/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "tools/flags/CommonFlagsConfig.h" #include "include/core/SkImageInfo.h" #include "include/core/SkSurfaceProps.h" #include "include/private/SkTHash.h" #include "src/core/SkColorSpacePriv.h" #include "src/core/SkSurfacePriv.h" #include using sk_gpu_test::GrContextFactory; #if defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_IOS) #define DEFAULT_GPU_CONFIG "gles" #else #define DEFAULT_GPU_CONFIG "gl" #endif static const char defaultConfigs[] = "8888 " DEFAULT_GPU_CONFIG " nonrendering " #if SK_ANGLE && defined(SK_BUILD_FOR_WIN) " angle_d3d11_es2" #endif ; #undef DEFAULT_GPU_CONFIG // clang-format off static const struct { const char* predefinedConfig; const char* backend; const char* options; } gPredefinedConfigs[] = { { "gl", "gpu", "api=gl" }, { "gles", "gpu", "api=gles" }, { "glesfakev2", "gpu", "api=glesfakev2" }, { "gldmsaa", "gpu", "api=gl,dmsaa=true" }, { "glesdmsaa", "gpu", "api=gles,dmsaa=true" }, { "glmsaa4", "gpu", "api=gl,samples=4" }, { "glmsaa8" , "gpu", "api=gl,samples=8" }, { "glesmsaa4", "gpu", "api=gles,samples=4" }, { "glbetex", "gpu", "api=gl,surf=betex" }, { "glesbetex", "gpu", "api=gles,surf=betex" }, { "glbert", "gpu", "api=gl,surf=bert" }, { "glesbert", "gpu", "api=gles,surf=bert" }, { "gl4444", "gpu", "api=gl,color=4444" }, { "gles4444", "gpu", "api=gles,color=4444" }, { "gl565", "gpu", "api=gl,color=565" }, { "gl888x", "gpu", "api=gl,color=888x" }, { "gles888x", "gpu", "api=gles,color=888x" }, { "gl1010102", "gpu", "api=gl,color=1010102" }, { "gles1010102", "gpu", "api=gles,color=1010102" }, { "glsrgb", "gpu", "api=gl,color=srgb" }, { "glp3", "gpu", "api=gl,color=p3" }, { "glesrgb", "gpu", "api=gl,color=esrgb" }, { "glnarrow", "gpu", "api=gl,color=narrow" }, { "glenarrow", "gpu", "api=gl,color=enarrow" }, { "glf16", "gpu", "api=gl,color=f16" }, { "glf16norm", "gpu", "api=gl,color=f16norm" }, { "glessrgb", "gpu", "api=gles,color=srgb" }, { "glesesrgb", "gpu", "api=gles,color=esrgb" }, { "glesnarrow", "gpu", "api=gles,color=narrow" }, { "glesenarrow", "gpu", "api=gles,color=enarrow" }, { "glesf16", "gpu", "api=gles,color=f16" }, { "glnostencils", "gpu", "api=gl,stencils=false" }, { "gldft", "gpu", "api=gl,dit=true" }, { "glesdft", "gpu", "api=gles,dit=true" }, { "gltestthreading", "gpu", "api=gl,testThreading=true" }, { "gltestpersistentcache", "gpu", "api=gl,testPersistentCache=1" }, { "gltestglslcache", "gpu", "api=gl,testPersistentCache=2" }, { "gltestprecompile", "gpu", "api=gl,testPrecompile=true" }, { "glestestprecompile", "gpu", "api=gles,testPrecompile=true" }, { "glddl", "gpu", "api=gl,useDDLSink=true" }, { "glooprddl", "gpu", "api=gl,OOPRish=true" }, { "glreducedshaders", "gpu", "api=gl,reducedShaders=true" }, { "glesreducedshaders", "gpu", "api=gles,reducedShaders=true" }, { "angle_d3d11_es2", "gpu", "api=angle_d3d11_es2" }, { "angle_d3d11_es3", "gpu", "api=angle_d3d11_es3" }, { "angle_d3d9_es2", "gpu", "api=angle_d3d9_es2" }, { "angle_d3d11_es2_msaa4", "gpu", "api=angle_d3d11_es2,samples=4" }, { "angle_d3d11_es2_msaa8", "gpu", "api=angle_d3d11_es2,samples