/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #define ABORT_TEST(r, cond, ...) \ do { \ if (cond) { \ REPORT_FAILURE(r, #cond, SkStringPrintf(__VA_ARGS__)); \ return; \ } \ } while (0) #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkColorFilter.h" #include "include/core/SkData.h" #include "include/core/SkImage.h" #include "include/core/SkShader.h" #include "include/core/SkStream.h" #include "include/core/SkTextBlob.h" #include "include/effects/SkDashPathEffect.h" #include "include/private/SkTo.h" #include "include/svg/SkSVGCanvas.h" #include "include/utils/SkParse.h" #include "src/shaders/SkImageShader.h" #include "tests/Test.h" #include "tools/ToolUtils.h" #include #ifdef SK_XML #include "src/svg/SkSVGDevice.h" #include "src/xml/SkDOM.h" #include "src/xml/SkXMLWriter.h" static std::unique_ptr MakeDOMCanvas(SkDOM* dom, uint32_t flags = 0) { auto svgDevice = SkSVGDevice::Make(SkISize::Make(100, 100), std::make_unique(dom->beginParsing()), flags); return svgDevice ? std::make_unique(svgDevice) : nullptr; } namespace { void check_text_node(skiatest::Reporter* reporter, const SkDOM& dom, const SkDOM::Node* root, const SkPoint& offset, unsigned scalarsPerPos, const char* txt, const char* expected) { if (root == nullptr) { ERRORF(reporter, "root element not found."); return; } const SkDOM::Node* textElem = dom.getFirstChild(root, "text"); if (textElem == nullptr) { ERRORF(reporter, " element not found."); return; } REPORTER_ASSERT(reporter, dom.getType(textElem) == SkDOM::kElement_Type); const SkDOM::Node* textNode= dom.getFirstChild(textElem); REPORTER_ASSERT(reporter, textNode != nullptr); if (textNode != nullptr) { REPORTER_ASSERT(reporter, dom.getType(textNode) == SkDOM::kText_Type); REPORTER_ASSERT(reporter, strcmp(expected, dom.getName(textNode)) == 0); } int textLen = SkToInt(strlen(expected)); const char* x = dom.findAttr(textElem, "x"); REPORTER_ASSERT(reporter, x != nullptr); if (x != nullptr) { int xposCount = textLen; REPORTER_ASSERT(reporter, SkParse::Count(x) == xposCount); SkAutoTMalloc xpos(xposCount); SkParse::FindScalars(x, xpos.get(), xposCount); if (scalarsPerPos < 1) { // For default-positioned text, we cannot make any assumptions regarding // the first glyph position when the string has leading whitespace (to be stripped). if (txt[0] != ' ' && txt[0] != '\t') { REPORTER_ASSERT(reporter, xpos[0] == offset.x()); } } else { for (int i = 0; i < xposCount; ++i) { REPORTER_ASSERT(reporter, xpos[i] == SkIntToScalar(expected[i])); } } } const char* y = dom.findAttr(textElem, "y"); REPORTER_ASSERT(reporter, y != nullptr); if (y != nullptr) { int yposCount = (scalarsPerPos < 2) ? 1 : textLen; REPORTER_ASSERT(reporter, SkParse::Count(y) == yposCount); SkAutoTMalloc ypos(yposCount); SkParse::FindScalars(y, ypos.get(), yposCount); if (scalarsPerPos < 2) { REPORTER_ASSERT(reporter, ypos[0] == offset.y()); } else { for (int i = 0; i < yposCount; ++i) { REPORTER_ASSERT(reporter, ypos[i] == 150 - SkIntToScalar(expected[i])); } } } } void test_whitespace_pos(skiatest::Reporter* reporter, const char* txt, const char* expected) { size_t len = strlen(txt); SkDOM