uniform half4 colorRed, colorGreen; bool test() { bool a = 1 == 1 || 2 == 8; bool b = 1 > 1 || 2 == 8; bool c = 1 == 1 && 2 <= 8; bool d = 1 == 2 && 2 == 8; bool e = 1 == 1 ^^ 1 != 1; bool f = 1 == 1 ^^ 1 == 1; bool g = true == true; bool h = false == true; bool i = true == !false; bool j = false == !false; const bool TRUE = true; const bool FALSE = false; bool k = all(bool4(1 == 1, !false, 123 > 12, TRUE)); // all are true bool l = all(bool3(TRUE, 1 == 2, true)); // three out of four are true bool m = any(bool4(true, 1 == 2, true, TRUE)); // three out of four are true bool n = any(bool2(0 == 1, FALSE)); // none are true bool o = any(not(bool2(0 == 1, FALSE))); // all true bool p = all(not(bool4(1 == 1, !false, 123 > 12, TRUE))); // none are true bool q = bool4(true) == bool4(true, true, true, true); bool r = bool4(true) == bool4(true, false, true, true); bool s = bool4(true, true, true, true) == bool4(true); bool t = bool4(true, true, true, false) == bool4(true); return a && !b && c && !d && e && !f && g && !h && i && !j && k && !l && m && !n && o && !p && q && !r && s && !t; } half4 main(float2 coords) { return test() ? colorGreen : colorRed; }