/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Test.h" #if SK_SUPPORT_GPU #include "GrClipMaskManager.h" #endif #include "SkClipStack.h" #include "SkPath.h" #include "SkRandom.h" #include "SkRect.h" #include "SkRegion.h" static void test_assign_and_comparison(skiatest::Reporter* reporter) { SkClipStack s; bool doAA = false; REPORTER_ASSERT(reporter, 0 == s.getSaveCount()); // Build up a clip stack with a path, an empty clip, and a rect. s.save(); REPORTER_ASSERT(reporter, 1 == s.getSaveCount()); SkPath p; p.moveTo(5, 6); p.lineTo(7, 8); p.lineTo(5, 9); p.close(); s.clipDevPath(p, SkRegion::kIntersect_Op, doAA); s.save(); REPORTER_ASSERT(reporter, 2 == s.getSaveCount()); SkRect r = SkRect::MakeLTRB(1, 2, 3, 4); s.clipDevRect(r, SkRegion::kIntersect_Op, doAA); r = SkRect::MakeLTRB(10, 11, 12, 13); s.clipDevRect(r, SkRegion::kIntersect_Op, doAA); s.save(); REPORTER_ASSERT(reporter, 3 == s.getSaveCount()); r = SkRect::MakeLTRB(14, 15, 16, 17); s.clipDevRect(r, SkRegion::kUnion_Op, doAA); // Test that assignment works. SkClipStack copy = s; REPORTER_ASSERT(reporter, s == copy); // Test that different save levels triggers not equal. s.restore(); REPORTER_ASSERT(reporter, 2 == s.getSaveCount()); REPORTER_ASSERT(reporter, s != copy); // Test that an equal, but not copied version is equal. s.save(); REPORTER_ASSERT(reporter, 3 == s.getSaveCount()); r = SkRect::MakeLTRB(14, 15, 16, 17); s.clipDevRect(r, SkRegion::kUnion_Op, doAA); REPORTER_ASSERT(reporter, s == copy); // Test that a different op on one level triggers not equal. s.restore(); REPORTER_ASSERT(reporter, 2 == s.getSaveCount()); s.save(); REPORTER_ASSERT(reporter, 3 == s.getSaveCount()); r = SkRect::MakeLTRB(14, 15, 16, 17); s.clipDevRect(r, SkRegion::kIntersect_Op, doAA); REPORTER_ASSERT(reporter, s != copy); // Test that different state (clip type) triggers not equal. // NO LONGER VALID: if a path contains only a rect, we turn // it into a bare rect for performance reasons (working // around Chromium/JavaScript bad pattern). /* s.restore(); s.save(); SkPath rp; rp.addRect(r); s.clipDevPath(rp, SkRegion::kUnion_Op, doAA); REPORTER_ASSERT(reporter, s != copy); */ // Test that different rects triggers not equal. s.restore(); REPORTER_ASSERT(reporter, 2 == s.getSaveCount()); s.save(); REPORTER_ASSERT(reporter, 3 == s.getSaveCount()); r = SkRect::MakeLTRB(24, 25, 26, 27); s.clipDevRect(r, SkRegion::kUnion_Op, doAA); REPORTER_ASSERT(reporter, s != copy); // Sanity check s.restore(); REPORTER_ASSERT(reporter, 2 == s.getSaveCount()); copy.restore(); REPORTER_ASSERT(reporter, 2 == copy.getSaveCount()); REPORTER_ASSERT(reporter, s == copy); s.restore(); REPORTER_ASSERT(reporter, 1 == s.getSaveCount()); copy.restore(); REPORTER_ASSERT(reporter, 1 == copy.getSaveCount()); REPORTER_ASSERT(reporter, s == copy); // Test that different paths triggers not equal. s.restore(); REPORTER_ASSERT(reporter, 0 == s.getSaveCount()); s.save(); REPORTER_ASSERT(reporter, 1 == s.getSaveCount()); p.addRect(r); s.clipDevPath(p, SkRegion::kIntersect_Op, doAA); REPORTER_ASSERT(reporter, s != copy); } static void assert_count(skiatest::Reporter* reporter, const SkClipStack& stack, int count) { SkClipStack::B2TIter iter(stack); int counter = 0; while (iter.next()) { counter += 1; } REPORTER_ASSERT(reporter, count == counter); } // Exercise