// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=4a521be1f850058541e136a808c65e78 REG_FIDDLE(Canvas_drawBitmap, 256, 64, false, 0) { void draw(SkCanvas* canvas) { uint8_t pixels[][8] = { { 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00}, { 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00}, { 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00}, { 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF}, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, { 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00}, { 0x00, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0x00}, { 0xFF, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0xFF} }; SkBitmap bitmap; bitmap.installPixels(SkImageInfo::MakeA8(8, 8), (void*) pixels, sizeof(pixels[0])); SkPaint paint; canvas->scale(4, 4); for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xFF007F00} ) { paint.setColor(color); canvas->drawBitmap(bitmap, 0, 0, &paint); canvas->translate(12, 0); } } } // END FIDDLE