/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBlendMode.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkFont.h" #include "include/core/SkFontTypes.h" #include "include/core/SkPaint.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/core/SkTextBlob.h" #include "include/core/SkTypeface.h" #include "tools/ToolUtils.h" #include namespace skiagm { class TextBlobBlockReordering : public GM { public: // This gm tests that textblobs translate properly when their draw order is different from their // flush order TextBlobBlockReordering() { } protected: void onOnceBeforeDraw() override { SkTextBlobBuilder builder; // make textblob // Large text is used to trigger atlas eviction SkFont font(ToolUtils::create_portable_typeface(), 56); font.setEdging(SkFont::Edging::kAlias); const char* text = "AB"; SkRect bounds; font.measureText(text, strlen(text), SkTextEncoding::kUTF8, &bounds); SkScalar yOffset = bounds.height(); ToolUtils::add_to_text_blob(&builder, text, font, 0, yOffset - 30); // build fBlob = builder.make(); } SkString onShortName() override { return SkString("textblobblockreordering"); } SkISize onISize() override { return SkISize::Make(kWidth, kHeight); } // This draws the same text blob 3 times. The second draw used a different xfer mode so its // GrDrawOp doesn't get combined with the first and third. Ultimately, they will be flushed in // the order first, third, and then second. void onDraw(SkCanvas* canvas) override { canvas->drawColor(SK_ColorGRAY); SkPaint paint; canvas->translate(10, 40); SkRect bounds = fBlob->bounds(); const int yDelta = SkScalarFloorToInt(bounds.height()) + 20; const int xDelta = SkScalarFloorToInt(bounds.width()); canvas->drawTextBlob(fBlob, 0, 0, paint); canvas->translate(SkIntToScalar(xDelta), SkIntToScalar(yDelta)); // Draw a rect where the text should be, and then twiddle the xfermode so we don't combine. SkPaint redPaint; redPaint.setColor(SK_ColorRED); canvas->drawRect(bounds, redPaint); SkPaint srcInPaint(paint); srcInPaint.setBlendMode(SkBlendMode::kSrcIn); canvas->drawTextBlob(fBlob, 0, 0, srcInPaint); canvas->translate(SkIntToScalar(xDelta), SkIntToScalar(yDelta)); canvas->drawTextBlob(fBlob, 0, 0, paint); } private: sk_sp fBlob; static constexpr int kWidth = 275; static constexpr int kHeight = 200; typedef GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// DEF_GM(return new TextBlobBlockReordering;) }