the SkClipStack's bottom to top and bidirectional iterators // (including the skipToTopmost functionality) static void test_iterators(skiatest::Reporter* reporter) { SkClipStack stack; static const SkRect gRects[] = { { 0, 0, 40, 40 }, { 60, 0, 100, 40 }, { 0, 60, 40, 100 }, { 60, 60, 100, 100 } }; for (size_t i = 0; i < SK_ARRAY_COUNT(gRects); i++) { // the union op will prevent these from being fused together stack.clipDevRect(gRects[i], SkRegion::kUnion_Op, false); } assert_count(reporter, stack, 4); // bottom to top iteration { const SkClipStack::B2TIter::Clip* clip = NULL; SkClipStack::B2TIter iter(stack); int i; for (i = 0, clip = iter.next(); clip; ++i, clip = iter.next()) { REPORTER_ASSERT(reporter, *clip->fRect == gRects[i]); } SkASSERT(i == 4); } // top to bottom iteration { const SkClipStack::Iter::Clip* clip = NULL; SkClipStack::Iter iter(stack, SkClipStack::Iter::kTop_IterStart); int i; for (i = 3, clip = iter.prev(); clip; --i, clip = iter.prev()) { REPORTER_ASSERT(reporter, *clip->fRect == gRects[i]); } SkASSERT(i == -1); } // skipToTopmost { const SkClipStack::Iter::Clip*clip = NULL; SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart); clip = iter.skipToTopmost(SkRegion::kUnion_Op); REPORTER_ASSERT(reporter, *clip->fRect == gRects[3]); } } // Exercise the SkClipStack's getConservativeBounds computation static void test_bounds(skiatest::Reporter* reporter, bool useRects) { static const int gNumCases = 20; static const SkRect gAnswerRectsBW[gNumCases] = { // A op B { 40, 40, 50, 50 }, { 10, 10, 50, 50 }, { 10, 10, 80, 80 }, { 10, 10, 80, 80 }, { 40, 40, 80, 80 }, // invA op B { 40, 40, 80, 80 }, { 0, 0, 100, 100 }, { 0, 0, 100, 100 }, { 0, 0, 100, 100 }, { 40, 40, 50, 50 }, // A op invB { 10, 10, 50, 50 }, { 40, 40, 50, 50 }, { 0, 0, 100, 100 }, { 0, 0, 100, 100 }, { 0, 0, 100, 100 }, // invA op invB { 0, 0, 100, 100 }, { 40, 40, 80, 80 }, { 0, 0, 100, 100 }, { 10, 10, 80, 80 }, { 10, 10, 50, 50 }, }; static const SkRegion::Op gOps[] = { SkRegion::kIntersect_Op, SkRegion::kDifference_Op, SkRegion::kUnion_Op, SkRegion::kXOR_Op, SkRegion::kReverseDifference_Op }; SkRect rectA, rectB; rectA.iset(10, 10, 50, 50); rectB.iset(40, 40, 80, 80); SkPath clipA, clipB; clipA.addRoundRect(rectA, SkIntToScalar(5), SkIntToScalar(5)); clipB.addRoundRect(rectB, SkIntToScalar(5), SkIntToScalar(5)); SkClipStack stack; SkRect devClipBound; bool isIntersectionOfRects = false; int testCase = 0; int numBitTests = useRects ? 1 : 4; for (int invBits = 0; invBits < numBitTests; ++invBits) { for (size_t op = 0; op < SK_ARRAY_COUNT(gOps); ++op) { stack.save(); bool doInvA = SkToBool(invBits & 1); bool doInvB = SkToBool(invBits & 2); clipA.setFillType(doInvA ? SkPath::kInverseEvenOdd_FillType : SkPath::kEvenOdd_FillType); clipB.setFillType(doInvB ? SkPath::kInverseEvenOdd_FillType : SkPath::kEvenOdd_FillType); if (useRects) { stack.clipDevRect(rectA, SkRegion::kIntersect_Op, false); stack.clipDevRect(rectB, gOps[op], false); } else { stack.clipDevPath(clipA, SkRegion::kIntersect_Op, false); stack.clipDevPath(clipB, gOps[op], false); } REPORTER_ASSERT(reporter, !stack.isWideOpen()); stack.getConservativeBounds(0, 0, 100, 100, &devClipBound, &isIntersectionOfRects); if (useRects) { REPORTER_ASSERT(reporter, isIntersectionOfRects == (gOps[op] == SkRegion::kIntersect_Op)); } else { REPORTER_ASSERT(reporter, !isIntersectionOfRects); } SkASSERT(testCase < gNumCases); REPORTER_ASSERT(reporter, devClipBound == gAnswerRectsBW[testCase]); ++testCase; stack.restore(); } } } // Test out 'isWideOpen' entry point static void test_isWideOpen(skiatest::Reporter* reporter) { SkRect rectA, rectB; rectA.iset(10, 10, 40, 40); rectB.iset(50, 50, 80, 80); // Stack should initially be wide open { SkClipStack stack; REPORTER_ASSERT(reporter, stack.isWideOpen()); } // Test out case where the user specifies a union that includes everything { SkClipStack stack; SkPath clipA, clipB; clipA.addRoundRect(rectA, SkIntToScalar(5), SkIntToScalar(5)); clipA.setFillType(SkPath::kInverseEvenOdd_FillType); clipB.addRoundRect(rectB, SkIntToScalar(5), SkIntToScalar(5)); clipB.setFillType(SkPath::kInverseEvenOdd_FillType); stack.clipDevPath(clipA, SkRegion::kReplace_Op, false); stack.clipDevPath(clipB, SkRegion::kUnion_Op, false); REPORTER_ASSERT(reporter, stack.isWideOpen()); } // Test out union w/ a wide open clip { SkClipStack stack; stack.clipDevRect(rectA, SkRegion::kUnion_Op, false); REPORTER_ASSERT(reporter, stack.isWideOpen()); } // Test out empty difference from a wide open clip { SkClipStack stack; SkRect emptyRect; emptyRect.setEmpty(); stack.clipDevRect(emptyRect, SkRegion::kDifference_Op, false); REPORTER_ASSERT(reporter, stack.isWideOpen()); } // Test out return to wide open { SkClipStack stack; stack.save(); stack.clipDevRect(rectA, SkRegion::kReplace_Op, false); REPORTER_ASSERT(reporter, !stack.isWideOpen()); stack.restore(); REPORTER_ASSERT(reporter, stack.isWideOpen()); } } static int count(const SkClipStack& stack) { SkClipStack::Iter iter(stack, SkClipStack::Iter::kTop_IterStart); const SkClipStack::Iter::Clip* clip = NULL; int count = 0; for (clip = iter.prev(); clip; clip = iter.prev(), ++count) { ; } return count; } // Test out SkClipStack's merging of rect clips. In particular exercise // merging of aa vs. bw rects. static void test_rect_merging(skiatest::Reporter* reporter) { SkRect overlapLeft = SkRect::MakeLTRB(10, 10, 50, 50); SkRect overlapRight = SkRect::MakeLTRB(40, 40, 80, 80); SkRect nestedParent = SkRect::MakeLTRB(10, 10, 90, 90); SkRect nestedChild = SkRect::MakeLTRB(40, 40, 60, 60); SkRect bound; SkClipStack::BoundsType type; bool isIntersectionOfRects; // all bw overlapping - should merge { SkClipStack stack; stack.clipDevRect(overlapLeft, SkRegion::kReplace_Op, false); stack.clipDevRect(overlapRight, SkRegion::kIntersect_Op, false); REPORTER_ASSERT(reporter, 1 == count(stack)); stack.getBounds(&bound, &type, &isIntersectionOfRects); REPORTER_ASSERT(reporter, isIntersectionOfRects); } // all aa overlapping - should merge { SkClipStack stack; stack.clipDevRect(overlapLeft, SkRegion::kReplace_Op, true); stack.clipDevRect(overlapRight, SkRegion::kIntersect_Op, true); REPORTER_ASSERT(reporter, 1 == count(stack)); stack.getBounds(&bound, &type, &isIntersectionOfRects); REPORTER_ASSERT(reporter, isIntersectionOfRects); } // mixed overlapping - should _not_ merge { SkClipStack stack; stack.clipDevRect(overlapLeft, SkRegion::kReplace_Op, true); stack.clipDevRect(overlapRight, SkRegion::kIntersect_Op, false); REPORTER_ASSERT(reporter, 2 == count(stack)); stack.getBounds(&bound, &type, &isIntersectionOfRects); REPORTER_ASSERT(reporter, !isIntersectionOfRects); } // mixed