=8" }, { "angle_d3d11_es3_msaa4", "gpu", "api=angle_d3d11_es3,samples=4" }, { "angle_d3d11_es3_msaa8", "gpu", "api=angle_d3d11_es3,samples=8" }, { "angle_gl_es2", "gpu", "api=angle_gl_es2" }, { "angle_gl_es3", "gpu", "api=angle_gl_es3" }, { "angle_gl_es2_msaa4", "gpu", "api=angle_gl_es2,samples=4" }, { "angle_gl_es2_msaa8", "gpu", "api=angle_gl_es2,samples=8" }, { "angle_gl_es3_msaa4", "gpu", "api=angle_gl_es3,samples=4" }, { "angle_gl_es3_msaa8", "gpu", "api=angle_gl_es3,samples=8" }, { "cmdbuffer_es2", "gpu", "api=cmdbuffer_es2" }, { "cmdbuffer_es2_dmsaa", "gpu", "api=cmdbuffer_es2,dmsaa=true" }, { "cmdbuffer_es3", "gpu", "api=cmdbuffer_es3" }, { "mock", "gpu", "api=mock" }, #ifdef SK_DAWN { "dawn", "gpu", "api=dawn" }, #endif #ifdef SK_VULKAN { "vk", "gpu", "api=vulkan" }, { "vknostencils", "gpu", "api=vulkan,stencils=false" }, { "vk1010102", "gpu", "api=vulkan,color=1010102" }, { "vksrgb", "gpu", "api=vulkan,color=srgb" }, { "vkesrgb", "gpu", "api=vulkan,color=esrgb" }, { "vknarrow", "gpu", "api=vulkan,color=narrow" }, { "vkenarrow", "gpu", "api=vulkan,color=enarrow" }, { "vkf16", "gpu", "api=vulkan,color=f16" }, { "vkmsaa4", "gpu", "api=vulkan,samples=4" }, { "vkmsaa8", "gpu", "api=vulkan,samples=8" }, { "vkbetex", "gpu", "api=vulkan,surf=betex" }, { "vkbert", "gpu", "api=vulkan,surf=bert" }, { "vktestpersistentcache", "gpu", "api=vulkan,testPersistentCache=1" }, { "vkddl", "gpu", "api=vulkan,useDDLSink=true" }, { "vkooprddl", "gpu", "api=vulkan,OOPRish=true" }, #endif #ifdef SK_METAL { "mtl", "gpu", "api=metal" }, { "mtl1010102", "gpu", "api=metal,color=1010102" }, { "mtlmsaa4", "gpu", "api=metal,samples=4" }, { "mtlmsaa8", "gpu", "api=metal,samples=8" }, { "mtlddl", "gpu", "api=metal,useDDLSink=true" }, { "mtlooprddl", "gpu", "api=metal,OOPRish=true" }, { "mtltestprecompile", "gpu", "api=metal,testPrecompile=true" }, { "mtlreducedshaders", "gpu", "api=metal,reducedShaders=true" }, #endif #ifdef SK_DIRECT3D { "d3d", "gpu", "api=direct3d" }, { "d3dmsaa4", "gpu", "api=direct3d,samples=4" }, { "d3dmsaa8", "gpu", "api=direct3d,samples=8" }, #endif }; // clang-format on static const char configHelp[] = "Options: 565 8888 srgb f16 nonrendering null pdf pdfa skp pipe svg xps"; static const char* config_help_fn() { static SkString helpString; helpString.set(configHelp); for (const auto& config : gPredefinedConfigs) { helpString.appendf(" %s", config.predefinedConfig); } helpString.append(" or use extended form 'backend[option=value,...]'.\n"); return helpString.c_str(); } static const char configExtendedHelp[] = "Extended form: 'backend(option=value,...)'\n\n" "Possible backends and options:\n" "\n" "gpu[api=string,color=string,dit=bool,dmsaa=bool,samples=int]\n" "\tapi\ttype: string\trequired\n" "\t Select graphics API to use with gpu backend.\n" "\t Options:\n" "\t\tgl \t\t\tUse OpenGL.\n" "\t\tgles \t\t\tUse OpenGL ES.\n" "\t\tglesfakev2 \t\t\tUse OpenGL ES with version faked as 2.0.\n" "\t\tnullgl \t\t\tUse null OpenGL.\n" "\t\tangle_d3d9_es2\t\tUse OpenGL ES2 on the ANGLE Direct3D9 backend.\n" "\t\tangle_d3d11_es2\t\tUse OpenGL ES2 on the ANGLE Direct3D11 backend.