/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkTypes.h" #include "include/core/SkCanvas.h" #include "include/core/SkPoint.h" #include "include/core/SkSurface.h" #include "include/gpu/GrBackendSurface.h" #include "include/gpu/GrContext.h" #include "src/gpu/GrBackendTextureImageGenerator.h" #include "src/gpu/GrContextPriv.h" #include "src/gpu/GrGpu.h" #include "src/gpu/GrRenderTargetContext.h" #include "src/gpu/GrSemaphore.h" #include "src/gpu/GrSurfaceProxyPriv.h" #include "src/gpu/GrTexturePriv.h" #include "src/gpu/GrTextureProxy.h" #include "src/gpu/SkGpuDevice.h" #include "src/image/SkImage_Base.h" #include "src/image/SkSurface_Gpu.h" #include "tests/Test.h" static constexpr int kSize = 8; // Test that the correct mip map states are on the GrTextures when wrapping GrBackendTextures in // SkImages and SkSurfaces DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrWrappedMipMappedTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); if (!context->priv().caps()->mipMapSupport()) { return; } for (auto mipMapped : {GrMipMapped::kNo, GrMipMapped::kYes}) { for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) { // createBackendTexture currently doesn't support uploading data to mip maps // so we don't send any. However, we pretend there is data for the checks below which is // fine since we are never actually using these textures for any work on the gpu. GrBackendTexture backendTex = context->createBackendTexture( kSize, kSize, kRGBA_8888_SkColorType, SkColors::kTransparent, mipMapped, renderable); sk_sp proxy; sk_sp image; if (GrRenderable::kYes == renderable) { sk_sp surface = SkSurface::MakeFromBackendTexture( context, backendTex, kTopLeft_GrSurfaceOrigin, 0, kRGBA_8888_SkColorType, nullptr, nullptr); SkGpuDevice* device = ((SkSurface_Gpu*)surface.get())->getDevice(); proxy = device->accessRenderTargetContext()->asTextureProxyRef(); } else { image = SkImage::MakeFromTexture(context, backendTex, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr, nullptr, nullptr); proxy = as_IB(image)->asTextureProxyRef(context); } REPORTER_ASSERT(reporter, proxy); if (!proxy) { context->deleteBackendTexture(backendTex); return; } REPORTER_ASSERT(reporter, proxy->isInstantiated()); GrTexture* texture = proxy->peekTexture(); REPORTER_ASSERT(reporter, texture); if (!texture) { context->deleteBackendTexture(backendTex); return; } if (GrMipMapped::kYes == mipMapped) { REPORTER_ASSERT(reporter, GrMipMapped::kYes == texture->texturePriv().mipMapped()); if (GrRenderable::kYes == renderable) { REPORTER_ASSERT(reporter, texture->texturePriv().mipMapsAreDirty()); } else { REPORTER_ASSERT(reporter, !texture->texturePriv().mipMapsAreDirty()); } } else { REPORTER_ASSERT(reporter, GrMipMapped::kNo == texture->texturePriv().mipMapped()); } context->deleteBackendTexture(backendTex); } } } // Test that we correctly copy or don't copy GrBackendTextures in the GrBackendTextureImageGenerator // based on if we will use mips in the draw and the mip status of the GrBackendTexture. DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrBackendTextureImageMipMappedTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); if (!context->priv().caps()->mipMapSupport()) { return; } for (auto mipMapped : {GrMipMapped::kNo, GrMipMapped::kYes}) { for (auto willUseMips : {false, true}) { GrBackendTexture backendTex = context->createBackendTexture( kSize, kSize, kRGBA_8888_SkColorType, SkColors::kTransparent, mipMapped, GrRenderable::kNo); sk_sp image = SkImage::MakeFromTexture(context, backendTex, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr, nullptr, nullptr); GrTextureProxy* proxy = as_IB(image)->peekProxy(); REPORTER_ASSERT(reporter, proxy); if (!proxy) { context->deleteBackendTexture(backendTex); return; } REPORTER_ASSERT(reporter, proxy->isInstantiated()); sk_sp texture = sk_ref_sp(proxy->peekTexture()); REPORTER_ASSERT(reporter, texture); if (!texture) { context->deleteBackendTexture(backendTex); return; } std::unique_ptr imageGen = GrBackendTextureImageGenerator::Make( texture, kTopLeft_GrSurfaceOrigin, nullptr, kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr); REPORTER_ASSERT(reporter, imageGen); if (!imageGen) { context->deleteBackendTexture(backendTex); return; } SkIPoint origin = SkIPoint::Make(0,0); SkImageInfo imageInfo = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType); sk_sp genProxy = imageGen->generateTexture(context, imageInfo, origin, willUseMips); REPORTER_ASSERT(reporter, genProxy); if (!genProxy) { context->deleteBackendTexture(backendTex); return; } if (GrSurfaceProxy::LazyState::kNot != genProxy->lazyInstantiationState()) { genProxy->priv().doLazyInstantiation(context->priv().resourceProvider()); } else if (!genProxy->isInstantiated()) { genProxy->instantiate(context->priv().resourceProvider()); } REPORTER_ASSERT(reporter, genProxy->isInstantiated()); if (!genProxy->isInstantiated()) { context->deleteBackendTexture(backendTex); return; } GrTexture* genTexture = genProxy->peekTexture(); REPORTER_ASSERT(reporter, genTexture); if (!genTexture) { context->deleteBackendTexture(backendTex); return; } GrBackendTexture genBackendTex = genTexture->getBackendTexture(); if (GrBackendApi::kOpenGL == genBackendTex.backend()) { GrGLTextureInfo genTexInfo; GrGLTextureInfo origTexInfo; if (genBackendTex.getGLTextureInfo(&genTexInfo) && backendTex.getGLTextureInfo(&origTexInfo)) { if (willUseMips && GrMipMapped::kNo == mipMapped) { // We did a copy so the texture IDs should be different REPORTER_ASSERT(reporter, origTexInfo.fID != genTexInfo.fID); } else { REPORTER_ASSERT(reporter, origTexInfo.fID == genTexInfo.fID); } } else { ERRORF(reporter, "Failed to get GrGLTextureInfo"); } #ifdef SK_VULKAN } else if (GrBackendApi::kVulkan == genBackendTex.backend()) { GrVkImageInfo genImageInfo; GrVkImageInfo origImageInfo; if (genBackendTex.getVkImageInfo(&genImageInfo) && backendTex.getVkImageInfo(&origImageInfo)) { if (willUseMips && GrMipMapped::kNo == mipMapped) { // We did a copy so the texture IDs should be different REPORTER_ASSERT(reporter, origImageInfo.fImage != genImageInfo.fImage); } else { REPORTER_ASSERT(reporter, origImageInfo.fImage == genImageInfo.fImage); } } else { ERRORF(reporter, "Failed to get GrVkImageInfo"); } #endif #ifdef SK_METAL } else if (GrBackendApi::kMetal == genBackendTex.backend()) { GrMtlTextureInfo genImageInfo; GrMtlTextureInfo origImageInfo; if (genBackendTex.getMtlTextureInfo(&genImageInfo) && backendTex.getMtlTextureInfo(&origImageInfo)) { if (willUseMips && GrMipMapped::kNo == mipMapped) { // We did a copy so the texture IDs should be different REPORTER_ASSERT(reporter, origImageInfo.fTexture != genImageInfo.fTexture); } else { REPORTER_ASSERT(reporter, origImageInfo.fTexture == genImageInfo.fTexture); } } else { ERRORF(reporter, "Failed to get GrMtlTextureInfo"); } #endif } else { REPORTER_ASSERT(reporter, false); } // Must make sure the uses of the backend texture have finished (we possibly have a // queued up copy) before we delete the backend texture. context->flush(); context->priv().getGpu()->testingOnly_flushGpuAndSync(); context->deleteBackendTexture(backendTex); } } } // Test