dom; SkPaint paint; SkFont font(ToolUtils::create_portable_typeface()); SkPoint offset = SkPoint::Make(10, 20); { MakeDOMCanvas(&dom)->drawSimpleText(txt, len, SkTextEncoding::kUTF8, offset.x(), offset.y(), font, paint); } check_text_node(reporter, dom, dom.finishParsing(), offset, 0, txt, expected); { SkAutoTMalloc xpos(len); for (int i = 0; i < SkToInt(len); ++i) { xpos[i] = SkIntToScalar(txt[i]); } auto blob = SkTextBlob::MakeFromPosTextH(txt, len, &xpos[0], offset.y(), font); MakeDOMCanvas(&dom)->drawTextBlob(blob, 0, 0, paint); } check_text_node(reporter, dom, dom.finishParsing(), offset, 1, txt, expected); { SkAutoTMalloc pos(len); for (int i = 0; i < SkToInt(len); ++i) { pos[i] = SkPoint::Make(SkIntToScalar(txt[i]), 150 - SkIntToScalar(txt[i])); } auto blob = SkTextBlob::MakeFromPosText(txt, len, &pos[0], font); MakeDOMCanvas(&dom)->drawTextBlob(blob, 0, 0, paint); } check_text_node(reporter, dom, dom.finishParsing(), offset, 2, txt, expected); } } // namespace DEF_TEST(SVGDevice_whitespace_pos, reporter) { static const struct { const char* tst_in; const char* tst_out; } tests[] = { { "abcd" , "abcd" }, { "ab cd" , "ab cd" }, { "ab \t\t cd", "ab cd" }, { " abcd" , "abcd" }, { " abcd" , "abcd" }, { " \t\t abcd", "abcd" }, { "abcd " , "abcd " }, // we allow one trailing whitespace char { "abcd " , "abcd " }, // because it makes no difference and { "abcd\t " , "abcd " }, // simplifies the implementation { "\t\t \t ab \t\t \t cd \t\t \t ", "ab cd " }, }; for (unsigned i = 0; i < SK_ARRAY_COUNT(tests); ++i) { test_whitespace_pos(reporter, tests[i].tst_in, tests[i].tst_out); } } void SetImageShader(SkPaint* paint, int imageWidth, int imageHeight, SkTileMode xTile, SkTileMode yTile) { auto surface = SkSurface::MakeRasterN32Premul(imageWidth, imageHeight); paint->setShader(surface->makeImageSnapshot()->makeShader(xTile, yTile, nullptr)); } // Attempt to find the three nodes on which we have expectations: // the pattern node, the image within that pattern, and the rect which // uses the pattern as a fill. // returns false if not all nodes are found. bool FindImageShaderNodes(skiatest::Reporter* reporter, const SkDOM* dom, const SkDOM::Node* root, const SkDOM::Node** patternOut, const SkDOM::Node** imageOut, const SkDOM::Node** rectOut) { if (root == nullptr || dom == nullptr) { ERRORF(reporter, "root element not found"); return false; } const SkDOM::Node* rect = dom->getFirstChild(root, "rect"); if (rect == nullptr) { ERRORF(reporter, "rect not found"); return false; } *rectOut = rect; const SkDOM::Node* defs = dom->getFirstChild(root, "defs"); if (defs == nullptr) { ERRORF(reporter, "defs not found"); return false; } const SkDOM::Node* pattern = dom->getFirstChild(defs, "pattern"); if (pattern == nullptr) { ERRORF(reporter, "pattern not found"); return false; } *patternOut = pattern; const SkDOM::Node* image = dom->getFirstChild(pattern, "image"); if (image == nullptr) { ERRORF(reporter, "image not found"); return false; } *imageOut = image; return true; } void ImageShaderTestSetup(SkDOM* dom, SkPaint* paint, int imageWidth, int imageHeight, int rectWidth, int rectHeight, SkTileMode