/* * Copyright 2020 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkTypes.h" // IWYU pragma: keep #if !defined(SK_BUILD_FOR_GOOGLE3) // Google3 doesn't have etc1.h #include "gm/gm.h" #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkData.h" #include "include/core/SkImage.h" #include "include/core/SkImageInfo.h" #include "include/core/SkPath.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/gpu/GrDirectContext.h" #include "include/gpu/GrRecordingContext.h" #include "src/core/SkCompressedDataUtils.h" #include "src/core/SkMipmap.h" #include "src/gpu/GrDataUtils.h" #include "src/gpu/GrImageContextPriv.h" #include "src/gpu/GrRecordingContextPriv.h" #include "src/image/SkImage_Base.h" #include "src/image/SkImage_GpuBase.h" #include "third_party/etc1/etc1.h" class GrRenderTargetContext; static SkPoint gen_pt(float angle, const SkVector& scale) { SkScalar s = SkScalarSin(angle); SkScalar c = SkScalarCos(angle); return { scale.fX * c, scale.fY * s }; } // The resulting path will be centered at (0,0) and its size will match 'dimensions' static SkPath make_gear(SkISize dimensions, int numTeeth) { SkVector outerRad{ dimensions.fWidth / 2.0f, dimensions.fHeight / 2.0f }; SkVector innerRad{ dimensions.fWidth / 2.5f, dimensions.fHeight / 2.5f }; const float kAnglePerTooth = 2.0f * SK_ScalarPI / (3 * numTeeth); float angle = 0.0f; SkPath tmp; tmp.setFillType(SkPathFillType::kWinding); tmp.moveTo(gen_pt(angle, outerRad)); for (int i = 0; i < numTeeth; ++i, angle += 3*kAnglePerTooth) { tmp.lineTo(gen_pt(angle+kAnglePerTooth, outerRad)); tmp.lineTo(gen_pt(angle+(1.5f*kAnglePerTooth), innerRad)); tmp.lineTo(gen_pt(angle+(2.5f*kAnglePerTooth), innerRad)); tmp.lineTo(gen_pt(angle+(3.0f*kAnglePerTooth), outerRad)); } tmp.close(); float fInnerRad = 0.1f * std::min(dimensions.fWidth, dimensions.fHeight); if (fInnerRad > 0.5f) { tmp.addCircle(0.0f, 0.0f, fInnerRad, SkPathDirection::kCCW); } return tmp; } // Render one level of a mipmap SkBitmap render_level(SkISize dimensions, SkColor color, SkColorType colorType, bool opaque) { SkPath path = make_gear(dimensions, 9); SkImageInfo ii = SkImageInfo::Make(dimensions.width(), dimensions.height(), colorType, opaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType); SkBitmap bm; bm.allocPixels(ii); bm.eraseColor(opaque ? SK_ColorBLACK : SK_ColorTRANSPARENT); SkCanvas c(bm); SkPaint paint; paint.setColor(color | 0xFF000000); paint.setAntiAlias(false); c.translate(dimensions.width() / 2.0f, dimensions.height() / 2.0f); c.drawPath(path, paint); return bm; } // Create the compressed data blob needed to represent a mipmapped 2-color texture of the specified // compression format. In this case 2-color means either opaque black or transparent black plus // one other color. // Note that ETC1/ETC2_RGB8_UNORM only supports 565 opaque textures. static sk_sp make_compressed_image(GrDirectContext* dContext, const SkISize dimensions, SkColorType colorType, bool opaque, SkImage::CompressionType compression) { size_t totalSize = SkCompressedDataSize(compression, dimensions, nullptr, true); sk_sp tmp = SkData::MakeUninitialized(totalSize); char* pixels = (char*) tmp->writable_data(); int numMipLevels = SkMipmap::ComputeLevelCount(dimensions.width(), dimensions.height()) + 1; size_t offset = 0; // Use a different color for each mipmap level so we can visually evaluate the draws static const SkColor kColors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorCYAN, SK_ColorMAGENTA, SK_ColorYELLOW, SK_ColorWHITE, }; SkISize levelDims = dimensions; for (int i = 0; i < numMipLevels; ++i) { size_t levelSize = SkCompressedDataSize(compression, levelDims, nullptr, false); SkBitmap bm = render_level(levelDims, kColors[i%7], colorType, opaque); if (compression == SkImage::CompressionType::kETC2_RGB8_UNORM) { SkASSERT(bm.colorType() == kRGB_565_SkColorType); SkASSERT(opaque); if (etc1_encode_image((unsigned char*)bm.getAddr16(0, 0), bm.width(), bm.height(), 2, bm.rowBytes(), (unsigned char*) &pixels[offset])) { return nullptr; } } else { GrTwoColorBC1Compress(bm.pixmap(), kColors[i%7], &pixels[offset]); } offset += levelSize; levelDims = {std::max(1, levelDims.width()/2), std::max(1, levelDims.height()/2)}; } sk_sp image; if (dContext) { image = SkImage::MakeTextureFromCompressed(dContext, std::move(tmp), dimensions.width(), dimensions.height(), compression, GrMipmapped::kYes); } else { image = SkImage::MakeRasterFromCompressed(std::move(tmp), dimensions.width(), dimensions.height(), compression); } return image; } // Basic test of Ganesh's