/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkGraphics_DEFINED #define SkGraphics_DEFINED #include "SkRefCnt.h" class SkData; class SkImageGenerator; class SkTraceMemoryDump; class SK_API SkGraphics { public: /** * Call this at process initialization time if your environment does not * permit static global initializers that execute code. * Init() is thread-safe and idempotent. */ static void Init(); // We're in the middle of cleaning this up. static void Term() {} /** * Return the max number of bytes that should be used by the font cache. * If the cache needs to allocate more, it will purge previous entries. * This max can be changed by calling SetFontCacheLimit(). */ static size_t GetFontCacheLimit(); /** * Specify the max number of bytes that should be used by the font cache. * If the cache needs to allocate more, it will purge previous entries. * * This function returns the previous setting, as if GetFontCacheLimit() * had be called before the new limit was set. */ static size_t SetFontCacheLimit(size_t bytes); /** * Return the number of bytes currently used by the font cache. */ static size_t GetFontCacheUsed(); /** * Return the number of entries in the font cache. * A cache "entry" is associated with each typeface + pointSize + matrix. */ static int GetFontCacheCountUsed(); /** * Return the current limit to the number of entries in the font cache. * A cache "entry" is associated with each typeface + pointSize + matrix. */ static int GetFontCacheCountLimit(); /** * Set the limit to the number of entries in the font cache, and return * the previous value. If this new value is lower than the previous, * it will automatically try to purge entries to meet the new limit. */ static int SetFontCacheCountLimit(int count); /* * Returns the maximum point size for text that may be cached. * * Sizes above this will be drawn directly from the font's outline. * Setting this to a large value may speed up drawing larger text (repeatedly), * but could cause the cache to purge other sizes more often. * * This value is a hint to the font engine, and the actual limit may be different due to * implementation specific details. */ static int GetFontCachePointSizeLimit(); /* * Set the maximum point size for text that may be cached, returning the previous value. * * Sizes above this will be drawn directly from the font's outline. * Setting this to a large value may speed up drawing larger text (repeatedly), * but could cause the cache to purge other sizes more often. * * This value is a hint to the font engine, and the actual limit may be different due to * implementation specific details. */ static int SetFontCachePointSizeLimit(int maxPointSize); /** * For debugging purposes, this will attempt to purge the font cache. It * does not change the limit, but will cause subsequent font measures and * draws to be recreated, since they will no longer be in the cache. */ static void PurgeFontCache(); /** * Scaling bitmaps with the kHigh_SkFilterQuality setting is * expensive, so the result is saved in the global Scaled Image * Cache. * * This function returns the memory usage of the Scaled Image Cache. */ static size_t GetResourceCacheTotalBytesUsed(); /** * These functions get/set the memory usage limit for the resource cache, used for temporary * bitmaps and other resources. Entries are purged from the cache when the memory useage * exceeds this limit. */ static size_t GetResourceCacheTotalByteLimit(); static size_t SetResourceCacheTotalByteLimit(size_t newLimit); /** * For debugging purposes, this will attempt to purge the resource cache. It * does not change the limit. */ static void PurgeResourceCache(); /** * When the cachable entry is very lage (e.g. a large scaled bitmap), adding it to the cache * can cause most/all of the existing entries to be purged. To avoid the, the client can set * a limit for a single allocation. If a cacheable entry would have been cached, but its size * exceeds this limit, then we do not attempt to cache it at all. * * Zero is the default value, meaning we always attempt to cache entries. */ static size_t GetResourceCacheSingleAllocationByteLimit(); static size_t SetResourceCacheSingleAllocationByteLimit(size_t newLimit); /** * Dumps memory usage of caches using the SkTraceMemoryDump interface. See SkTraceMemoryDump * for usage of this method. */ static void DumpMemoryStatistics(SkTraceMemoryDump* dump); /** * Free as much globally cached memory as possible. This will purge all private caches in Skia, * including font and image caches. * * If there are caches associated with GPU context, those will not be affected by this call. */ static void PurgeAllCaches(); /** * Applications with command line options may pass optional state, such * as cache sizes, here, for instance: * font-cache-limit=12345678 * * The flags format is name=value[;name=value...] with no spaces. * This format is subject to change. */ static void SetFlags(const char* flags); typedef std::unique_ptr (*ImageGeneratorFromEncodedDataFactory)(sk_sp); /** * To instantiate images from encoded data, first looks at this runtime function-ptr. If it * exists, it is called to create an SkImageGenerator from SkData. If there is no function-ptr * or there is, but it returns NULL, then skia will call its internal default implementation. * * Returns the previous factory (which could be NULL). */ static ImageGeneratorFromEncodedDataFactory SetImageGeneratorFromEncodedDataFactory(ImageGeneratorFromEncodedDataFactory); }; class SkAutoGraphics { public: SkAutoGraphics() { SkGraphics::Init(); } }; #endif