\n" "\t\tangle_d3d11_es3\t\tUse OpenGL ES3 on the ANGLE Direct3D11 backend.\n" "\t\tangle_gl_es2\t\tUse OpenGL ES2 on the ANGLE OpenGL backend.\n" "\t\tangle_gl_es3\t\tUse OpenGL ES3 on the ANGLE OpenGL backend.\n" "\t\tcommandbuffer\t\tUse command buffer.\n" "\t\tmock\t\t\tUse mock context.\n" #ifdef SK_VULKAN "\t\tvulkan\t\t\tUse Vulkan.\n" #endif #ifdef SK_METAL "\t\tmetal\t\t\tUse Metal.\n" #endif "\tcolor\ttype: string\tdefault: 8888.\n" "\t Select framebuffer color format.\n" "\t Options:\n" "\t\t8888\t\t\tLinear 8888.\n" "\t\t888x\t\t\tLinear 888x.\n" "\t\t4444\t\t\tLinear 4444.\n" "\t\t565\t\t\tLinear 565.\n" "\t\t1010102\t\t\tLinear 1010102.\n" "\t\tsrgb\t\t\tsRGB 8888.\n" "\t\tesrgb\t\t\tsRGB 16-bit floating point.\n" "\t\tnarrow\t\t\tNarrow gamut 8888.\n" "\t\tenarrow\t\t\tNarrow gamut 16-bit floating point.\n" "\t\tf16\t\t\tLinearly blended 16-bit floating point.\n" "\tdit\ttype: bool\tdefault: false.\n" "\t Use device independent text.\n" "\tdmsaa\ttype: bool\tdefault: false.\n" "\t Use internal MSAA to render to non-MSAA surfaces.\n" "\tsamples\ttype: int\tdefault: 0.\n" "\t Use multisampling with N samples.\n" "\tstencils\ttype: bool\tdefault: true.\n" "\t Allow the use of stencil buffers.\n" "\ttestThreading\ttype: bool\tdefault: false.\n" "\t Run with and without worker threads, check that results match.\n" "\ttestPersistentCache\ttype: int\tdefault: 0.\n" "\t 1: Run using a pre-warmed binary GrContextOptions::fPersistentCache.\n" "\t 2: Run using a pre-warmed GLSL GrContextOptions::fPersistentCache.\n" "\tsurf\ttype: string\tdefault: default.\n" "\t Controls the type of backing store for SkSurfaces.\n" "\t Options:\n" "\t\tdefault\t\t\tA renderable texture created in Skia's resource cache.\n" "\t\tbetex\t\t\tA wrapped backend texture.\n" "\t\tbert\t\t\tA wrapped backend render target\n" "\n" "Predefined configs:\n\n" // Help text for pre-defined configs is auto-generated from gPredefinedConfigs ; static const char* config_extended_help_fn() { static SkString helpString; helpString.set(configExtendedHelp); for (const auto& config : gPredefinedConfigs) { helpString.appendf("\t%-10s\t= gpu(%s)\n", config.predefinedConfig, config.options); } return helpString.c_str(); } DEFINE_extended_string(config, defaultConfigs, config_help_fn(), config_extended_help_fn()); SkCommandLineConfig::SkCommandLineConfig(const SkString& tag, const SkString& backend, const SkTArray& viaParts) : fTag(tag), fBackend(backend), fViaParts(viaParts) {} SkCommandLineConfig::~SkCommandLineConfig() {} static bool parse_option_int(const SkString& value, int* outInt) { if (value.isEmpty()) { return false; } char* endptr = nullptr; long intValue = strtol(value.c_str(), &endptr, 10); if (*endptr != '\0') { return false; } *outInt = static_cast(intValue); return true; } static bool parse_option_bool(const SkString& value, bool* outBool) { if (value.equals("true")) { *outBool = true; return true; } if (value.equals("false")) { *outBool = false; return true; } return false; } static bool parse_option_gpu_api(const