/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/gpu/vk/GrVkVulkan.h" #include "tools/sk_app/win/Window_win.h" #include #include #include #include "src/core/SkUtils.h" #include "tools/sk_app/WindowContext.h" #include "tools/sk_app/win/WindowContextFactory_win.h" #include "tools/skui/ModifierKey.h" #ifdef SK_VULKAN #include "tools/sk_app/VulkanWindowContext.h" #endif namespace sk_app { static int gWindowX = CW_USEDEFAULT; static int gWindowY = 0; static int gWindowWidth = CW_USEDEFAULT; static int gWindowHeight = 0; Window* Window::CreateNativeWindow(void* platformData) { HINSTANCE hInstance = (HINSTANCE)platformData; Window_win* window = new Window_win(); if (!window->init(hInstance)) { delete window; return nullptr; } return window; } void Window_win::closeWindow() { RECT r; if (GetWindowRect(fHWnd, &r)) { gWindowX = r.left; gWindowY = r.top; gWindowWidth = r.right - r.left; gWindowHeight = r.bottom - r.top; } DestroyWindow(fHWnd); } Window_win::~Window_win() { this->closeWindow(); } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); bool Window_win::init(HINSTANCE hInstance) { fHInstance = hInstance ? hInstance : GetModuleHandle(nullptr); // The main window class name static const TCHAR gSZWindowClass[] = _T("SkiaApp"); static WNDCLASSEX wcex; static bool wcexInit = false; if (!wcexInit) { wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = fHInstance; wcex.hIcon = LoadIcon(fHInstance, (LPCTSTR)IDI_WINLOGO); wcex.hCursor = LoadCursor(nullptr, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); wcex.lpszMenuName = nullptr; wcex.lpszClassName = gSZWindowClass; wcex.hIconSm = LoadIcon(fHInstance, (LPCTSTR)IDI_WINLOGO); if (!RegisterClassEx(&wcex)) { return false; } wcexInit = true; } /* if (fullscreen) { DEVMODE dmScreenSettings; // If full screen set the screen to maximum size of the users desktop and 32bit. memset(&dmScreenSettings, 0, sizeof(dmScreenSettings)); dmScreenSettings.dmSize = sizeof(dmScreenSettings); dmScreenSettings.dmPelsWidth = (unsigned long)width; dmScreenSettings.dmPelsHeight = (unsigned long)height; dmScreenSettings.dmBitsPerPel = 32; dmScreenSettings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; // Change the display settings to full screen. ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN); // Set the position of the window to the top left corner. posX = posY = 0; } */ // gIsFullscreen = fullscreen; fHWnd = CreateWindow(gSZWindowClass, nullptr, WS_OVERLAPPEDWINDOW, gWindowX, gWindowY, gWindowWidth, gWindowHeight, nullptr, nullptr, fHInstance, nullptr); if (!fHWnd) { return false; } SetWindowLongPtr(fHWnd, GWLP_USERDATA, (LONG_PTR)this); RegisterTouchWindow(fHWnd, 0); return true; } static skui::Key get_key(WPARAM vk) { static const struct { WPARAM fVK; skui::Key fKey; } gPair[] = { { VK_BACK, skui::Key::kBack }, { VK_CLEAR, skui::Key::kBack }, { VK_RETURN, skui::Key::kOK }, { VK_UP, skui::Key::kUp }, { VK_DOWN, skui::Key::kDown }, { VK_LEFT, skui::Key::kLeft }, { VK_RIGHT, skui::Key::kRight }, { VK_TAB, skui::Key::kTab }, { VK_PRIOR, skui::Key::kPageUp }, { VK_NEXT, skui::Key::kPageDown }, { VK_HOME, skui::Key::kHome }, { VK_END, skui::Key::kEnd }, { VK_DELETE, skui::Key::kDelete }, { VK_ESCAPE, skui::Key::kEscape }, { VK_SHIFT, skui::Key::kShift }, { VK_CONTROL, skui::Key::kCtrl }, { VK_MENU, skui::Key::kOption }, { 'A', skui::Key::kA }, { 'C', skui::Key::kC }, { 'V', skui::Key::kV }, { 'X', skui::Key::kX }, { 'Y', skui::Key::kY }, { 'Z', skui::Key::kZ }, }; for (size_t i = 0; i < SK_ARRAY_COUNT(gPair); i++) { if (gPair[i].fVK == vk) { return gPair[i].fKey; } } return skui::Key::kNONE; } static skui::ModifierKey get_modifiers(UINT message, WPARAM wParam, LPARAM lParam) { skui::ModifierKey modifiers = skui::ModifierKey::kNone; switch (message) { case WM_UNICHAR: case WM_CHAR: if (0 == (lParam & (1 << 30))) { modifiers |= skui::ModifierKey::kFirstPress; } if (lParam & (1 << 29)) { modifiers |= skui::ModifierKey::kOption; } break; case WM_KEYDOWN: case WM_SYSKEYDOWN: if (0 == (lParam & (1 << 30))) { modifiers |= skui::ModifierKey::kFirstPress; } if (lParam & (1 << 29)) { modifiers |= skui::ModifierKey::kOption; } break; case WM_KEYUP: case WM_SYSKEYUP: if (lParam & (1 << 29)) { modifiers |= skui::ModifierKey::kOption; } break; case WM_LBUTTONDOWN: case WM_LBUTTONUP: case WM_MOUSEMOVE: case WM_MOUSEWHEEL: if (wParam & MK_CONTROL) { modifiers |= skui::ModifierKey::kControl; } if (wParam & MK_SHIFT) { modifiers |= skui::ModifierKey::kShift; } break; } return modifiers; } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { PAINTSTRUCT ps; HDC