// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=69cdea599dcaaec35efcb24403f4287b REG_FIDDLE(Matrix_setRectToRect, 256, 256, true, 0) { void draw(SkCanvas* canvas) { const SkRect srcs[] = { {0, 0, 0, 0}, {1, 2, 3, 4} }; const SkRect dsts[] = { {0, 0, 0, 0}, {5, 6, 8, 9} }; for (auto src : srcs) { for (auto dst : dsts) { SkMatrix matrix; matrix.setAll(-1, -1, -1, -1, -1, -1, -1, -1, -1); bool success = matrix.setRectToRect(src, dst, SkMatrix::kFill_ScaleToFit); SkDebugf("src: %g, %g, %g, %g dst: %g, %g, %g, %g success: %s\n", src.fLeft, src.fTop, src.fRight, src.fBottom, dst.fLeft, dst.fTop, dst.fRight, dst.fBottom, success ? "true" : "false"); matrix.dump(); } } } } // END FIDDLE