/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Checkerboard.h" #include "SkBitmapSource.h" #include "SkBlurImageFilter.h" #include "SkColor.h" #include "SkDisplacementMapEffect.h" #include "SkDropShadowImageFilter.h" #include "SkGradientShader.h" #include "SkMatrixImageFilter.h" #include "SkMorphologyImageFilter.h" #include "SkOffsetImageFilter.h" #include "SkPerlinNoiseShader.h" #include "SkRectShaderImageFilter.h" #include "SkScalar.h" #include "gm.h" #define RESIZE_FACTOR_X SkIntToScalar(2) #define RESIZE_FACTOR_Y SkIntToScalar(5) namespace skiagm { class ImageFiltersClippedGM : public GM { public: ImageFiltersClippedGM() : fInitialized(false) { this->setBGColor(0x00000000); } protected: SkString onShortName() SK_OVERRIDE { return SkString("imagefiltersclipped"); } SkISize onISize() SK_OVERRIDE { return SkISize::Make(860, 500); } void make_gradient_circle(int width, int height) { SkScalar x = SkIntToScalar(width / 2); SkScalar y = SkIntToScalar(height / 2); SkScalar radius = SkMinScalar(x, y) * 0.8f; fGradientCircle.allocN32Pixels(width, height); SkCanvas canvas(fGradientCircle); canvas.clear(0x00000000); SkColor colors[2]; colors[0] = SK_ColorWHITE; colors[1] = SK_ColorBLACK; SkAutoTUnref shader( SkGradientShader::CreateRadial(SkPoint::Make(x, y), radius, colors, NULL, 2, SkShader::kClamp_TileMode) ); SkPaint paint; paint.setShader(shader); canvas.drawCircle(x, y, radius, paint); } void onDraw(SkCanvas* canvas) SK_OVERRIDE { if (!fInitialized) { fCheckerboard.allocN32Pixels(64, 64); SkCanvas checkerboardCanvas(fCheckerboard); sk_tools::DrawCheckerboard(&checkerboardCanvas, 0xFFA0A0A0, 0xFF404040, 8); this->make_gradient_circle(64, 64); fInitialized = true; } canvas->clear(0x00000000); SkAutoTUnref gradient(SkBitmapSource::Create(fGradientCircle)); SkAutoTUnref checkerboard(SkBitmapSource::Create(fCheckerboard)); SkAutoTUnref noise(SkPerlinNoiseShader::CreateFractalNoise( SkDoubleToScalar(0.1), SkDoubleToScalar(0.05), 1, 0)); SkMatrix resizeMatrix; resizeMatrix.setScale(RESIZE_FACTOR_X, RESIZE_FACTOR_Y); SkImageFilter* filters[] = { SkBlurImageFilter::Create(SkIntToScalar(12), SkIntToScalar(12)), SkDropShadowImageFilter::Create(SkIntToScalar(10), SkIntToScalar(10), SkIntToScalar(3), SkIntToScalar(3), SK_ColorGREEN, SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMode), SkDisplacementMapEffect::Create(SkDisplacementMapEffect::kR_ChannelSelectorType, SkDisplacementMapEffect::kR_ChannelSelectorType, SkIntToScalar(12), gradient.get(), checkerboard.get()), SkDilateImageFilter::Create(2, 2, checkerboard.get()), SkErodeImageFilter::Create(2, 2, checkerboard.get()), SkOffsetImageFilter::Create(SkIntToScalar(-16), SkIntToScalar(32)), SkMatrixImageFilter::Create(resizeMatrix, SkPaint::kNone_FilterLevel), SkRectShaderImageFilter::Create(noise), }; SkRect r = SkRect::MakeWH(SkIntToScalar(64), SkIntToScalar(64)); SkScalar margin = SkIntToScalar(16); SkRect bounds = r; bounds.outset(margin, margin); for (int xOffset = 0; xOffset < 80; xOffset += 16) { canvas->save(); bounds.fLeft = SkIntToScalar(xOffset); for (size_t i = 0; i < SK_ARRAY_COUNT(filters); ++i) { SkPaint paint; paint.setColor(SK_ColorWHITE); paint.setImageFilter(filters[i]); paint.setAntiAlias(true); canvas->save(); canvas->clipRect(bounds); if (5 == i) { canvas->translate(SkIntToScalar(16), SkIntToScalar(-32)); } else if (6 == i) { canvas->scale(SkScalarInvert(RESIZE_FACTOR_X), SkScalarInvert(RESIZE_FACTOR_Y)); } canvas->drawCircle(r.centerX(), r.centerY(), SkScalarDiv(r.width()*2, SkIntToScalar(5)), paint); canvas->restore(); canvas->translate(r.width() + margin, 0); } canvas->restore(); canvas->translate(0, r.height() + margin); } for (size_t i = 0; i < SK_ARRAY_COUNT(filters); ++i) { SkSafeUnref(filters[i]); } } private: bool fInitialized; SkBitmap fCheckerboard; SkBitmap fGradientCircle; typedef GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static GM* MyFactory(void*) { return new ImageFiltersClippedGM; } static GMRegistry reg(MyFactory); }