xTile, SkTileMode yTile) { SetImageShader(paint, imageWidth, imageHeight, xTile, yTile); auto svgCanvas = MakeDOMCanvas(dom); SkRect bounds{0, 0, SkIntToScalar(rectWidth), SkIntToScalar(rectHeight)}; svgCanvas->drawRect(bounds, *paint); } DEF_TEST(SVGDevice_image_shader_norepeat, reporter) { SkDOM dom; SkPaint paint; int imageWidth = 3, imageHeight = 3; int rectWidth = 10, rectHeight = 10; ImageShaderTestSetup(&dom, &paint, imageWidth, imageHeight, rectWidth, rectHeight, SkTileMode::kClamp, SkTileMode::kClamp); const SkDOM::Node* root = dom.finishParsing(); const SkDOM::Node *patternNode, *imageNode, *rectNode; bool structureAppropriate = FindImageShaderNodes(reporter, &dom, root, &patternNode, &imageNode, &rectNode); REPORTER_ASSERT(reporter, structureAppropriate); // the image should always maintain its size. REPORTER_ASSERT(reporter, atoi(dom.findAttr(imageNode, "width")) == imageWidth); REPORTER_ASSERT(reporter, atoi(dom.findAttr(imageNode, "height")) == imageHeight); // making the pattern as large as the container prevents // it from repeating. REPORTER_ASSERT(reporter, strcmp(dom.findAttr(patternNode, "width"), "100%") == 0); REPORTER_ASSERT(reporter, strcmp(dom.findAttr(patternNode, "height"), "100%") == 0); } DEF_TEST(SVGDevice_image_shader_tilex, reporter) { SkDOM dom; SkPaint paint; int imageWidth = 3, imageHeight = 3; int rectWidth = 10, rectHeight = 10; ImageShaderTestSetup(&dom, &paint, imageWidth, imageHeight, rectWidth, rectHeight, SkTileMode::kRepeat, SkTileMode::kClamp); const SkDOM::Node* root = dom.finishParsing(); const SkDOM::Node* innerSvg = dom.getFirstChild(root, "svg"); if (innerSvg == nullptr) { ERRORF(reporter, "inner svg element not found"); return; } const SkDOM::Node *patternNode, *imageNode, *rectNode; bool structureAppropriate = FindImageShaderNodes(reporter, &dom, innerSvg, &patternNode, &imageNode, &rectNode); REPORTER_ASSERT(reporter, structureAppropriate); // the imageNode should always maintain its size. REPORTER_ASSERT(reporter, atoi(dom.findAttr(imageNode, "width")) == imageWidth); REPORTER_ASSERT(reporter, atoi(dom.findAttr(imageNode, "height")) == imageHeight); // if the patternNode width matches the imageNode width, // it will repeat in along the x axis. REPORTER_ASSERT(reporter, atoi(dom.findAttr(patternNode, "width")) == imageWidth); REPORTER_ASSERT(reporter, strcmp(dom.findAttr(patternNode, "height"), "100%") == 0); } DEF_TEST(SVGDevice_image_shader_tiley, reporter) { SkDOM dom; SkPaint paint; int imageNodeWidth = 3, imageNodeHeight = 3; int rectNodeWidth = 10, rectNodeHeight = 10; ImageShaderTestSetup(&dom, &paint, imageNodeWidth, imageNodeHeight, rectNodeWidth, rectNodeHeight, SkTileMode::kClamp, SkTileMode::kRepeat); const SkDOM::Node* root = dom.finishParsing(); const SkDOM::Node* innerSvg = dom.getFirstChild(root, "svg"); if (innerSvg == nullptr) { ERRORF(reporter, "inner svg element not found"); return; } const SkDOM::Node *patternNode, *imageNode, *rectNode; bool structureAppropriate = FindImageShaderNodes(reporter, &dom, innerSvg, &patternNode, &imageNode, &rectNode); REPORTER_ASSERT(reporter, structureAppropriate); // the