/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Test.h" #include "SkGpuDevice.h" #include "../../src/gpu/GrClipMaskManager.h" static const int X_SIZE = 12; static const int Y_SIZE = 12; //////////////////////////////////////////////////////////////////////////////// static GrTexture* createTexture(GrContext* context) { unsigned char textureData[X_SIZE][Y_SIZE][4]; memset(textureData, 0, 4* X_SIZE * Y_SIZE); GrTextureDesc desc; // let Skia know we will be using this texture as a render target desc.fFlags = kRenderTarget_GrTextureFlagBit; desc.fConfig = kSkia8888_PM_GrPixelConfig; desc.fWidth = X_SIZE; desc.fHeight = Y_SIZE; desc.fSampleCnt = 0; // We are initializing the texture with zeros here GrTexture* texture = context->createUncachedTexture(desc, textureData, 0); if (!texture) { return NULL; } return texture; } //////////////////////////////////////////////////////////////////////////////// // verify that the top state of the stack matches the passed in state static void check_state(skiatest::Reporter* reporter, const GrClipMaskCache& cache, const GrClip& clip, GrTexture* mask, const GrRect& bound) { GrClip cacheClip; cache.getLastClip(&cacheClip); REPORTER_ASSERT(reporter, clip == cacheClip); REPORTER_ASSERT(reporter, mask == cache.getLastMask()); GrRect cacheBound; cache.getLastBound(&cacheBound); REPORTER_ASSERT(reporter, bound == cacheBound); } //////////////////////////////////////////////////////////////////////////////// // basic test of the cache's base functionality: // push, pop, set, canReuse & getters static void test_cache(skiatest::Reporter* reporter, GrContext* context) { GrClipMaskCache cache; GrClip emptyClip; emptyClip.setEmpty(); GrRect emptyBound; emptyBound.setEmpty(); // check initial state check_state(reporter, cache, emptyClip, NULL, emptyBound); // set the current state GrRect bound1; bound1.set(0, 0, 100, 100); GrClip clip1; clip1.setFromRect(bound1); SkAutoTUnref texture(createTexture(context)); REPORTER_ASSERT(reporter, texture.get()); if (NULL == texture.get()) { return; } cache.set(clip1, texture.get(), bound1); // check that the set took check_state(reporter, cache, clip1, texture.get(), bound1); REPORTER_ASSERT(reporter, 2 == texture.get()->getRefCnt()); // push the state cache.push(); // verify that the pushed state is initially empty check_state(reporter, cache, emptyClip, NULL, emptyBound); REPORTER_ASSERT(reporter, 2 == texture.get()->getRefCnt()); // modify the new state GrRect bound2; bound2.set(-10, -10, 10, 10); GrClip clip2; clip2.setEmpty(); clip2.setFromRect(bound2); cache.set(clip2, texture.get(), bound2); // check that the changes took check_state(reporter, cache, clip2, texture.get(), bound2); REPORTER_ASSERT(reporter, 3 == texture.get()->getRefCnt()); // check to make sure canReuse works REPORTER_ASSERT(reporter, cache.canReuse(clip2, 10, 10)); REPORTER_ASSERT(reporter, !cache.canReuse(clip1, 10, 10)); // pop the state cache.pop(); // verify that the old state is restored check_state(reporter, cache, clip1, texture.get(), bound1); REPORTER_ASSERT(reporter, 2 == texture.get()->getRefCnt()); // manually clear the state cache.reset(); // verify it is now empty check_state(reporter, cache, emptyClip, NULL, emptyBound); REPORTER_ASSERT(reporter, 1 == texture.get()->getRefCnt()); // pop again - so there is no state cache.pop(); #if !defined(SK_DEBUG) // verify that the getters don't crash // only do in release since it generates asserts in debug check_state(reporter, cache, -1, -1, emptyClip, NULL, emptyBound); #endif REPORTER_ASSERT(reporter, 1 == texture.get()->getRefCnt()); } //////////////////////////////////////////////////////////////////////////////// static void TestClipCache(skiatest::Reporter* reporter, GrContext* context) { test_cache(reporter, context); } //////////////////////////////////////////////////////////////////////////////// #include "TestClassDef.h" DEFINE_GPUTESTCLASS("ClipCache", ClipCacheTestClass, TestClipCache)