ETC1 and BC1 support // The layout is: // ETC2 BC1 // -------------------------------------- // RGB8 | kETC2_RGB8_UNORM | kBC1_RGB8_UNORM | // |--------------------------------------| // RGBA8 | | kBC1_RGBA8_UNORM | // -------------------------------------- // // The nonPowerOfTwo and nonMultipleOfFour cases exercise some compression edge cases. class CompressedTexturesGM : public skiagm::GM { public: enum class Type { kNormal, kNonPowerOfTwo, kNonMultipleOfFour }; CompressedTexturesGM(Type type) : fType(type) { this->setBGColor(0xFFCCCCCC); switch (fType) { case Type::kNonPowerOfTwo: // These dimensions force the top two mip levels to be 1x3 and 1x1 fImgDimensions.set(20, 60); break; case Type::kNonMultipleOfFour: // These dimensions force the top three mip levels to be 1x7, 1x3 and 1x1 fImgDimensions.set(13, 61); // prime numbers - just bc break; default: fImgDimensions.set(kBaseTexWidth, kBaseTexHeight); break; } } protected: SkString onShortName() override { SkString name("compressed_textures"); if (fType == Type::kNonPowerOfTwo) { name.append("_npot"); } else if (fType == Type::kNonMultipleOfFour) { name.append("_nmof"); } return name; } SkISize onISize() override { return SkISize::Make(2*kCellWidth + 3*kPad, 2*kBaseTexHeight + 3*kPad); } DrawResult onGpuSetup(GrDirectContext* dContext, SkString* errorMsg) override { if (dContext && dContext->abandoned()) { // This isn't a GpuGM so a null 'context' is okay but an abandoned context // if forbidden. return DrawResult::kSkip; } if (dContext && dContext->backend() == GrBackendApi::kDirect3D && fType == Type::kNonMultipleOfFour) { // skbug.com/10541 - Are non-multiple-of-four BC1 textures supported in D3D? return DrawResult::kSkip; } fOpaqueETC2Image = make_compressed_image(dContext, fImgDimensions, kRGB_565_SkColorType, true, SkImage::CompressionType::kETC2_RGB8_UNORM); fOpaqueBC1Image = make_compressed_image(dContext, fImgDimensions, kRGBA_8888_SkColorType, true, SkImage::CompressionType::kBC1_RGB8_UNORM); fTransparentBC1Image = make_compressed_image(dContext, fImgDimensions, kRGBA_8888_SkColorType, false, SkImage::CompressionType::kBC1_RGBA8_UNORM); if (!fOpaqueETC2Image || !fOpaqueBC1Image || !fTransparentBC1Image) { *errorMsg = "Failed to create compressed images."; return DrawResult::kFail; } return DrawResult::kOk; } void onGpuTeardown() override { fOpaqueETC2Image = nullptr; fOpaqueBC1Image = nullptr; fTransparentBC1Image = nullptr; } void onDraw(SkCanvas* canvas) override { this->drawCell(canvas, fOpaqueETC2Image.get(), { kPad, kPad }); this->drawCell(canvas, fOpaqueBC1Image.get(), { 2*kPad + kCellWidth, kPad }); this->drawCell(canvas, fTransparentBC1Image.get(), { 2*kPad + kCellWidth, 2*kPad + kBaseTexHeight }); } private: void drawCell(SkCanvas* canvas, SkImage* image, SkIVector offset) { SkISize levelDimensions = fImgDimensions; int numMipLevels = SkMipmap::ComputeLevelCount(levelDimensions.width(), levelDimensions.height()) + 1; SkPaint imagePaint; imagePaint.setFilterQuality(kHigh_SkFilterQuality); // to force mipmapping bool isCompressed = false; if (image->isTextureBacked()) { const GrCaps* caps = as_IB(image)->context()->priv().caps(); GrTextureProxy* proxy = as_IB(image)->peekProxy(); isCompressed = caps->isFormatCompressed(proxy->backendFormat()); } SkPaint redStrokePaint; redStrokePaint.setColor(SK_ColorRED); redStrokePaint.setStyle(SkPaint::kStroke_Style); for (int i = 0; i < numMipLevels; ++i) { SkRect r = SkRect::MakeXYWH(offset.fX, offset.fY, levelDimensions.width(), levelDimensions.height()); canvas->drawImageRect(image, r, &imagePaint); if (!isCompressed) { // Make it obvious which drawImages used decompressed images canvas->drawRect(r, redStrokePaint); } if (i == 0) { offset.fX += levelDimensions.width()+1; } else { offset.fY += levelDimensions.height()+1; } levelDimensions = {std::max(1, levelDimensions.width()/2), std::max(1, levelDimensions.height()/2)}; } } static const int kPad = 8; static const int kBaseTexWidth = 64; static const int kCellWidth = 1.5f * kBaseTexWidth; static const int kBaseTexHeight = 64; Type fType; SkISize fImgDimensions; sk_sp fOpaqueETC2Image; sk_sp fOpaqueBC1Image; sk_sp fTransparentBC1Image; using INHERITED = GM; }; ////////////////////////////////////////////////////////////////////////////// DEF_GM(return new CompressedTexturesGM(CompressedTexturesGM::Type::kNormal);) DEF_GM(return new CompressedTexturesGM(CompressedTexturesGM::Type::kNonPowerOfTwo);) DEF_GM(return new CompressedTexturesGM(CompressedTexturesGM::Type::kNonMultipleOfFour);) #endif