/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #if SK_SUPPORT_GPU #include "GrTest.h" #include "effects/GrRRectEffect.h" #endif #include "SkDevice.h" #include "SkRRect.h" namespace skiagm { /////////////////////////////////////////////////////////////////////////////// class RRectGM : public GM { public: enum Type { kBW_Draw_Type, kAA_Draw_Type, kBW_Clip_Type, kAA_Clip_Type, kEffect_Type, }; RRectGM(Type type) : fType(type) { this->setBGColor(0xFFDDDDDD); this->setUpRRects(); } protected: SkString onShortName() SK_OVERRIDE { SkString name("rrect"); switch (fType) { case kBW_Draw_Type: name.append("_draw_bw"); break; case kAA_Draw_Type: name.append("_draw_aa"); break; case kBW_Clip_Type: name.append("_clip_bw"); break; case kAA_Clip_Type: name.append("_clip_aa"); break; case kEffect_Type: name.append("_effect"); break; } return name; } virtual SkISize onISize() SK_OVERRIDE { return make_isize(kImageWidth, kImageHeight); } virtual uint32_t onGetFlags() const SK_OVERRIDE { if (kEffect_Type == fType) { return kGPUOnly_Flag; } else { return 0; } } virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { #if SK_SUPPORT_GPU SkBaseDevice* device = canvas->getTopDevice(); GrContext* context = NULL; GrRenderTarget* rt = device->accessRenderTarget(); if (NULL != rt) { context = rt->getContext(); } if (kEffect_Type == fType && NULL == context) { return; } #endif SkPaint paint; if (kAA_Draw_Type == fType) { paint.setAntiAlias(true); } static const SkRect kMaxTileBound = SkRect::MakeWH(SkIntToScalar(kTileX), SkIntToScalar(kTileY)); #ifdef SK_DEBUG static const SkRect kMaxImageBound = SkRect::MakeWH(SkIntToScalar(kImageWidth), SkIntToScalar(kImageHeight)); #endif #if SK_SUPPORT_GPU int lastEdgeType = (kEffect_Type == fType) ? kLast_GrEffectEdgeType: 0; #else int lastEdgeType = 0; #endif int y = 1; for (int et = 0; et <= lastEdgeType; ++et) { int x = 1; for (int curRRect = 0; curRRect < kNumRRects; ++curRRect) { bool drew = true; #ifdef SK_DEBUG SkASSERT(kMaxTileBound.contains(fRRects[curRRect].getBounds())); SkRect imageSpaceBounds = fRRects[curRRect].getBounds(); imageSpaceBounds.offset(SkIntToScalar(x), SkIntToScalar(y)); SkASSERT(kMaxImageBound.contains(imageSpaceBounds)); #endif canvas->save(); canvas->translate(SkIntToScalar(x), SkIntToScalar(y)); if (kEffect_Type == fType) { #if SK_SUPPORT_GPU GrTestTarget tt; context->getTestTarget(&tt); if (NULL == tt.target()) { SkDEBUGFAIL("Couldn't get Gr test target."); return; } GrDrawState* drawState = tt.target()->drawState(); SkRRect rrect = fRRects[curRRect]; rrect.offset(SkIntToScalar(x), SkIntToScalar(y)); GrEffectEdgeType edgeType = (GrEffectEdgeType) et; SkAutoTUnref effect(GrRRectEffect::Create(edgeType, rrect)); if (effect) { drawState->addCoverageEffect(effect); drawState->setIdentityViewMatrix(); drawState->setRenderTarget(rt); drawState->setColor(0xff000000); SkRect bounds = rrect.getBounds(); bounds.outset(2.f, 2.f); tt.target()->drawSimpleRect(bounds); } else { drew = false; } #endif } else if (kBW_Clip_Type == fType || kAA_Clip_Type == fType) { bool aaClip = (kAA_Clip_Type == fType); canvas->clipRRect(fRRects[curRRect], SkRegion::kReplace_Op, aaClip); canvas->drawRect(kMaxTileBound, paint); } else { canvas->drawRRect(fRRects[curRRect], paint); } canvas->restore(); if (drew) { x = x + kTileX; if (x > kImageWidth) { x = 1; y += kTileY; } } } if (x != 1) { y += kTileY; } } } void setUpRRects() { // each RRect must fit in a 0x0 -> (kTileX-2)x(kTileY-2) block. These will be tiled across // the screen in kTileX x kTileY tiles. The extra empty pixels on each side are for AA. // simple cases fRRects[0].setRect(SkRect::MakeWH(kTileX-2, kTileY-2)); fRRects[1].setOval(SkRect::MakeWH(kTileX-2, kTileY-2)); fRRects[2].