// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=005f2b207e078baac596681924fe591e REG_FIDDLE(Canvas_getSaveCount, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkCanvas simple; SkDebugf("depth = %d\n", simple.getSaveCount()); simple.save(); SkDebugf("depth = %d\n", simple.getSaveCount()); simple.restore(); SkDebugf("depth = %d\n", simple.getSaveCount()); } } // END FIDDLE