SkString& value, SkCommandLineConfigGpu::ContextType* outContextType, bool* outFakeGLESVersion2) { *outFakeGLESVersion2 = false; if (value.equals("gl")) { *outContextType = GrContextFactory::kGL_ContextType; return true; } if (value.equals("gles")) { *outContextType = GrContextFactory::kGLES_ContextType; return true; } if (value.equals("glesfakev2")) { *outContextType = GrContextFactory::kGLES_ContextType; *outFakeGLESVersion2 = true; return true; } if (value.equals("angle_d3d9_es2")) { *outContextType = GrContextFactory::kANGLE_D3D9_ES2_ContextType; return true; } if (value.equals("angle_d3d11_es2")) { *outContextType = GrContextFactory::kANGLE_D3D11_ES2_ContextType; return true; } if (value.equals("angle_d3d11_es3")) { *outContextType = GrContextFactory::kANGLE_D3D11_ES3_ContextType; return true; } if (value.equals("angle_gl_es2")) { *outContextType = GrContextFactory::kANGLE_GL_ES2_ContextType; return true; } if (value.equals("angle_gl_es3")) { *outContextType = GrContextFactory::kANGLE_GL_ES3_ContextType; return true; } if (value.equals("cmdbuffer_es2")) { *outContextType = GrContextFactory::kCommandBuffer_ES2_ContextType; return true; } if (value.equals("cmdbuffer_es3")) { *outContextType = GrContextFactory::kCommandBuffer_ES3_ContextType; return true; } if (value.equals("mock")) { *outContextType = GrContextFactory::kMock_ContextType; return true; } #ifdef SK_VULKAN if (value.equals("vulkan")) { *outContextType = GrContextFactory::kVulkan_ContextType; return true; } #endif #ifdef SK_METAL if (value.equals("metal")) { *outContextType = GrContextFactory::kMetal_ContextType; return true; } #endif #ifdef SK_DIRECT3D if (value.equals("direct3d")) { *outContextType = GrContextFactory::kDirect3D_ContextType; return true; } #endif #ifdef SK_DAWN if (value.equals("dawn")) { *outContextType = GrContextFactory::kDawn_ContextType; return true; } #endif return false; } static bool parse_option_gpu_color(const SkString& value, SkColorType* outColorType, SkAlphaType* alphaType, sk_sp* outColorSpace) { // We always use premul unless the color type is 565. *alphaType = kPremul_SkAlphaType; if (value.equals("8888")) { *outColorType = kRGBA_8888_SkColorType; *outColorSpace = nullptr; } else if (value.equals("888x")) { *outColorType = kRGB_888x_SkColorType; *outColorSpace = nullptr; } else if (value.equals("8888s")) { *outColorType = kRGBA_8888_SkColorType; *outColorSpace = SkColorSpace::MakeSRGB(); } else if (value.equals("bgra8")) { *outColorType = kBGRA_8888_SkColorType; *outColorSpace = nullptr; } else if (value.equals("bgra8s")) { *outColorType = kBGRA_8888_SkColorType; *outColorSpace = SkColorSpace::MakeSRGB(); } else if (value.equals("4444")) { *outColorType = kARGB_4444_SkColorType; *outColorSpace = nullptr; } else if (value.equals("565")) { *outColorType = kRGB_565_SkColorType; *alphaType = kOpaque_SkAlphaType; *outColorSpace = nullptr; } else if (value.equals("1010102")) { *outColorType = kRGBA_1010102_SkColorType; *outColorSpace = nullptr; } else if (value.equals("srgb")) { *outColorType = kRGBA_8888_SkColorType; *outColorSpace = SkColorSpace::MakeSRGB(); } else if (value.equals("p3")) { *outColorType = kRGBA_8888_SkColorType; *outColorSpace = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kDisplayP3); } else if (value.equals("esrgb")) { *outColorType = kRGBA_F16_SkColorType; *outColorSpace = SkColorSpace::MakeSRGB(); } else if (value.equals("narrow") || value.equals("enarrow")) { *outColorType = value.equals("narrow") ? kRGBA_8888_SkColorType : kRGBA_F16_SkColorType; *outColorSpace = SkColorSpace::MakeRGB(SkNamedTransferFn::k2Dot2, gNarrow_toXYZD50); } else if (value.equals("f16")) { *outColorType = kRGBA_F16_SkColorType; *outColorSpace = SkColorSpace::MakeSRGBLinear(); } else if (value.equals("f16norm")) { *outColorType = kRGBA_F16Norm_SkColorType; *outColorSpace = SkColorSpace::MakeSRGB(); } else { return false; } return true; } static bool parse_option_gpu_surf_type(const SkString& value, SkCommandLineConfigGpu::SurfType* surfType) { if (value.equals("default")) { *surfType = SkCommandLineConfigGpu::SurfType::kDefault; return true; } if (value.equals("betex")) { *surfType = SkCommandLineConfigGpu::SurfType::kBackendTexture; return true; } if (value.equals("bert")) { *surfType = SkCommandLineConfigGpu::SurfType::kBackendRenderTarget; return true; } return false; } // Extended options take form --config item[key1=value1,key2=value2,...] // Example: --config gpu[api=gl,color=8888] class ExtendedOptions { public: ExtendedOptions(const SkString& optionsString, bool* outParseSucceeded) { SkTArray optionParts; SkStrSplit(optionsString.c_str(), ",", kStrict_SkStrSplitMode, &optionParts); for (int i = 0; i < optionParts.count(); ++i) { SkTArray keyValueParts; SkStrSplit(optionParts[i].c_str(), "=", kStrict_SkStrSplitMode, &keyValueParts); if (keyValueParts.count() != 2) { *outParseSucceeded = false; return; } const SkString& key = keyValueParts[0]; const SkString& value = keyValueParts[1]; if (fOptionsMap.find(key) == nullptr) { fOptionsMap.set(key, value); } else { // Duplicate values are not allowed. *outParseSucceeded = false; return; } } *outParseSucceeded = true; } bool get_option_gpu_color(const char* optionKey, SkColorType* outColorType, SkAlphaType* alphaType, sk_sp* outColorSpace, bool optional = true) const { SkString* optionValue = fOptionsMap.find(SkString(optionKey)); if (optionValue == nullptr) { return optional; } return parse_option_gpu_color(*optionValue, outColorType, alphaType, outColorSpace); } bool get_option_gpu_api(const char* optionKey, SkCommandLineConfigGpu::ContextType* outContextType, bool* outFakeGLESVersion2, bool optional = true) const { SkString* optionValue = fOptionsMap.find(SkString(optionKey)); if (optionValue == nullptr) { return optional; } return parse_option_gpu_api(*optionValue, outContextType, outFakeGLESVersion2); } bool get_option_gpu_surf_type(const char* optionKey, SkCommandLineConfigGpu::SurfType* outSurfType, bool optional = true) const { SkString* optionValue = fOptionsMap.find(SkString(optionKey)); if (optionValue == nullptr) { return optional; } return parse_option_gpu_surf_type(*optionValue, outSurfType); } bool get_option_int(const char* optionKey, int* outInt, bool optional = true) const { SkString* optionValue = fOptionsMap.find(SkString(optionKey)); if (optionValue == nullptr) { return optional; } return parse_option_int(*optionValue, outInt); } bool get_option_bool(const char* optionKey, bool* outBool, bool optional = true) const { SkString* optionValue = fOptionsMap.find(SkString(optionKey)); if (optionValue == nullptr) { return optional; } return parse_option_bool(*optionValue, outBool); } private: SkTHashMap fOptionsMap; }; SkCommandLineConfigGpu::SkCommandLineConfigGpu(const SkString& tag, const SkTArray& viaParts, ContextType contextType, bool fakeGLESVersion2, uint32_t surfaceFlags, int samples, SkColorType colorType, SkAlphaType alphaType, sk_sp colorSpace, bool useStencilBuffers, bool testThreading, int testPersistentCache, bool testPrecompile, bool useDDLSink, bool OOPRish, bool reducedShaders, SurfType surfType) : SkCommandLineConfig(tag, SkString("gpu"), viaParts) , fContextType(contextType) , fContextOverrides(ContextOverrides::kNone) , fSurfaceFlags(surfaceFlags) , fSamples(samples) , fColorType(colorType) , fAlphaType(alphaType) , fColorSpace(std::move(colorSpace)) , fTestThreading(testThreading) , fTestPersistentCache(testPersistentCache) , fTestPrecompile(testPrecompile) , fUseDDLSink(useDDLSink) , fOOPRish(OOPRish) , fReducedShaders(reducedShaders) , fSurfType(surfType) { if (!useStencilBuffers) { fContextOverrides |= ContextOverrides::kAvoidStencilBuffers; } if (fakeGLESVersion2) { fContextOverrides |= ContextOverrides::kFakeGLESVersionAs2; } if (reducedShaders) { fContextOverrides |= ContextOverrides ::kReducedShaders; } } SkCommandLineConfigGpu* parse_command_line_config_gpu(const SkString& tag, const SkTArray& vias, const SkString& options) { // Defaults for GPU backend. SkCommandLineConfigGpu::ContextType contextType = GrContextFactory::kGL_ContextType; bool useDIText = false; bool useDMSAA = false; int samples = 1; SkColorType colorType = kRGBA_8888_SkColorType; SkAlphaType alphaType = kPremul_SkAlphaType; sk_sp colorSpace = nullptr; bool useStencils = true; bool testThreading = false; int testPersistentCache = 0; bool testPrecompile = false; bool useDDLs = false; bool ooprish = false; bool reducedShaders = false; bool fakeGLESVersion2 = false; SkCommandLineConfigGpu::SurfType surfType = SkCommandLineConfigGpu::SurfType::kDefault; bool parseSucceeded = false; ExtendedOptions extendedOptions(options, &parseSucceeded); if (!parseSucceeded) { return nullptr; } bool validOptions = extendedOptions.get_option_gpu_api("api", &contextType, &fakeGLESVersion2, false) && extendedOptions.get_option_bool("dit", &useDIText) && extendedOptions.get_option_int("samples", &samples) && extendedOptions.get_option_bool("dmsaa", &useDMSAA) && extendedOptions.get_option_gpu_color("color", &colorType, &alphaType, &colorSpace) && extendedOptions.get_option_bool("stencils", &useStencils) && extendedOptions.get_option_bool("testThreading", &testThreading) && extendedOptions.get_option_int("testPersistentCache", &testPersistentCache) && extendedOptions.get_option_bool("testPrecompile", &testPrecompile) && extendedOptions.get_option_bool("useDDLSink", &useDDLs) && extendedOptions.get_option_bool("OOPRish", &ooprish) && extendedOptions.get_option_bool("reducedShaders", &reducedShaders) && extendedOptions.get_option_gpu_surf_type("surf", &surfType); // testing