/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Fuzz.h" #include "SkCanvas.h" #include "SkCodec.h" #include "SkCommandLineFlags.h" #include "SkData.h" #include "SkFlattenableSerialization.h" #include "SkImage.h" #include "SkImageEncoder.h" #include "SkImageFilter.h" #include "SkMallocPixelRef.h" #include "SkOSFile.h" #include "SkOSPath.h" #include "SkPaint.h" #include "SkPath.h" #include "SkPicture.h" #include "SkRegion.h" #include "SkStream.h" #include "SkSurface.h" #if SK_SUPPORT_GPU #include "SkSLCompiler.h" #endif #include #include #include "sk_tool_utils.h" DEFINE_string2(bytes, b, "", "A path to a file or a directory. If a file, the " "contents will be used as the fuzz bytes. If a directory, all files " "in the directory will be used as fuzz bytes for the fuzzer, one at a " "time."); DEFINE_string2(name, n, "", "If --type is 'api', fuzz the API with this name."); DEFINE_string2(type, t, "api", "How to interpret --bytes, either 'image_scale'" ", 'image_mode', 'skp', 'icc', or 'api'."); DEFINE_string2(dump, d, "", "If not empty, dump 'image*' or 'skp' types as a " "PNG with this name."); static int printUsage() { SkDebugf("Usage: fuzz -t -b [-n api-to-fuzz]\n"); return 1; } static int fuzz_file(const char* path); static uint8_t calculate_option(SkData*); static void fuzz_api(sk_sp); static void fuzz_color_deserialize(sk_sp); static void fuzz_icc(sk_sp); static void fuzz_img(sk_sp, uint8_t, uint8_t); static void fuzz_path_deserialize(sk_sp); static void fuzz_region_deserialize(sk_sp); static void fuzz_skp(sk_sp); static void fuzz_filter_fuzz(sk_sp); #if SK_SUPPORT_GPU static void fuzz_sksl2glsl(sk_sp); #endif int main(int argc, char** argv) { SkCommandLineFlags::Parse(argc, argv); const char* path = FLAGS_bytes.isEmpty() ? argv[0] : FLAGS_bytes[0]; if (!sk_isdir(path)) { return fuzz_file(path); } SkOSFile::Iter it(path); for (SkString file; it.next(&file); ) { SkString p = SkOSPath::Join(path, file.c_str()); SkDebugf("Fuzzing %s\n", p.c_str()); int rv = fuzz_file(p.c_str()); if (rv != 0) { return rv; } } return 0; } static int fuzz_file(const char* path) { sk_sp bytes(SkData::MakeFromFileName(path)); if (!bytes) { SkDebugf("Could not read %s\n", path); return 1; } uint8_t option = calculate_option(bytes.get()); if (!FLAGS_type.isEmpty()) { if (0 == strcmp("api", FLAGS_type[0])) { fuzz_api(bytes); return 0; } if (0 == strcmp("color_deserialize", FLAGS_type[0])) { fuzz_color_deserialize(bytes); return 0; } if (0 == strcmp("icc", FLAGS_type[0])) { fuzz_icc(bytes); return 0; } if (0 == strcmp("image_scale", FLAGS_type[0])) { fuzz_img(bytes, option, 0); return 0; } if (0 == strcmp("image_mode", FLAGS_type[0])) { fuzz_img(bytes, 0, option); return 0; } if (0 == strcmp("path_deserialize", FLAGS_type[0])) { fuzz_path_deserialize(bytes); return 0; } if (0 == strcmp("region_deserialize", FLAGS_type[0])) { fuzz_region_deserialize(bytes); return 0; } if (0 == strcmp("skp", FLAGS_type[0])) { fuzz_skp(bytes); return 0; } if (0 == strcmp("filter_fuzz", FLAGS_type[0])) { fuzz_filter_fuzz(bytes); return 0; } #if SK_SUPPORT_GPU if (0 == strcmp("sksl2glsl", FLAGS_type[0])) { fuzz_sksl2glsl(bytes); return 0; } #endif } return printUsage(); } // This adds up the first 1024 bytes and returns it as an 8 bit integer. This allows afl-fuzz to // deterministically excercise different paths, or *options* (such as different scaling sizes or // different image modes) without needing to introduce a parameter. This way we don't need a // image_scale1, image_scale2, image_scale4, etc fuzzer, we can just have a image_scale fuzzer. // Clients are expected to transform this number into a different range, e.g. with modulo (%). static uint8_t calculate_option(SkData* bytes) { uint8_t total = 0; const uint8_t* data = bytes->bytes(); for (size_t i = 0; i < 1024 && i < bytes->size(); i++) { total += data[i]; } return total; } static void fuzz_api(sk_sp bytes) { const char* name = FLAGS_name.isEmpty() ? "" : FLAGS_name[0]; for (auto r = sk_tools::Registry::Head(); r; r = r->next()) { auto fuzzable = r->factory(); if (0 == strcmp(name, fuzzable.name)) { SkDebugf("Fuzzing %s...