/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "sk_tool_utils.h" #include "SkCanvas.h" #include "SkPaint.h" #include "SkPath.h" #include "SkRandom.h" namespace skiagm { class DegenerateSegmentsGM : public GM { public: DegenerateSegmentsGM() {} protected: struct PathAndName { SkPath fPath; const char* fName1; const char* fName2; }; SkString onShortName() { return SkString("degeneratesegments"); } SkISize onISize() { return SkISize::Make(896, 930); } typedef SkPoint (*AddSegmentFunc)(SkPath&, SkPoint&); // We need to use explicit commands here, instead of addPath, because we // do not want the moveTo that is added at the beginning of a path to // appear in the appended path. static SkPoint AddMove(SkPath& path, SkPoint& startPt) { SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); path.moveTo(moveToPt); return moveToPt; } static SkPoint AddMoveClose(SkPath& path, SkPoint& startPt) { SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); path.moveTo(moveToPt); path.close(); return moveToPt; } static SkPoint AddDegenLine(SkPath& path, SkPoint& startPt) { path.lineTo(startPt); return startPt; } static SkPoint AddMoveDegenLine(SkPath& path, SkPoint& startPt) { SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); path.moveTo(moveToPt); path.lineTo(moveToPt); return moveToPt; } static SkPoint AddMoveDegenLineClose(SkPath& path, SkPoint& startPt) { SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); path.moveTo(moveToPt); path.lineTo(moveToPt); path.close(); return moveToPt; } static SkPoint AddDegenQuad(SkPath& path, SkPoint& startPt) { path.quadTo(startPt, startPt); return startPt; } static SkPoint AddMoveDegenQuad(SkPath& path, SkPoint& startPt) { SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); path.moveTo(moveToPt); path.quadTo(moveToPt, moveToPt); return moveToPt; } static SkPoint AddMoveDegenQuadClose(SkPath& path, SkPoint& startPt) { SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); path.moveTo(moveToPt); path.quadTo(moveToPt, moveToPt); path.close(); return moveToPt; } static SkPoint AddDegenCubic(SkPath& path, SkPoint& startPt) { path.cubicTo(startPt, startPt, startPt); return startPt; } static SkPoint AddMoveDegenCubic(SkPath& path, SkPoint& startPt) { SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); path.moveTo(moveToPt); path.cubicTo(moveToPt, moveToPt, moveToPt); return moveToPt; } static SkPoint AddMoveDegenCubicClose(SkPath& path, SkPoint& startPt) { SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); path.moveTo(moveToPt); path.cubicTo(moveToPt, moveToPt, moveToPt); path.close(); return moveToPt; } static SkPoint AddClose(SkPath& path, SkPoint& startPt) { path.close(); return startPt; } static SkPoint AddLine(SkPath& path, SkPoint& startPt) { SkPoint endPt = startPt + SkPoint::Make(40*SK_Scalar1, 0); path.lineTo(endPt); return endPt; } static SkPoint AddMoveLine(SkPath& path, SkPoint& startPt) { SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0); path.moveTo(moveToPt); path.lineTo(endPt); return endPt; } static SkPoint AddMoveLineClose(SkPath& path, SkPoint& startPt) { SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0); path.moveTo(moveToPt); path.lineTo(endPt); path.close(); return endPt; } static SkPoint AddQuad(SkPath& path, SkPoint& startPt) { SkPoint midPt = startPt + SkPoint::Make(20*SK_Scalar1, 5*SK_Scalar1); SkPoint endPt = startPt + SkPoint::Make(40*SK_Scalar1, 0); path.quadTo(midPt, endPt); return endPt; } static SkPoint AddMoveQuad(SkPath& path, SkPoint& startPt) { SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); SkPoint midPt = moveToPt + SkPoint::Make(20*SK_Scalar1, 5*SK_Scalar1); SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0); path.moveTo(moveToPt); path.quadTo(midPt, endPt); return endPt; } static SkPoint AddMoveQuadClose(SkPath& path, SkPoint& startPt) { SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); SkPoint midPt = moveToPt + SkPoint::Make(20*SK_Scalar1, 5*SK_Scalar1); SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0); path.moveTo(moveToPt); path.quadTo(midPt, endPt); path.close(); return