threading and the persistent cache are mutually exclusive. if (!validOptions || (testThreading && (testPersistentCache != 0))) { return nullptr; } uint32_t surfaceFlags = 0; if (useDIText) { surfaceFlags |= SkSurfaceProps::kUseDeviceIndependentFonts_Flag; } if (useDMSAA) { surfaceFlags |= SkSurfaceProps::kDynamicMSAA_Flag; } return new SkCommandLineConfigGpu(tag, vias, contextType, fakeGLESVersion2, surfaceFlags, samples, colorType, alphaType, colorSpace, useStencils, testThreading, testPersistentCache, testPrecompile, useDDLs, ooprish, reducedShaders, surfType); } SkCommandLineConfigSvg::SkCommandLineConfigSvg(const SkString& tag, const SkTArray& viaParts, int pageIndex) : SkCommandLineConfig(tag, SkString("svg"), viaParts), fPageIndex(pageIndex) {} SkCommandLineConfigSvg* parse_command_line_config_svg(const SkString& tag, const SkTArray& vias, const SkString& options) { // Defaults for SVG backend. int pageIndex = 0; bool parseSucceeded = false; ExtendedOptions extendedOptions(options, &parseSucceeded); if (!parseSucceeded) { return nullptr; } bool validOptions = extendedOptions.get_option_int("page", &pageIndex); if (!validOptions) { return nullptr; } return new SkCommandLineConfigSvg(tag, vias, pageIndex); } void ParseConfigs(const CommandLineFlags::StringArray& configs, SkCommandLineConfigArray* outResult) { outResult->reset(); for (int i = 0; i < configs.count(); ++i) { SkString extendedBackend; SkString extendedOptions; SkString simpleBackend; SkTArray vias; SkString tag(configs[i]); SkTArray parts; SkStrSplit(tag.c_str(), "[", kStrict_SkStrSplitMode, &parts); if (parts.count() == 2) { SkTArray parts2; SkStrSplit(parts[1].c_str(), "]", kStrict_SkStrSplitMode, &parts2); if (parts2.count() == 2 && parts2[1].isEmpty()) { SkStrSplit(parts[0].c_str(), "-", kStrict_SkStrSplitMode, &vias); if (vias.count()) { extendedBackend = vias[vias.count() - 1]; vias.pop_back(); } else { extendedBackend = parts[0]; } extendedOptions = parts2[0]; simpleBackend.printf("%s[%s]", extendedBackend.c_str(), extendedOptions.c_str()); } } if (extendedBackend.isEmpty()) { simpleBackend = tag; SkStrSplit(tag.c_str(), "-", kStrict_SkStrSplitMode, &vias); if (vias.count()) { simpleBackend = vias[vias.count() - 1]; vias.pop_back(); } for (auto& predefinedConfig : gPredefinedConfigs) { if (simpleBackend.equals(predefinedConfig.predefinedConfig)) { extendedBackend = predefinedConfig.backend; extendedOptions = predefinedConfig.options; break; } } } SkCommandLineConfig* parsedConfig = nullptr; if (extendedBackend.equals("gpu")) { parsedConfig = parse_command_line_config_gpu(tag, vias, extendedOptions); } if (extendedBackend.equals("svg")) { parsedConfig = parse_command_line_config_svg(tag, vias, extendedOptions); } if (!parsedConfig) { parsedConfig = new SkCommandLineConfig(tag, simpleBackend, vias); } outResult->emplace_back(parsedConfig); } }