/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkCanvas.h" #include "include/core/SkColorFilter.h" #include "include/core/SkColorPriv.h" #include "include/core/SkImage.h" #include "include/core/SkMaskFilter.h" #include "include/core/SkPath.h" #include "include/core/SkRegion.h" #include "include/core/SkShader.h" #include "include/core/SkTime.h" #include "include/core/SkTypeface.h" #include "include/effects/SkGradientShader.h" #include "include/utils/SkCamera.h" #include "samplecode/Sample.h" #include "src/utils/SkUTF.h" static void make_paint(SkPaint* paint, const SkMatrix& localMatrix) { SkColor colors[] = { 0, SK_ColorWHITE }; SkPoint pts[] = { { 0, 0 }, { 0, SK_Scalar1*20 } }; paint->setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp, 0, &localMatrix)); paint->setBlendMode(SkBlendMode::kDstIn); } // test drawing with strips of fading gradient above and below static void test_fade(SkCanvas* canvas) { SkAutoCanvasRestore ar(canvas, true); SkRect r; SkAutoCanvasRestore ar2(canvas, false); // create the layers r.setWH(100, 100); canvas->clipRect(r); r.fBottom = SkIntToScalar(20); canvas->saveLayer(&r, nullptr); r.fTop = SkIntToScalar(80); r.fBottom = SkIntToScalar(100); canvas->saveLayer(&r, nullptr); // now draw the "content" if (true) { r.setWH(100, 100); canvas->saveLayerAlpha(&r, 0x80); SkPaint p; p.setColor(SK_ColorRED); p.setAntiAlias(true); canvas->drawOval(r, p); canvas->restore(); } else { r.setWH(100, 100); SkPaint p; p.setColor(SK_ColorRED); p.setAntiAlias(true); canvas->drawOval(r, p); } // return; // now apply an effect SkMatrix m; m.setScale(SK_Scalar1, -SK_Scalar1); m.postTranslate(0, SkIntToScalar(100)); SkPaint paint; make_paint(&paint, m); r.setWH(100, 20); // SkDebugf("--------- draw top grad\n"); canvas->drawRect(r, paint); r.fTop = SkIntToScalar(80); r.fBottom = SkIntToScalar(100); // SkDebugf("--------- draw bot grad\n"); canvas->drawRect(r, paint); } class LayersView : public Sample { public: LayersView() {} protected: SkString name() override { return SkString("Layers"); } void drawBG(SkCanvas* canvas) { canvas->drawColor(SK_ColorGRAY); } void onDrawContent(SkCanvas* canvas) override { this->drawBG(canvas); if (true) { SkRect r; r.setWH(220, 120); SkPaint p; canvas->saveLayer(&r, &p); canvas->drawColor(0xFFFF0000); p.setAlpha(0); // or 0 p.setBlendMode(SkBlendMode::kSrc); canvas->drawOval(r, p); canvas->restore(); return; } if (false) { SkRect r; r.setWH(220, 120); SkPaint p; p.setAlpha(0x88); p.setAntiAlias(true); if (true) { canvas->saveLayer(&r, &p); p.setColor(0xFFFF0000); canvas->drawOval(r, p); canvas->restore(); } p.setColor(0xFF0000FF); r.offset(SkIntToScalar(20), SkIntToScalar(50)); canvas->drawOval(r, p); } if (false) { SkPaint p; p.setAlpha(0x88); p.setAntiAlias(true); canvas->translate(SkIntToScalar(300), 0); SkRect r; r.setWH(220, 60); canvas->saveLayer(&r, &p); r.setWH(220, 120); p.setColor(SK_ColorBLUE); canvas->drawOval(r, p); canvas->restore(); return; } test_fade(canvas); } private: using INHERITED = Sample; }; DEF_SAMPLE( return new LayersView; ) ////////////////////////////////////////////////////////////////////////////// #include "include/effects/SkImageFilters.h" #include "tools/Resources.h" class BackdropView : public Sample { SkPoint fCenter; SkScalar fAngle; sk_sp fImage; sk_sp fFilter; public: BackdropView() { fCenter.set(200, 150); fAngle = 0; fImage = GetResourceAsImage("images/mandrill_512.png"); fFilter = SkImageFilters::Dilate(8, 8, nullptr); } protected: SkString name() override { return SkString("Backdrop"); } void onDrawContent(SkCanvas* canvas) override { canvas->drawImage(fImage.get(), 0, 0); const SkScalar w = 250; const SkScalar h = 150; SkPath path; path.addOval(SkRect::MakeXYWH(-w/2, -h/2, w, h)); SkMatrix m; m.setRotate(fAngle); m.postTranslate(fCenter.x(), fCenter.y()); path.transform(m); canvas->clipPath(path, SkClipOp::kIntersect, true); const SkRect bounds = path.getBounds(); SkPaint paint; paint.setAlpha(0xCC); canvas->saveLayer(SkCanvas::SaveLayerRec(&bounds, &paint, fFilter.get(), 0)); canvas->restore(); } bool onAnimate(double nanos) override { fAngle = SkDoubleToScalar(fmod(1e-9 * nanos * 360 / 5, 360)); return true; } Sample::Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey modi) override { return new Click(); } bool onClick(Click* click) override { fCenter = click->fCurr; return true; } private: using INHERITED = Sample; }; DEF_SAMPLE( return new BackdropView; )