// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=cd203a3f9c5fb68272f21f302dd54fbc REG_FIDDLE(ImageInfo_makeWH, 256, 144, false, 3) { void draw(SkCanvas* canvas) { SkImageInfo canvasImageInfo = canvas->imageInfo(); SkRect canvasBounds = SkRect::Make(canvasImageInfo.bounds()); canvas->drawImageRect(image, SkRect::Make(source.bounds()), canvasBounds, SkSamplingOptions(), nullptr, SkCanvas::kStrict_SrcRectConstraint); SkImageInfo insetImageInfo = canvasImageInfo.makeWH(canvasBounds.width() / 2, canvasBounds.height() / 2); SkBitmap inset; inset.allocPixels(insetImageInfo); SkCanvas offscreen(inset); offscreen.drawImageRect(image, SkRect::Make(source.bounds()), SkRect::Make(inset.bounds()), SkSamplingOptions(), nullptr, SkCanvas::kStrict_SrcRectConstraint); canvas->drawImage(inset.asImage(), canvasBounds.width() / 4, canvasBounds.height() / 4); } } // END FIDDLE