nested (bw inside aa) - should merge { SkClipStack stack; stack.clipDevRect(nestedParent, SkRegion::kReplace_Op, true); stack.clipDevRect(nestedChild, SkRegion::kIntersect_Op, false); REPORTER_ASSERT(reporter, 1 == count(stack)); stack.getBounds(&bound, &type, &isIntersectionOfRects); REPORTER_ASSERT(reporter, isIntersectionOfRects); } // mixed nested (aa inside bw) - should merge { SkClipStack stack; stack.clipDevRect(nestedParent, SkRegion::kReplace_Op, false); stack.clipDevRect(nestedChild, SkRegion::kIntersect_Op, true); REPORTER_ASSERT(reporter, 1 == count(stack)); stack.getBounds(&bound, &type, &isIntersectionOfRects); REPORTER_ASSERT(reporter, isIntersectionOfRects); } // reverse nested (aa inside bw) - should _not_ merge { SkClipStack stack; stack.clipDevRect(nestedChild, SkRegion::kReplace_Op, false); stack.clipDevRect(nestedParent, SkRegion::kIntersect_Op, true); REPORTER_ASSERT(reporter, 2 == count(stack)); stack.getBounds(&bound, &type, &isIntersectionOfRects); REPORTER_ASSERT(reporter, !isIntersectionOfRects); } } // This is similar to the above test but tests the iterator's ability to merge rects in the // middle of a clip stack's sequence using nextCombined(). There is a save after every clip // element to prevent the clip stack from merging the rectangles as they are added. static void test_iter_rect_merging(skiatest::Reporter* reporter) { SkRect overlapLeft = SkRect::MakeLTRB(10, 10, 50, 50); SkRect overlapRight = SkRect::MakeLTRB(40, 40, 80, 80); SkRect nestedParent = SkRect::MakeLTRB(10, 10, 90, 90); SkRect nestedChild = SkRect::MakeLTRB(40, 40, 60, 60); SkRect farAway = SkRect::MakeLTRB(1000, 1000, 1010, 1010); SkRect overlapIntersect; overlapIntersect.intersect(overlapLeft, overlapRight); SkPath path1, path2; path1.addCircle(SkIntToScalar(30), SkIntToScalar(30), SkIntToScalar(1000)); path2.addOval(SkRect::MakeWH(500, 600)); const SkClipStack::Iter::Clip* clip; // call nextCombined with an empty clip stack { SkClipStack stack; SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart); REPORTER_ASSERT(reporter, NULL == iter.nextCombined()); } // two bw overlapping - should merge, bracketed by paths { SkClipStack stack; stack.clipDevPath(path1, SkRegion::kIntersect_Op, false); stack.save(); stack.clipDevRect(overlapLeft, SkRegion::kIntersect_Op, false); stack.save(); stack.clipDevRect(overlapRight, SkRegion::kIntersect_Op, false); stack.save(); stack.clipDevPath(path2, SkRegion::kIntersect_Op, false); stack.save(); SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, *clip->fPath == path1 && !clip->fDoAA); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, !clip->fDoAA && *clip->fRect == overlapIntersect); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, *clip->fPath == path2 && !clip->fDoAA); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, NULL == clip); } // same as above but rects are aa and no final path. { SkClipStack stack; stack.clipDevPath(path1, SkRegion::kIntersect_Op, false); stack.save(); stack.clipDevRect(overlapLeft, SkRegion::kIntersect_Op, true); stack.save(); stack.clipDevRect(overlapRight, SkRegion::kIntersect_Op, true); stack.save(); SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, *clip->fPath == path1 && !clip->fDoAA); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, clip->fDoAA && *clip->fRect == overlapIntersect); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, NULL == clip); } // mixed overlapping - no paths - should _not_ merge { SkClipStack stack; stack.clipDevRect(overlapLeft, SkRegion::kIntersect_Op, true); stack.save(); stack.clipDevRect(overlapRight, SkRegion::kIntersect_Op, false); stack.save(); SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, clip->fDoAA && *clip->fRect == overlapLeft); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, !clip->fDoAA && *clip->fRect == overlapRight); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, NULL == clip); } // three rects in a row where the third rect uses a non-intersect op. { SkClipStack stack; stack.clipDevRect(overlapLeft, SkRegion::kIntersect_Op, true); stack.save(); stack.clipDevRect(overlapRight, SkRegion::kIntersect_Op, true); stack.save(); stack.clipDevRect(nestedParent, SkRegion::kXOR_Op, true); stack.save(); SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, clip->fDoAA && *clip->fRect == overlapIntersect); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, clip->fDoAA && *clip->fRect == nestedParent); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, NULL == clip); } // mixed nested (bw inside aa) - should merge { SkClipStack stack; stack.clipDevRect(nestedParent, SkRegion::kIntersect_Op, false); stack.save(); stack.clipDevRect(nestedChild, SkRegion::kIntersect_Op, true); stack.save(); SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, clip->fDoAA && *clip->fRect == nestedChild); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, NULL == clip); } // mixed nested (aa inside bw) - should merge { SkClipStack stack; stack.clipDevRect(nestedChild, SkRegion::kIntersect_Op, false); stack.save(); stack.clipDevRect(nestedParent, SkRegion::kIntersect_Op, true); stack.save(); SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, !clip->fDoAA && *clip->fRect == nestedChild); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, NULL == clip); } // three rect intersects in a row where result is empty after the second. { SkClipStack stack; stack.clipDevRect(overlapLeft, SkRegion::kIntersect_Op, false); stack.save(); stack.clipDevRect(farAway, SkRegion::kIntersect_Op, false); stack.save(); stack.clipDevRect(overlapRight, SkRegion::kIntersect_Op, false); stack.save(); SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, clip->fRect->isEmpty()); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, *clip->fRect == overlapRight); clip = iter.nextCombined(); REPORTER_ASSERT(reporter, NULL == clip); } } /////////////////////////////////////////////////////////////////////////////////////////////////// #if SK_SUPPORT_GPU typedef void (*AddElementFunc) (const SkRect& rect, bool aa, SkRegion::Op op, SkClipStack* stack); static void add_round_rect(const SkRect& rect, bool aa, SkRegion::Op op, SkClipStack* stack) { SkPath path; SkScalar rx = rect.width() / 10; SkScalar ry = rect.width() / 20; path.addRoundRect(rect, rx, ry); stack->clipDevPath(path, op, aa); }; static void add_rect(const SkRect& rect, bool aa, SkRegion::Op op, SkClipStack* stack) { stack->clipDevRect(rect, op, aa); }; static void add_oval(const SkRect& rect, bool aa, SkRegion::Op op, SkClipStack* stack) { SkPath path; path.addOval(rect); stack->clipDevPath(path, op, aa); }; static