imageNode should always maintain its size. REPORTER_ASSERT(reporter, atoi(dom.findAttr(imageNode, "width")) == imageNodeWidth); REPORTER_ASSERT(reporter, atoi(dom.findAttr(imageNode, "height")) == imageNodeHeight); // making the patternNode as large as the container prevents // it from repeating. REPORTER_ASSERT(reporter, strcmp(dom.findAttr(patternNode, "width"), "100%") == 0); REPORTER_ASSERT(reporter, atoi(dom.findAttr(patternNode, "height")) == imageNodeHeight); } DEF_TEST(SVGDevice_image_shader_tileboth, reporter) { SkDOM dom; SkPaint paint; int imageWidth = 3, imageHeight = 3; int rectWidth = 10, rectHeight = 10; ImageShaderTestSetup(&dom, &paint, imageWidth, imageHeight, rectWidth, rectHeight, SkTileMode::kRepeat, SkTileMode::kRepeat); const SkDOM::Node* root = dom.finishParsing(); const SkDOM::Node *patternNode, *imageNode, *rectNode; const SkDOM::Node* innerSvg = dom.getFirstChild(root, "svg"); if (innerSvg == nullptr) { ERRORF(reporter, "inner svg element not found"); return; } bool structureAppropriate = FindImageShaderNodes(reporter, &dom, innerSvg, &patternNode, &imageNode, &rectNode); REPORTER_ASSERT(reporter, structureAppropriate); // the imageNode should always maintain its size. REPORTER_ASSERT(reporter, atoi(dom.findAttr(imageNode, "width")) == imageWidth); REPORTER_ASSERT(reporter, atoi(dom.findAttr(imageNode, "height")) == imageHeight); REPORTER_ASSERT(reporter, atoi(dom.findAttr(patternNode, "width")) == imageWidth); REPORTER_ASSERT(reporter, atoi(dom.findAttr(patternNode, "height")) == imageHeight); } DEF_TEST(SVGDevice_ColorFilters, reporter) { SkDOM dom; SkPaint paint; paint.setColorFilter(SkColorFilters::Blend(SK_ColorRED, SkBlendMode::kSrcIn)); { auto svgCanvas = MakeDOMCanvas(&dom); SkRect bounds{0, 0, SkIntToScalar(100), SkIntToScalar(100)}; svgCanvas->drawRect(bounds, paint); } const SkDOM::Node* rootElement = dom.finishParsing(); ABORT_TEST(reporter, !rootElement, "root element not found"); const SkDOM::Node* filterElement = dom.getFirstChild(rootElement, "filter"); ABORT_TEST(reporter, !filterElement, "filter element not found"); const SkDOM::Node* floodElement = dom.getFirstChild(filterElement, "feFlood"); ABORT_TEST(reporter, !floodElement, "feFlood element not found"); const SkDOM::Node* compositeElement = dom.getFirstChild(filterElement, "feComposite"); ABORT_TEST(reporter, !compositeElement, "feComposite element not found"); REPORTER_ASSERT(reporter, strcmp(dom.findAttr(filterElement, "width"), "100%") == 0); REPORTER_ASSERT(reporter, strcmp(dom.findAttr(filterElement, "height"), "100%") == 0); REPORTER_ASSERT(reporter, strcmp(dom.findAttr(floodElement, "flood-color"), "red") == 0); REPORTER_ASSERT(reporter, atoi(dom.findAttr(floodElement, "flood-opacity")) == 1); REPORTER_ASSERT(reporter, strcmp(dom.findAttr(compositeElement, "in"), "flood") == 0); REPORTER_ASSERT(reporter, strcmp(dom.findAttr(compositeElement, "operator"), "in") == 0); } DEF_TEST(SVGDevice_textpath, reporter) { SkDOM dom; SkFont font(ToolUtils::create_portable_typeface()); SkPaint paint; auto check_text = [&](uint32_t flags, bool expect_path) { // By default, we