// Copyright 2020 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE(SkParsePath_ToSVGString, 256, 256, true, 0) { SkPath star() { const SkScalar R = 115.2f, C = 128.0f; SkPath path; path.moveTo(sk_float_round(C + R), sk_float_round(C)); for (int i = 1; i < 8; ++i) { SkScalar a = 2.6927937f * i; path.lineTo(sk_float_round(C + R * cos(a)), sk_float_round(C + R * sin(a))); } return path; } void draw(SkCanvas* canvas) { SkString s; SkParsePath::ToSVGString(star(), &s); SkDebugf("%s\n", s.c_str()); } } // END FIDDLE