void add_elem_to_stack(const SkClipStack::Iter::Clip& clip, SkClipStack* stack) { if (NULL != clip.fPath) { stack->clipDevPath(*clip.fPath, clip.fOp, clip.fDoAA); } else if (NULL != clip.fRect) { stack->clipDevRect(*clip.fRect, clip.fOp, clip.fDoAA); } } static void add_elem_to_region(const SkClipStack::Iter::Clip& clip, const SkIRect& bounds, SkRegion* region) { SkRegion elemRegion; SkRegion boundsRgn(bounds); if (NULL != clip.fPath) { elemRegion.setPath(*clip.fPath, boundsRgn); } else if (NULL != clip.fRect) { SkPath path; path.addRect(*clip.fRect); elemRegion.setPath(path, boundsRgn); } else { // TODO: Figure out why we sometimes get here in the reduced clip stack. region->setEmpty(); return; } region->op(elemRegion, clip.fOp); } // This can assist with debugging the clip stack reduction code when the test below fails. static void print_clip(const SkClipStack::Iter::Clip& clip) { static const char* kOpStrs[] = { "DF", "IS", "UN", "XR", "RD", "RP", }; if (clip.fRect || clip.fPath) { const SkRect& bounds = clip.getBounds(); SkDebugf("%s %s [%f %f] x [%f %f]\n", kOpStrs[clip.fOp], (clip.fRect ? "R" : "P"), bounds.fLeft, bounds.fRight, bounds.fTop, bounds.fBottom); } else { SkDebugf("EM\n"); } } static void test_reduced_clip_stack(skiatest::Reporter* reporter) { // We construct random clip stacks, reduce them, and then rasterize both versions to verify that // they are equal. // All the clip elements will be contained within these bounds. static const SkRect kBounds = SkRect::MakeWH(100, 100); enum { kNumTests = 200, kMinElemsPerTest = 1, kMaxElemsPerTest = 50, }; // min/max size of a clip element as a fraction of kBounds. static const SkScalar kMinElemSizeFrac = SK_Scalar1 / 5; static const SkScalar kMaxElemSizeFrac = SK_Scalar1; static const SkRegion::Op kOps[] = { SkRegion::kDifference_Op, SkRegion::kIntersect_Op, SkRegion::kUnion_Op, SkRegion::kXOR_Op, SkRegion::kReverseDifference_Op, SkRegion::kReplace_Op, }; // Replace operations short-circuit the optimizer. We want to make sure that we test this code // path a little bit but we don't want it to prevent us from testing many longer traversals in // the optimizer. static const int kReplaceDiv = 4 * kMaxElemsPerTest; static const AddElementFunc kElementFuncs[] = { add_rect, add_round_rect, add_oval, }; SkRandom r; for (int i = 0; i < kNumTests; ++i) { // Randomly generate a clip stack. SkClipStack stack; int numElems = r.nextRangeU(kMinElemsPerTest, kMaxElemsPerTest); for (int e = 0; e < numElems; ++e) { SkRegion::Op op = kOps[r.nextULessThan(SK_ARRAY_COUNT(kOps))]; if (op == SkRegion::kReplace_Op) { if (r.nextU() % kReplaceDiv) { --e; continue; } } // saves can change the clip stack behavior when an element is added. bool doSave = r.nextBool(); SkSize size = SkSize::Make( SkScalarFloorToScalar(SkScalarMul(kBounds.width(), r.nextRangeScalar(kMinElemSizeFrac, kMaxElemSizeFrac))), SkScalarFloorToScalar(SkScalarMul(kBounds.height(), r.nextRangeScalar(kMinElemSizeFrac, kMaxElemSizeFrac)))); SkPoint xy = {SkScalarFloorToScalar(r.nextRangeScalar(kBounds.fLeft, kBounds.fRight - size.fWidth)), SkScalarFloorToScalar(r.nextRangeScalar(kBounds.fTop, kBounds.fBottom - size.fHeight))}; SkRect rect = SkRect::MakeXYWH(xy.fX, xy.fY, size.fWidth, size.fHeight); // AA is always disabled. The optimizer can cause changes