\n", fuzzable.name); Fuzz fuzz(std::move(bytes)); fuzzable.fn(&fuzz); SkDebugf("[terminated] Success!\n"); return; } } SkDebugf("When using --type api, please choose an API to fuzz with --name/-n:\n"); for (auto r = sk_tools::Registry::Head(); r; r = r->next()) { auto fuzzable = r->factory(); SkDebugf("\t%s\n", fuzzable.name); } } static void dump_png(SkBitmap bitmap) { if (!FLAGS_dump.isEmpty()) { sk_tool_utils::EncodeImageToFile(FLAGS_dump[0], bitmap, SkEncodedImageFormat::kPNG, 100); SkDebugf("Dumped to %s\n", FLAGS_dump[0]); } } static void fuzz_img(sk_sp bytes, uint8_t scale, uint8_t mode) { // We can scale 1x, 2x, 4x, 8x, 16x scale = scale % 5; float fscale = (float)pow(2.0f, scale); SkDebugf("Scaling factor: %f\n", fscale); // We have 5 different modes of decoding. mode = mode % 5; SkDebugf("Mode: %d\n", mode); // This is mostly copied from DMSrcSink's CodecSrc::draw method. SkDebugf("Decoding\n"); std::unique_ptr codec(SkCodec::MakeFromData(bytes)); if (nullptr == codec.get()) { SkDebugf("[terminated] Couldn't create codec.\n"); return; } SkImageInfo decodeInfo = codec->getInfo(); SkISize size = codec->getScaledDimensions(fscale); decodeInfo = decodeInfo.makeWH(size.width(), size.height()); SkBitmap bitmap; SkCodec::Options options; options.fZeroInitialized = SkCodec::kYes_ZeroInitialized; if (!bitmap.tryAllocPixelsFlags(decodeInfo, SkBitmap::kZeroPixels_AllocFlag)) { SkDebugf("[terminated] Could not allocate memory. Image might be too large (%d x %d)", decodeInfo.width(), decodeInfo.height()); return; } switch (mode) { case 0: {//kCodecZeroInit_Mode, kCodec_Mode switch (codec->getPixels(decodeInfo, bitmap.getPixels(), bitmap.rowBytes(), &options)) { case SkCodec::kSuccess: SkDebugf("[terminated] Success!\n"); break; case SkCodec::kIncompleteInput: SkDebugf("[terminated] Partial Success\n"); break; case SkCodec::kErrorInInput: SkDebugf("[terminated] Partial Success with error\n"); break; case SkCodec::kInvalidConversion: SkDebugf("Incompatible colortype conversion\n"); // Crash to allow afl-fuzz to know this was a bug. raise(SIGSEGV); default: SkDebugf("[terminated] Couldn't getPixels.\n"); return; } break; } case 1: {//kScanline_Mode if (SkCodec::kSuccess != codec->startScanlineDecode(decodeInfo)) { SkDebugf("[terminated] Could not start scanline decoder\n"); return; } void* dst = bitmap.getAddr(0, 0); size_t rowBytes = bitmap.rowBytes(); uint32_t height = decodeInfo.height(); switch (codec->getScanlineOrder()) { case SkCodec::kTopDown_SkScanlineOrder: case SkCodec::kBottomUp_SkScanlineOrder: // We do not need to check the return value. On an incomplete // image, memory will be filled with a default value. codec->getScanlines(dst, height, rowBytes); break; } SkDebugf("[terminated] Success!\n"); break; } case 2: { //kStripe_Mode const int height = decodeInfo.height(); // This value is chosen arbitrarily. We exercise more cases by choosing a value that // does not align with image blocks. const int stripeHeight = 37; const int numStripes = (height + stripeHeight - 1) / stripeHeight; // Decode odd stripes if (SkCodec::kSuccess != codec->startScanlineDecode(decodeInfo) || SkCodec::kTopDown_SkScanlineOrder != codec->getScanlineOrder()) { // This mode was designed to test the new skip scanlines API in libjpeg-turbo. // Jpegs have kTopDown_SkScanlineOrder, and at this time, it is not interesting // to run this test for image types that do not have this scanline ordering. SkDebugf("[terminated] Could not start top-down scanline decoder\n"); return; } for (int i = 0; i < numStripes; i += 2) { // Skip a stripe const int linesToSkip = SkTMin(stripeHeight, height - i * stripeHeight); codec->skipScanlines(linesToSkip); // Read a stripe const int startY = (i + 1) * stripeHeight; const int linesToRead = SkTMin(stripeHeight, height - startY); if (linesToRead > 0) { codec->getScanlines(bitmap.getAddr(0, startY), linesToRead, bitmap.rowBytes()); } } // Decode even stripes const SkCodec::Result startResult = codec->startScanlineDecode(decodeInfo); if (SkCodec::kSuccess != startResult) { SkDebugf("[terminated] Failed to restart scanline decoder with same parameters.