/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkPaint.h" #include "include/core/SkRect.h" #include "tools/ToolUtils.h" DEF_SIMPLE_GM(blend, canvas, 300, 100) { SkPaint p; // All three of these blocks should be the same color. canvas->save(); canvas->scale(100,100); p.setColor(SK_ColorRED); canvas->drawRect(SkRect::MakeXYWH(0,0,1,1), p); p.setColor(0xFC208000); canvas->drawRect(SkRect::MakeXYWH(0,0,1,1), p); p.setColor(SK_ColorRED); canvas->drawRect(SkRect::MakeXYWH(1,0,1,1), p); canvas->saveLayer(nullptr, nullptr); p.setColor(0xFC208000); canvas->drawRect(SkRect::MakeXYWH(1,0,1,1), p); canvas->restore(); p.setColor(SK_ColorRED); canvas->drawRect(SkRect::MakeXYWH(2,0,1,1), p); canvas->saveLayerAlpha(nullptr, 0xFC); p.setColor(ToolUtils::color_to_565(0xFF208000)); canvas->drawRect(SkRect::MakeXYWH(2, 0, 1, 1), p); canvas->restore(); canvas->restore(); }