/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkFilterQuality.h" #include "include/core/SkImage.h" #include "include/core/SkPaint.h" #include "include/core/SkRect.h" #include "include/core/SkScalar.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/core/SkTypes.h" namespace skiagm { // This GM exercises HighQuality anisotropic filtering. class AnisotropicGM : public GM { public: AnisotropicGM() : fFilterQuality(kHigh_SkFilterQuality) { this->setBGColor(0xFFCCCCCC); } protected: SkString onShortName() override { return SkString("anisotropic_hq"); } SkISize onISize() override { return SkISize::Make(2*kImageSize + 3*kSpacer, kNumVertImages*kImageSize + (kNumVertImages+1)*kSpacer); } // Create an image consisting of lines radiating from its center void onOnceBeforeDraw() override { constexpr int kNumLines = 100; constexpr SkScalar kAngleStep = 360.0f / kNumLines; constexpr int kInnerOffset = 10; fBM.allocN32Pixels(kImageSize, kImageSize, true); SkCanvas canvas(fBM); canvas.clear(SK_ColorWHITE); SkPaint p; p.setAntiAlias(true); SkScalar angle = 0.0f, sin, cos; canvas.translate(kImageSize/2.0f, kImageSize/2.0f); for (int i = 0; i < kNumLines; ++i, angle += kAngleStep) { sin = SkScalarSin(angle); cos = SkScalarCos(angle); canvas.drawLine(cos * kInnerOffset, sin * kInnerOffset, cos * kImageSize/2, sin * kImageSize/2, p); } } void draw(SkCanvas* canvas, int x, int y, int xSize, int ySize) { SkRect r = SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(xSize), SkIntToScalar(ySize)); SkPaint p; p.setFilterQuality(fFilterQuality); canvas->drawImageRect(fBM.asImage(), r, &p); } void onDraw(SkCanvas* canvas) override { SkScalar gScales[] = { 0.9f, 0.8f, 0.75f, 0.6f, 0.5f, 0.4f, 0.25f, 0.2f, 0.1f }; SkASSERT(kNumVertImages-1 == (int)SK_ARRAY_COUNT(gScales)/2); // Minimize vertically for (int i = 0; i < (int)SK_ARRAY_COUNT(gScales); ++i) { int height = SkScalarFloorToInt(fBM.height() * gScales[i]); int yOff; if (i <= (int)SK_ARRAY_COUNT(gScales)/2) { yOff = kSpacer + i * (fBM.height() + kSpacer); } else { // Position the more highly squashed images with their less squashed counterparts yOff = (SK_ARRAY_COUNT(gScales) - i) * (fBM.height() + kSpacer) - height; } this->draw(canvas, kSpacer, yOff, fBM.width(), height); } // Minimize horizontally for (int i = 0; i < (int)SK_ARRAY_COUNT(gScales); ++i) { int width = SkScalarFloorToInt(fBM.width() * gScales[i]); int xOff, yOff; if (i <= (int)SK_ARRAY_COUNT(gScales)/2) { xOff = fBM.width() + 2*kSpacer; yOff = kSpacer + i * (fBM.height() + kSpacer); } else { // Position the more highly squashed images with their less squashed counterparts xOff = fBM.width() + 2*kSpacer + fBM.width() - width; yOff = kSpacer + (SK_ARRAY_COUNT(gScales) - i - 1) * (fBM.height() + kSpacer); } this->draw(canvas, xOff, yOff, width, fBM.height()); } } private: static constexpr int kImageSize = 256; static constexpr int kSpacer = 10; static constexpr int kNumVertImages = 5; SkBitmap fBM; SkFilterQuality fFilterQuality; using INHERITED = GM; }; ////////////////////////////////////////////////////////////////////////////// DEF_GM(return new AnisotropicGM;) } // namespace skiagm