\n"); return; } for (int i = 0; i < numStripes; i += 2) { // Read a stripe const int startY = i * stripeHeight; const int linesToRead = SkTMin(stripeHeight, height - startY); codec->getScanlines(bitmap.getAddr(0, startY), linesToRead, bitmap.rowBytes()); // Skip a stripe const int linesToSkip = SkTMin(stripeHeight, height - (i + 1) * stripeHeight); if (linesToSkip > 0) { codec->skipScanlines(linesToSkip); } } SkDebugf("[terminated] Success!\n"); break; } case 3: { //kSubset_Mode // Arbitrarily choose a divisor. int divisor = 2; // Total width/height of the image. const int W = codec->getInfo().width(); const int H = codec->getInfo().height(); if (divisor > W || divisor > H) { SkDebugf("[terminated] Cannot codec subset: divisor %d is too big " "with dimensions (%d x %d)\n", divisor, W, H); return; } // subset dimensions // SkWebpCodec, the only one that supports subsets, requires even top/left boundaries. const int w = SkAlign2(W / divisor); const int h = SkAlign2(H / divisor); SkIRect subset; SkCodec::Options opts; opts.fSubset = ⊂ SkBitmap subsetBm; // We will reuse pixel memory from bitmap. void* pixels = bitmap.getPixels(); // Keep track of left and top (for drawing subsetBm into canvas). We could use // fscale * x and fscale * y, but we want integers such that the next subset will start // where the last one ended. So we'll add decodeInfo.width() and height(). int left = 0; for (int x = 0; x < W; x += w) { int top = 0; for (int y = 0; y < H; y+= h) { // Do not make the subset go off the edge of the image. const int preScaleW = SkTMin(w, W - x); const int preScaleH = SkTMin(h, H - y); subset.setXYWH(x, y, preScaleW, preScaleH); // And fscale // FIXME: Should we have a version of getScaledDimensions that takes a subset // into account? decodeInfo = decodeInfo.makeWH( SkTMax(1, SkScalarRoundToInt(preScaleW * fscale)), SkTMax(1, SkScalarRoundToInt(preScaleH * fscale))); size_t rowBytes = decodeInfo.minRowBytes(); if (!subsetBm.installPixels(decodeInfo, pixels, rowBytes)) { SkDebugf("[terminated] Could not install pixels.\n"); return; } const SkCodec::Result result = codec->getPixels(decodeInfo, pixels, rowBytes, &opts); switch (result) { case SkCodec::kSuccess: case SkCodec::kIncompleteInput: case SkCodec::kErrorInInput: SkDebugf("okay\n"); break; case SkCodec::kInvalidConversion: if (0 == (x|y)) { // First subset is okay to return unimplemented. SkDebugf("[terminated] Incompatible colortype conversion\n"); return; } // If the first subset succeeded, a later one should not fail. // fall through to failure case SkCodec::kUnimplemented: if (0 == (x|y)) { // First subset is okay to return unimplemented. SkDebugf("[terminated] subset codec not supported\n"); return; } // If the first subset succeeded, why would a later one fail? // fall through to failure default: SkDebugf("[terminated] subset codec failed to decode (%d, %d, %d, %d) " "with dimensions (%d x %d)\t error %d\n", x, y, decodeInfo.width(), decodeInfo.height(), W, H, result); return; } // translate by the scaled height. top += decodeInfo.height(); } // translate by the scaled width. left += decodeInfo.width(); } SkDebugf("[terminated] Success!\n"); break; } case 4: { //kAnimated_Mode std::vector frameInfos = codec->getFrameInfo(); if (frameInfos.size() == 0) { SkDebugf("[terminated] Not an animated image\n"); break; } for (size_t i = 0; i < frameInfos.size(); i++) { options.fFrameIndex = i; auto result = codec->startIncrementalDecode(decodeInfo, bitmap.getPixels(), bitmap.rowBytes(), &options); if (SkCodec::kSuccess != result) { SkDebugf("[terminated] failed to start incremental decode " "in frame %d with error %d\n", i, result); return; } result = codec->incrementalDecode(); if (result == SkCodec::kIncompleteInput || result == SkCodec::kErrorInInput) { SkDebugf("okay\n"); // Frames beyond this one will not decode. break; } if (result == SkCodec::kSuccess) { SkDebugf("okay - decoded frame %d\n", i); } else { SkDebugf("[terminated] incremental decode failed with " "error %d\n", result); return; } } SkDebugf("[terminated] Success!