/* HELLO WORLD */ /************************************************************************************************** *** This file was autogenerated from GrDSLHelloWorld.fp; do not modify. **************************************************************************************************/ /* TODO(skia:11854): DSLCPPCodeGenerator is currently a work in progress. */ #include "GrDSLHelloWorld.h" #include "src/core/SkUtils.h" #include "src/gpu/GrTexture.h" #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/glsl/GrGLSLProgramBuilder.h" #include "src/sksl/SkSLCPP.h" #include "src/sksl/SkSLUtil.h" class GrGLSLDSLHelloWorld : public GrGLSLFragmentProcessor { public: GrGLSLDSLHelloWorld() {} void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; const GrDSLHelloWorld& _outer = args.fFp.cast(); (void) _outer; fragBuilder->codeAppendf( R"SkSL(return half4(1.0); )SkSL" ); } private: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { } }; std::unique_ptr GrDSLHelloWorld::onMakeProgramImpl() const { return std::make_unique(); } void GrDSLHelloWorld::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { } bool GrDSLHelloWorld::onIsEqual(const GrFragmentProcessor& other) const { const GrDSLHelloWorld& that = other.cast(); (void) that; return true; } GrDSLHelloWorld::GrDSLHelloWorld(const GrDSLHelloWorld& src) : INHERITED(kGrDSLHelloWorld_ClassID, src.optimizationFlags()) { this->cloneAndRegisterAllChildProcessors(src); } std::unique_ptr GrDSLHelloWorld::clone() const { return std::make_unique(*this); } #if GR_TEST_UTILS SkString GrDSLHelloWorld::onDumpInfo() const { return SkString(); } #endif