// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=accb545d67984ced168f5be6ab824795 REG_FIDDLE(Canvas_drawPatch, 256, 256, false, 5) { void draw(SkCanvas* canvas) { // SkBitmap source = cmbkygk; SkPaint paint; paint.setFilterQuality(kLow_SkFilterQuality); paint.setAntiAlias(true); SkPoint cubics[] = { { 3, 1 }, { 4, 2 }, { 5, 1 }, { 7, 3 }, /* { 7, 3 }, */ { 6, 4 }, { 7, 5 }, { 5, 7 }, /* { 5, 7 }, */ { 4, 6 }, { 3, 7 }, { 1, 5 }, /* { 1, 5 }, */ { 2, 4 }, { 1, 3 }, /* { 3, 1 } */ }; SkColor colors[] = { 0xbfff0000, 0xbf0000ff, 0xbfff00ff, 0xbf00ffff }; SkPoint texCoords[] = { { -30, -30 }, { 162, -30}, { 162, 162}, { -30, 162} }; paint.setShader(source.makeShader()); canvas->scale(15, 15); for (auto blend : { SkBlendMode::kSrcOver, SkBlendMode::kModulate, SkBlendMode::kXor } ) { canvas->drawPatch(cubics, colors, texCoords, blend, paint); canvas->translate(4, 4); } } } // END FIDDLE