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 10, 10); fRRects[3].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 10, 5); // small circular corners are an interesting test case for gpu clipping fRRects[4].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 1, 1); fRRects[5].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 0.5f, 0.5f); fRRects[6].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 0.2f, 0.2f); // The first complex case needs special handling since it is a square fRRects[kNumSimpleCases].setRectRadii(SkRect::MakeWH(kTileY-2, kTileY-2), gRadii[0]); for (size_t i = 1; i < SK_ARRAY_COUNT(gRadii); ++i) { fRRects[kNumSimpleCases+i].setRectRadii(SkRect::MakeWH(kTileX-2, kTileY-2), gRadii[i]); } } private: Type fType; static const int kImageWidth = 640; static const int kImageHeight = 480; static const int kTileX = 80; static const int kTileY = 40; static const int kNumSimpleCases = 7; static const int kNumComplexCases = 27; static const SkVector gRadii[kNumComplexCases][4]; static const int kNumRRects = kNumSimpleCases + kNumComplexCases; SkRRect fRRects[kNumRRects]; typedef GM INHERITED; }; // Radii for the various test cases. Order is UL, UR, LR, LL const SkVector RRectGM::gRadii[kNumComplexCases][4] = { // a circle { { kTileY, kTileY }, { kTileY, kTileY }, { kTileY, kTileY }, { kTileY, kTileY } }, // odd ball cases { { 8, 8 }, { 32, 32 }, { 8, 8 }, { 32, 32 } }, { { 16, 8 }, { 8, 16 }, { 16, 8 }, { 8, 16 } }, { { 0, 0 }, { 16, 16 }, { 8, 8 }, { 32, 32 } }, // UL { { 30, 30 }, { 0, 0 }, { 0, 0 }, { 0, 0 } }, { { 30, 15 }, { 0, 0 }, { 0, 0 }, { 0, 0 } }, { { 15, 30 }, { 0, 0 }, { 0, 0 }, { 0, 0 } }, // UR { { 0, 0 }, { 30, 30 }, { 0, 0 }, { 0, 0 } }, { { 0, 0 }, { 30, 15 }, { 0, 0 }, { 0, 0 } }, { { 0, 0 }, { 15, 30 }, { 0, 0 }, { 0, 0 } }, // LR { { 0, 0 }, { 0, 0 }, { 30, 30 }, { 0, 0 } }, { { 0, 0 }, { 0, 0 }, { 30, 15 }, { 0, 0 } }, { { 0, 0 }, { 0, 0 }, { 15, 30 }, { 0, 0 } }, // LL { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 30, 30 } }, { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 30, 15 } }, { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 15, 30 } }, // over-sized radii { { 0, 0 }, { 100, 400 }, { 0, 0 }, { 0, 0 } }, { { 0, 0 }, { 400, 400 }, { 0, 0 }, { 0, 0 } }, { { 400, 400 }, { 400, 400 }, { 400, 400 }, { 400, 400 } }, // circular corner tabs { { 0, 0 }, { 20, 20 }, { 20, 20 }, { 0, 0 } }, { { 20, 20 }, { 20, 20 }, { 0, 0 }, { 0, 0 } }, { { 0, 0 }, { 0, 0 }, { 20, 20 }, { 20, 20 } }, { { 20, 20 }, { 0, 0 }, { 0, 0 }, { 20, 20 } }, // single circular corner cases { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 15, 15 } }, { { 0, 0 }, { 0, 0 }, { 15, 15 }, { 0, 0 } }, { { 0, 0 }, { 15, 15 }, { 0, 0 }, { 0, 0 } }, { { 15, 15 }, { 0, 0 }, { 0, 0 }, { 0, 0 } }, }; /////////////////////////////////////////////////////////////////////////////// DEF_GM( return new RRectGM(RRectGM::kAA_Draw_Type); ) DEF_GM( return new RRectGM(RRectGM::kBW_Draw_Type); ) DEF_GM( return new RRectGM(RRectGM::kAA_Clip_Type); ) DEF_GM( return new RRectGM(RRectGM::kBW_Clip_Type); ) #if SK_SUPPORT_GPU DEF_GM( return new RRectGM(RRectGM::kEffect_Type); ) #endif }