emit nodes. { auto svgCanvas = MakeDOMCanvas(&dom, flags); svgCanvas->drawString("foo", 100, 100, font, paint); } const auto* rootElement = dom.finishParsing(); REPORTER_ASSERT(reporter, rootElement, "root element not found"); const auto* textElement = dom.getFirstChild(rootElement, "text"); REPORTER_ASSERT(reporter, !!textElement == !expect_path, "unexpected text element"); const auto* pathElement = dom.getFirstChild(rootElement, "path"); REPORTER_ASSERT(reporter, !!pathElement == expect_path, "unexpected path element"); }; // By default, we emit nodes. check_text(0, /*expect_path=*/false); // With kConvertTextToPaths_Flag, we emit nodes. check_text(SkSVGCanvas::kConvertTextToPaths_Flag, /*expect_path=*/true); // We also use paths in the presence of path effects. SkScalar intervals[] = {10, 5}; paint.setPathEffect(SkDashPathEffect::Make(intervals, SK_ARRAY_COUNT(intervals), 0)); check_text(0, /*expect_path=*/true); } DEF_TEST(SVGDevice_fill_stroke, reporter) { struct { SkColor color; SkPaint::Style style; const char* expected_fill; const char* expected_stroke; } gTests[] = { { SK_ColorBLACK, SkPaint::kFill_Style , nullptr, nullptr }, { SK_ColorBLACK, SkPaint::kStroke_Style, "none" , "black" }, { SK_ColorRED , SkPaint::kFill_Style , "red" , nullptr }, { SK_ColorRED , SkPaint::kStroke_Style, "none" , "red" }, }; for (const auto& tst : gTests) { SkPaint p; p.setColor(tst.color); p.setStyle(tst.style); SkDOM dom; { MakeDOMCanvas(&dom)->drawRect(SkRect::MakeWH(100, 100), p); } const auto* root = dom.finishParsing(); REPORTER_ASSERT(reporter, root, "root element not found"); const auto* rect = dom.getFirstChild(root, "rect"); REPORTER_ASSERT(reporter, rect, "rect element not found"); const auto* fill = dom.findAttr(rect, "fill"); REPORTER_ASSERT(reporter, !!fill == !!tst.expected_fill); if (fill) { REPORTER_ASSERT(reporter, strcmp(fill, tst.expected_fill) == 0); } const auto* stroke = dom.findAttr(rect, "stroke"); REPORTER_ASSERT(reporter, !!stroke == !!tst.expected_stroke); if (stroke) { REPORTER_ASSERT(reporter, strcmp(stroke, tst.expected_stroke) == 0); } } } DEF_TEST(SVGDevice_fill_rect_hex, reporter) { SkDOM dom; SkPaint paint; paint.setColor(SK_ColorBLUE); { auto svgCanvas = MakeDOMCanvas(&dom); SkRect bounds{0, 0, SkIntToScalar(100), SkIntToScalar(100)}; svgCanvas->drawRect(bounds, paint); } const SkDOM::Node* rootElement = dom.finishParsing(); ABORT_TEST(reporter, !rootElement, "root element not found"); const SkDOM::Node* rectElement = dom.getFirstChild(rootElement, "rect"); ABORT_TEST(reporter, !rectElement, "rect element not found"); REPORTER_ASSERT(reporter, strcmp(dom.findAttr(rectElement, "fill"), "blue") == 0); } DEF_TEST(SVGDevice_fill_rect_custom_hex, reporter) { SkDOM dom; { SkPaint paint; paint.setColor(0xFFAABCDE); auto svgCanvas = MakeDOMCanvas(&dom); SkRect bounds{0, 0, SkIntToScalar(100), SkIntToScalar(100)}; svgCanvas->drawRect(bounds, paint); paint.setColor(0xFFAABBCC); svgCanvas->drawRect(bounds, paint); paint.setColor(0xFFAA1123); svgCanvas->drawRect(bounds, paint); } const SkDOM::Node* rootElement = dom.finishParsing(); ABORT_TEST(reporter, !rootElement, "root