void main() { float x = 1, y = 2; int z = 3; x = x - x + y * z * x * (y - z); y = x / y / z; z = (z / 2 % 3 << 4) >> 2 << 1; bool b = (x > 4) == x < 2 || 2 >= sqrt(2) && y <= z; x += 12; x -= 12; x *= y /= z = 10; b ||= false; b &&= true; b ^^= false; z |= 0; z &= -1; z ^= 0; z >>= 2; z <<= 4; z %= 5; x = (float2(sqrt(1)), 6); z = (float2(sqrt(1)), 6); }