in aa rasterization of the // clip stack. A fractional edge repeated in different elements may be rasterized fewer // times using the reduced stack. kElementFuncs[r.nextULessThan(SK_ARRAY_COUNT(kElementFuncs))](rect, false, op, &stack); if (doSave) { stack.save(); } } // Get the reduced version of the stack. SkTDArray reducedClips; SkRect resultBounds; bool bounded; GrReducedClip::InitialState initial; GrReducedClip::GrReduceClipStack(stack, &reducedClips, &resultBounds, &bounded, &initial); // Build a new clip stack based on the reduced clip elements SkClipStack reducedStack; if (GrReducedClip::kAllOut_InitialState == initial) { // whether the result is bounded or not, the whole plane should start outside the clip. reducedStack.clipEmpty(); } for (int c = 0; c < reducedClips.count(); ++c) { add_elem_to_stack(reducedClips[c], &reducedStack); } if (bounded) { // GrReduceClipStack() assumes that there is an implicit clip to the bounds reducedStack.clipDevRect(resultBounds, SkRegion::kIntersect_Op, true); } // convert both the original stack and reduced stack to SkRegions and see if they're equal SkRect inflatedBounds = kBounds; inflatedBounds.outset(kBounds.width() / 2, kBounds.height() / 2); SkIRect inflatedIBounds; inflatedBounds.roundOut(&inflatedIBounds); SkRegion region; SkRegion reducedRegion; region.setRect(inflatedIBounds); const SkClipStack::Iter::Clip* clip; SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart); while ((clip = iter.next())) { add_elem_to_region(*clip, inflatedIBounds, ®ion); } reducedRegion.setRect(inflatedIBounds); iter.reset(reducedStack, SkClipStack::Iter::kBottom_IterStart); while ((clip = iter.next())) { add_elem_to_region(*clip, inflatedIBounds, &reducedRegion); } REPORTER_ASSERT(reporter, region == reducedRegion); } } #endif /////////////////////////////////////////////////////////////////////////////////////////////////// static void TestClipStack(skiatest::Reporter* reporter) { SkClipStack stack; REPORTER_ASSERT(reporter, 0 == stack.getSaveCount()); assert_count(reporter, stack, 0); static const SkIRect gRects[] = { { 0, 0, 100, 100 }, { 25, 25, 125, 125 }, { 0, 0, 1000, 1000 }, { 0, 0, 75, 75 } }; for (size_t i = 0; i < SK_ARRAY_COUNT(gRects); i++) { stack.clipDevRect(gRects[i], SkRegion::kIntersect_Op); } // all of the above rects should have been intersected, leaving only 1 rect SkClipStack::B2TIter iter(stack); const SkClipStack::B2TIter::Clip* clip = iter.next(); SkRect answer; answer.iset(25, 25, 75, 75); REPORTER_ASSERT(reporter, clip); REPORTER_ASSERT(reporter, clip->fRect); REPORTER_ASSERT(reporter, !clip->fPath); REPORTER_ASSERT(reporter, SkRegion::kIntersect_Op == clip->fOp); REPORTER_ASSERT(reporter, *clip->fRect == answer); // now check that we only had one in our iterator REPORTER_ASSERT(reporter, !iter.next()); stack.reset(); REPORTER_ASSERT(reporter, 0 == stack.getSaveCount()); assert_count(reporter, stack, 0); test_assign_and_comparison(reporter); test_iterators(reporter); test_bounds(reporter, true); // once with rects test_bounds(reporter, false); // once with paths test_isWideOpen(reporter); test_rect_merging(reporter); test_iter_rect_merging(reporter); #if SK_SUPPORT_GPU test_reduced_clip_stack(reporter); #endif } #include "TestClassDef.h" DEFINE_TESTCLASS("ClipStack", TestClipStackClass, TestClipStack)