element not found"); // Test 0xAABCDE filled rect. const SkDOM::Node* rectElement = dom.getFirstChild(rootElement, "rect"); ABORT_TEST(reporter, !rectElement, "rect element not found"); REPORTER_ASSERT(reporter, strcmp(dom.findAttr(rectElement, "fill"), "#AABCDE") == 0); // Test 0xAABBCC filled rect. rectElement = dom.getNextSibling(rectElement, "rect"); ABORT_TEST(reporter, !rectElement, "rect element not found"); REPORTER_ASSERT(reporter, strcmp(dom.findAttr(rectElement, "fill"), "#ABC") == 0); // Test 0xFFAA1123 filled rect. Make sure it does not turn into #A123. rectElement = dom.getNextSibling(rectElement, "rect"); ABORT_TEST(reporter, !rectElement, "rect element not found"); REPORTER_ASSERT(reporter, strcmp(dom.findAttr(rectElement, "fill"), "#AA1123") == 0); } DEF_TEST(SVGDevice_fill_stroke_rect_hex, reporter) { SkDOM dom; { auto svgCanvas = MakeDOMCanvas(&dom); SkRect bounds{0, 0, SkIntToScalar(100), SkIntToScalar(100)}; SkPaint paint; paint.setColor(0xFF00BBAC); svgCanvas->drawRect(bounds, paint); paint.setStyle(SkPaint::kStroke_Style); paint.setColor(0xFF123456); paint.setStrokeWidth(1); svgCanvas->drawRect(bounds, paint); } const SkDOM::Node* rootElement = dom.finishParsing(); ABORT_TEST(reporter, !rootElement, "root element not found"); const SkDOM::Node* rectNode = dom.getFirstChild(rootElement, "rect"); ABORT_TEST(reporter, !rectNode, "rect element not found"); REPORTER_ASSERT(reporter, strcmp(dom.findAttr(rectNode, "fill"), "#00BBAC") == 0); rectNode = dom.getNextSibling(rectNode, "rect"); ABORT_TEST(reporter, !rectNode, "rect element not found"); REPORTER_ASSERT(reporter, strcmp(dom.findAttr(rectNode, "stroke"), "#123456") == 0); REPORTER_ASSERT(reporter, strcmp(dom.findAttr(rectNode, "stroke-width"), "1") == 0); } DEF_TEST(SVGDevice_path_effect, reporter) { SkDOM dom; SkPaint paint; paint.setColor(SK_ColorRED); paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(10); paint.setStrokeCap(SkPaint::kRound_Cap); // Produces a line of three red dots. SkScalar intervals[] = {0, 20}; sk_sp pathEffect = SkDashPathEffect::Make(intervals, 2, 0); paint.setPathEffect(pathEffect); SkPoint points[] = {{50, 15}, {100, 15}, {150, 15} }; { auto svgCanvas = MakeDOMCanvas(&dom); svgCanvas->drawPoints(SkCanvas::kLines_PointMode, 3, points, paint); } const auto* rootElement = dom.finishParsing(); REPORTER_ASSERT(reporter, rootElement, "root element not found"); const auto* pathElement = dom.getFirstChild(rootElement, "path"); REPORTER_ASSERT(reporter, pathElement, "path element not found"); // The SVG path to draw the three dots is a complex list of instructions. // To avoid test brittleness, we don't attempt to match the entire path. // Instead, we simply confirm there are three (M)ove instructions, one per // dot. If path effects were not being honored, we would expect only one // Move instruction, to the starting position, before drawing a continuous // straight line. const auto* d = dom.findAttr(pathElement, "d"); int mCount = 0; const char* pos; for (pos = d; *pos != '\0'; pos++) { mCount += (*pos == 'M') ? 1 : 0; } REPORTER_ASSERT(reporter, mCount == 3); } #endif