/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "VulkanTestContext_win.h" #include "vk/GrVkInterface.h" #include "../../src/gpu/vk/GrVkUtil.h" // Platform dependant call VkSurfaceKHR VulkanTestContext::createVkSurface(void* platformData) { // need better error handling here SkASSERT(platformData); ContextPlatformData_win* winPlatformData = reinterpret_cast(platformData); VkSurfaceKHR surface; VkWin32SurfaceCreateInfoKHR surfaceCreateInfo; memset(&surfaceCreateInfo, 0, sizeof(VkWin32SurfaceCreateInfoKHR)); surfaceCreateInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; surfaceCreateInfo.pNext = nullptr; surfaceCreateInfo.flags = 0; surfaceCreateInfo.hinstance = winPlatformData->fHInstance; surfaceCreateInfo.hwnd = winPlatformData->fHWnd; VkResult res = GR_VK_CALL(fBackendContext->fInterface, CreateWin32SurfaceKHR(fBackendContext->fInstance, &surfaceCreateInfo, nullptr, &surface)); if (VK_SUCCESS != res) { return VK_NULL_HANDLE; } return surface; } // Platform dependant call bool VulkanTestContext::canPresent(uint32_t queueFamilyIndex) { VkBool32 check = GR_VK_CALL(fBackendContext->fInterface, GetPhysicalDeviceWin32PresentationSupportKHR( fBackendContext->fPhysicalDevice, queueFamilyIndex)); return (VK_FALSE != check); }