hdc; Window_win* window = (Window_win*) GetWindowLongPtr(hWnd, GWLP_USERDATA); bool eventHandled = false; switch (message) { case WM_PAINT: hdc = BeginPaint(hWnd, &ps); window->onPaint(); EndPaint(hWnd, &ps); eventHandled = true; break; case WM_CLOSE: PostQuitMessage(0); eventHandled = true; break; case WM_ACTIVATE: // disable/enable rendering here, depending on wParam != WA_INACTIVE break; case WM_SIZE: window->onResize(LOWORD(lParam), HIWORD(lParam)); eventHandled = true; break; case WM_UNICHAR: eventHandled = window->onChar((SkUnichar)wParam, get_modifiers(message, wParam, lParam)); break; case WM_CHAR: { const uint16_t* c = reinterpret_cast(&wParam); eventHandled = window->onChar(SkUTF16_NextUnichar(&c), get_modifiers(message, wParam, lParam)); } break; case WM_KEYDOWN: case WM_SYSKEYDOWN: eventHandled = window->onKey(get_key(wParam), skui::InputState::kDown, get_modifiers(message, wParam, lParam)); break; case WM_KEYUP: case WM_SYSKEYUP: eventHandled = window->onKey(get_key(wParam), skui::InputState::kUp, get_modifiers(message, wParam, lParam)); break; case WM_LBUTTONDOWN: case WM_LBUTTONUP: { int xPos = GET_X_LPARAM(lParam); int yPos = GET_Y_LPARAM(lParam); //if (!gIsFullscreen) //{ // RECT rc = { 0, 0, 640, 480 }; // AdjustWindowRect(&rc, WS_OVERLAPPEDWINDOW, FALSE); // xPos -= rc.left; // yPos -= rc.top; //} skui::InputState istate = ((wParam & MK_LBUTTON) != 0) ? skui::InputState::kDown : skui::InputState::kUp; eventHandled = window->onMouse(xPos, yPos, istate, get_modifiers(message, wParam, lParam)); } break; case WM_MOUSEMOVE: { int xPos = GET_X_LPARAM(lParam); int yPos = GET_Y_LPARAM(lParam); //if (!gIsFullscreen) //{ // RECT rc = { 0, 0, 640, 480 }; // AdjustWindowRect(&rc, WS_OVERLAPPEDWINDOW, FALSE); // xPos -= rc.left; // yPos -= rc.top; //} eventHandled = window->onMouse(xPos, yPos, skui::InputState::kMove, get_modifiers(message, wParam, lParam)); } break; case WM_MOUSEWHEEL: eventHandled = window->onMouseWheel(GET_WHEEL_DELTA_WPARAM(wParam) > 0 ? +1.0f : -1.0f, get_modifiers(message, wParam, lParam)); break; case WM_TOUCH: { uint16_t numInputs = LOWORD(wParam); std::unique_ptr inputs(new TOUCHINPUT[numInputs]); if (GetTouchInputInfo((HTOUCHINPUT)lParam, numInputs, inputs.get(), sizeof(TOUCHINPUT))) { POINT topLeft = {0, 0}; ClientToScreen(hWnd, &topLeft); for (uint16_t i = 0; i < numInputs; ++i) { TOUCHINPUT ti = inputs[i]; skui::InputState state; if (ti.dwFlags & TOUCHEVENTF_DOWN) { state = skui::InputState::kDown; } else if (ti.dwFlags & TOUCHEVENTF_MOVE) { state = skui::InputState::kMove; } else if (ti.dwFlags & TOUCHEVENTF_UP) { state = skui::InputState::kUp; } else { continue; } // TOUCHINPUT coordinates are in 100ths of pixels // Adjust for that, and make them window relative LONG tx = (ti.x / 100) - topLeft.x; LONG ty = (ti.y / 100) - topLeft.y; eventHandled = window->onTouch(ti.dwID, state, tx, ty) || eventHandled; } } } break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return eventHandled ? 0 : 1; } void Window_win::setTitle(const char* title) { SetWindowTextA(fHWnd, title); } void Window_win::show() { ShowWindow(fHWnd, SW_SHOW); } bool Window_win::attach(BackendType attachType) { fBackend = attachType; switch (attachType) { case kNativeGL_BackendType: fWindowContext = window_context_factory::MakeGLForWin(fHWnd, fRequestedDisplayParams); break; #if SK_ANGLE case kANGLE_BackendType: fWindowContext = window_context_factory::MakeANGLEForWin(fHWnd, fRequestedDisplayParams); break; #endif #ifdef SK_DAWN case kDawn_BackendType: fWindowContext = window_context_factory::MakeDawnD3D12ForWin(fHWnd, fRequestedDisplayParams); break; #endif case kRaster_BackendType: fWindowContext = window_context_factory::MakeRasterForWin(fHWnd, fRequestedDisplayParams); break; #ifdef SK_VULKAN case kVulkan_BackendType: fWindowContext = window_context_factory::MakeVulkanForWin(fHWnd, fRequestedDisplayParams); break; #endif } this->onBackendCreated(); return (SkToBool(fWindowContext)); } void Window_win::onInval() { InvalidateRect(fHWnd, nullptr, false); } void Window_win::setRequestedDisplayParams(const DisplayParams& params, bool allowReattach) { // GL on Windows doesn't let us change MSAA after the window is created if (params.fMSAASampleCount != this->getRequestedDisplayParams().fMSAASampleCount && allowReattach) { // Need to change these early, so attach() creates the window context correctly fRequestedDisplayParams = params; fWindowContext = nullptr; this->closeWindow(); this->init(fHInstance); this->attach(fBackend); } INHERITED::setRequestedDisplayParams(params, allowReattach); } } // namespace sk_app