/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #if SK_SUPPORT_GPU #include "GrContextFactory.h" #endif #include "SkCanvas.h" #include "SkImage.h" #include "SkShader.h" #include "SkSurface.h" #include "Test.h" void testBitmapEquality(skiatest::Reporter* reporter, SkBitmap& bm1, SkBitmap& bm2) { bm1.lockPixels(); bm2.lockPixels(); REPORTER_ASSERT(reporter, bm1.getSize() == bm2.getSize()); REPORTER_ASSERT(reporter, 0 == memcmp(bm1.getPixels(), bm2.getPixels(), bm1.getSize())); bm2.unlockPixels(); bm1.unlockPixels(); } void runShaderTest(skiatest::Reporter* reporter, SkSurface* source, SkSurface* destination, SkImageInfo& info) { SkCanvas* rasterCanvas = source->getCanvas(); rasterCanvas->drawColor(0xFFDEDEDE, SkXfermode::kSrc_Mode); SkAutoTUnref rasterImage(source->newImageSnapshot()); SkAutoTUnref rasterShader(rasterImage->newShader( SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)); SkPaint paint; paint.setShader(rasterShader); SkCanvas* canvasDest = destination->getCanvas(); canvasDest->clear(SK_ColorTRANSPARENT); canvasDest->drawPaint(paint); SkIRect rect = SkIRect::MakeXYWH(0, 0, 5, 5); SkBitmap bmOrig; rasterCanvas->readPixels(rect, &bmOrig); SkBitmap bm; canvasDest->readPixels(rect, &bm); testBitmapEquality(reporter, bmOrig, bm); } DEF_TEST(ImageNewShader, reporter) { SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); SkAutoTUnref srcSurface(SkSurface::NewRaster(info)); SkAutoTUnref dstSurface(SkSurface::NewRaster(info)); runShaderTest(reporter, srcSurface.get(), dstSurface.get(), info); } #if SK_SUPPORT_GPU void gpuToGpu(skiatest::Reporter* reporter, GrContext* context) { SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); SkAutoTUnref srcSurface(SkSurface::NewRenderTarget(context, info)); SkAutoTUnref dstSurface(SkSurface::NewRenderTarget(context, info)); runShaderTest(reporter, srcSurface.get(), dstSurface.get(), info); } void gpuToRaster(skiatest::Reporter* reporter, GrContext* context) { SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); SkAutoTUnref srcSurface(SkSurface::NewRenderTarget(context, info)); SkAutoTUnref dstSurface(SkSurface::NewRaster(info)); runShaderTest(reporter, srcSurface.get(), dstSurface.get(), info); } void rasterToGpu(skiatest::Reporter* reporter, GrContext* context) { SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); SkAutoTUnref srcSurface(SkSurface::NewRaster(info)); SkAutoTUnref dstSurface(SkSurface::NewRenderTarget(context, info)); runShaderTest(reporter, srcSurface.get(), dstSurface.get(), info); } DEF_GPUTEST(ImageNewShader_GPU, reporter, factory) { GrContext* context = factory->get(GrContextFactory::kNative_GLContextType); // GPU -> GPU gpuToGpu(reporter, context); // GPU -> RASTER gpuToRaster(reporter, context); // RASTER -> GPU rasterToGpu(reporter, context); } #endif