that when we call makeImageSnapshot on an SkSurface we retains the same mip status as the // resource we took the snapshot of. DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrImageSnapshotMipMappedTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); if (!context->priv().caps()->mipMapSupport()) { return; } auto resourceProvider = context->priv().resourceProvider(); for (auto willUseMips : {false, true}) { for (auto isWrapped : {false, true}) { GrMipMapped mipMapped = willUseMips ? GrMipMapped::kYes : GrMipMapped::kNo; sk_sp surface; GrBackendTexture backendTex = context->createBackendTexture( kSize, kSize, kRGBA_8888_SkColorType, SkColors::kTransparent, mipMapped, GrRenderable::kYes); if (isWrapped) { surface = SkSurface::MakeFromBackendTexture(context, backendTex, kTopLeft_GrSurfaceOrigin, 0, kRGBA_8888_SkColorType, nullptr, nullptr); } else { SkImageInfo info = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType); surface = SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, info, 0, kTopLeft_GrSurfaceOrigin, nullptr, willUseMips); } REPORTER_ASSERT(reporter, surface); if (!surface) { context->deleteBackendTexture(backendTex); } SkGpuDevice* device = ((SkSurface_Gpu*)surface.get())->getDevice(); GrTextureProxy* texProxy = device->accessRenderTargetContext()->asTextureProxy(); REPORTER_ASSERT(reporter, mipMapped == texProxy->mipMapped()); texProxy->instantiate(resourceProvider); GrTexture* texture = texProxy->peekTexture(); REPORTER_ASSERT(reporter, mipMapped == texture->texturePriv().mipMapped()); sk_sp image = surface->makeImageSnapshot(); REPORTER_ASSERT(reporter, image); if (!image) { context->deleteBackendTexture(backendTex); } texProxy = as_IB(image)->peekProxy(); REPORTER_ASSERT(reporter, mipMapped == texProxy->mipMapped()); texProxy->instantiate(resourceProvider); texture = texProxy->peekTexture(); REPORTER_ASSERT(reporter, mipMapped == texture->texturePriv().mipMapped()); // Must flush the context to make sure all the cmds (copies, etc.) from above are sent // to the gpu before we delete the backendHandle. context->flush(); context->priv().getGpu()->testingOnly_flushGpuAndSync(); context->deleteBackendTexture(backendTex); } } } // Test that we don't create a mip mapped texture if the size is 1x1 even if the filter mode is set // to use mips. This test passes by not crashing or hitting asserts in code. DEF_GPUTEST_FOR_RENDERING_CONTEXTS(Gr1x1TextureMipMappedTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); if (!context->priv().caps()->mipMapSupport()) { return; } // Make surface to draw into SkImageInfo info = SkImageInfo::MakeN32(16, 16, kPremul_SkAlphaType); sk_sp surface = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info); // Make 1x1 raster bitmap SkBitmap bmp; bmp.allocN32Pixels(1, 1); SkPMColor* pixel = reinterpret_cast(bmp.getPixels()); *pixel = 0; sk_sp bmpImage = SkImage::MakeFromBitmap(bmp); // Make sure we scale so we don't optimize out the use of mips. surface->getCanvas()->scale(0.5f, 0.5f); SkPaint paint; // This should upload the image to a non mipped GrTextureProxy. surface->getCanvas()->drawImage(bmpImage, 0, 0, &paint); surface->flush(); // Now set the filter quality to high so we use mip maps. We should find the non mipped texture // in the cache for the SkImage. Since the texture is 1x1 we should just use that texture // instead of trying to do a copy to a mipped texture. paint.setFilterQuality(kHigh_SkFilterQuality); surface->getCanvas()->drawImage(bmpImage, 0, 0, &paint); surface->flush(); }