\n"); break; } default: SkDebugf("[terminated] Mode not implemented yet\n"); } dump_png(bitmap); } static void fuzz_skp(sk_sp bytes) { SkMemoryStream stream(bytes); SkDebugf("Decoding\n"); sk_sp pic(SkPicture::MakeFromStream(&stream)); if (!pic) { SkDebugf("[terminated] Couldn't decode as a picture.\n"); return; } SkDebugf("Rendering\n"); SkBitmap bitmap; if (!FLAGS_dump.isEmpty()) { SkIRect size = pic->cullRect().roundOut(); bitmap.allocN32Pixels(size.width(), size.height()); } SkCanvas canvas(bitmap); canvas.drawPicture(pic); SkDebugf("[terminated] Success! Decoded and rendered an SkPicture!\n"); dump_png(bitmap); } static void fuzz_icc(sk_sp bytes) { sk_sp space(SkColorSpace::MakeICC(bytes->data(), bytes->size())); if (!space) { SkDebugf("[terminated] Couldn't decode ICC.\n"); return; } SkDebugf("[terminated] Success! Decoded ICC.\n"); } static void fuzz_color_deserialize(sk_sp bytes) { sk_sp space(SkColorSpace::Deserialize(bytes->data(), bytes->size())); if (!space) { SkDebugf("[terminated] Couldn't deserialize Colorspace.\n"); return; } SkDebugf("[terminated] Success! deserialized Colorspace.\n"); } static void fuzz_path_deserialize(sk_sp bytes) { SkPath path; if (!path.readFromMemory(bytes->data(), bytes->size())) { SkDebugf("[terminated] Couldn't initialize SkPath.\n"); return; } auto s = SkSurface::MakeRasterN32Premul(1024, 1024); s->getCanvas()->drawPath(path, SkPaint()); SkDebugf("[terminated] Success! Initialized SkPath.\n"); } static void fuzz_region_deserialize(sk_sp bytes) { SkRegion region; if (!region.readFromMemory(bytes->data(), bytes->size())) { SkDebugf("[terminated] Couldn't initialize SkRegion.\n"); return; } region.computeRegionComplexity(); region.isComplex(); SkRegion r2; if (region == r2) { region.contains(0,0); } else { region.contains(1,1); } auto s = SkSurface::MakeRasterN32Premul(1024, 1024); s->getCanvas()->drawRegion(region, SkPaint()); SkDEBUGCODE(region.validate()); SkDebugf("[terminated] Success! Initialized SkRegion.\n"); } static void fuzz_filter_fuzz(sk_sp bytes) { const int BitmapSize = 24; SkBitmap bitmap; bitmap.allocN32Pixels(BitmapSize, BitmapSize); SkCanvas canvas(bitmap); canvas.clear(0x00000000); sk_sp flattenable = SkValidatingDeserializeImageFilter( bytes->data(), bytes->size()); // Adding some info, but the test passed if we got here without any trouble if (flattenable != NULL) { SkDebugf("Valid stream detected.\n"); // Let's see if using the filters can cause any trouble... SkPaint paint; paint.setImageFilter(flattenable); canvas.save(); canvas.clipRect(SkRect::MakeXYWH( 0, 0, SkIntToScalar(BitmapSize), SkIntToScalar(BitmapSize))); // This call shouldn't crash or cause ASAN to flag any memory issues // If nothing bad happens within this call, everything is fine canvas.drawBitmap(bitmap, 0, 0, &paint); SkDebugf("Filter DAG rendered successfully\n"); canvas.restore(); } else { SkDebugf("Invalid stream detected.\n"); } SkDebugf("[terminated] Done\n"); } #if SK_SUPPORT_GPU static void fuzz_sksl2glsl(sk_sp bytes) { SkSL::Compiler compiler; SkSL::String output; SkSL::Program::Settings settings; sk_sp caps = SkSL::ShaderCapsFactory::Default(); settings.fCaps = caps.get(); std::unique_ptr program = compiler.convertProgram(SkSL::Program::kFragment_Kind, SkSL::String((const char*) bytes->data()), settings); if (!program || !compiler.toGLSL(*program, &output)) { SkDebugf("[terminated] Couldn't compile input.\n"); return; } SkDebugf("[terminated] Success! Compiled input.\n"); } #endif Fuzz::Fuzz(sk_sp bytes) : fBytes(bytes), fNextByte(0) {} void Fuzz::signalBug() { SkDebugf("Signal bug\n"); raise(SIGSEGV); } size_t Fuzz::size() { return fBytes->size(); } bool Fuzz::exhausted() { return fBytes->size() == fNextByte; }