endPt; } static SkPoint AddCubic(SkPath& path, SkPoint& startPt) { SkPoint t1Pt = startPt + SkPoint::Make(15*SK_Scalar1, 5*SK_Scalar1); SkPoint t2Pt = startPt + SkPoint::Make(25*SK_Scalar1, 5*SK_Scalar1); SkPoint endPt = startPt + SkPoint::Make(40*SK_Scalar1, 0); path.cubicTo(t1Pt, t2Pt, endPt); return endPt; } static SkPoint AddMoveCubic(SkPath& path, SkPoint& startPt) { SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); SkPoint t1Pt = moveToPt + SkPoint::Make(15*SK_Scalar1, 5*SK_Scalar1); SkPoint t2Pt = moveToPt + SkPoint::Make(25*SK_Scalar1, 5*SK_Scalar1); SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0); path.moveTo(moveToPt); path.cubicTo(t1Pt, t2Pt, endPt); return endPt; } static SkPoint AddMoveCubicClose(SkPath& path, SkPoint& startPt) { SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1); SkPoint t1Pt = moveToPt + SkPoint::Make(15*SK_Scalar1, 5*SK_Scalar1); SkPoint t2Pt = moveToPt + SkPoint::Make(25*SK_Scalar1, 5*SK_Scalar1); SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0); path.moveTo(moveToPt); path.cubicTo(t1Pt, t2Pt, endPt); path.close(); return endPt; } void drawPath(SkPath& path, SkCanvas* canvas, SkColor color, const SkRect& clip, SkPaint::Cap cap, SkPaint::Join join, SkPaint::Style style, SkPath::FillType fill, SkScalar strokeWidth) { path.setFillType(fill); SkPaint paint; paint.setStrokeCap(cap); paint.setStrokeWidth(strokeWidth); paint.setStrokeJoin(join); paint.setColor(color); paint.setStyle(style); canvas->save(); canvas->clipRect(clip); canvas->drawPath(path, paint); canvas->restore(); } virtual void onDraw(SkCanvas* canvas) { constexpr AddSegmentFunc gSegmentFunctions[] = { AddMove, AddMoveClose, AddDegenLine, AddMoveDegenLine, AddMoveDegenLineClose, AddDegenQuad, AddMoveDegenQuad, AddMoveDegenQuadClose, AddDegenCubic, AddMoveDegenCubic, AddMoveDegenCubicClose, AddClose, AddLine, AddMoveLine, AddMoveLineClose, AddQuad, AddMoveQuad, AddMoveQuadClose, AddCubic, AddMoveCubic, AddMoveCubicClose }; const char* gSegmentNames[] = { "Move", "MoveClose", "DegenLine", "MoveDegenLine", "MoveDegenLineClose", "DegenQuad", "MoveDegenQuad", "MoveDegenQuadClose", "DegenCubic", "MoveDegenCubic", "MoveDegenCubicClose", "Close", "Line", "MoveLine", "MoveLineClose", "Quad", "MoveQuad", "MoveQuadClose", "Cubic", "MoveCubic", "MoveCubicClose" }; struct FillAndName { SkPath::FillType fFill; const char* fName; }; constexpr FillAndName gFills[] = { {SkPath::kWinding_FillType, "Winding"}, {SkPath::kEvenOdd_FillType, "Even / Odd"}, {SkPath::kInverseWinding_FillType, "Inverse Winding"}, {SkPath::kInverseEvenOdd_FillType, "Inverse Even / Odd"} }; struct StyleAndName { SkPaint::Style fStyle; const char* fName; }; constexpr StyleAndName gStyles[] = { {SkPaint::kFill_Style, "Fill"}, {SkPaint::kStroke_Style, "Stroke 10"}, {SkPaint::kStrokeAndFill_Style, "Stroke 10 And Fill"} }; struct CapAndName { SkPaint::Cap fCap; SkPaint::Join fJoin; const char* fName; }; constexpr CapAndName gCaps[] = { {SkPaint::kButt_Cap, SkPaint::kBevel_Join, "Butt"}, {SkPaint::kRound_Cap, SkPaint::kRound_Join, "Round"}, {SkPaint::kSquare_Cap, SkPaint::kBevel_Join, "Square"} }; SkPaint titlePaint; titlePaint.setColor(SK_ColorBLACK); titlePaint.setAntiAlias(true); SkFont font(sk_tool_utils::create_portable_typeface(), 15); const char title[] = "Random Paths Drawn Into Rectangle Clips With " "Indicated Style, Fill and Linecaps, " "with Stroke width 6"; canvas->drawString(title, 20, 20, font, titlePaint); SkRandom rand; SkRect rect = SkRect::MakeWH(220*SK_Scalar1, 50*SK_Scalar1); canvas->save(); canvas->translate(2*SK_Scalar1, 30 * SK_Scalar1); // The title canvas->save(); unsigned numSegments = SK_ARRAY_COUNT(gSegmentFunctions); unsigned numCaps = SK_ARRAY_COUNT(gCaps); unsigned numStyles = SK_ARRAY_COUNT(gStyles); unsigned numFills = SK_ARRAY_COUNT(gFills); for (size_t row = 0; row < 6; ++row) { if (0 < row) { canvas->translate(0, rect.height() + 100*SK_Scalar1); } canvas->save(); for (size_t column = 0; column < 4; ++column) { if (0 < column) { canvas->translate(rect.width() + 4*SK_Scalar1, 0); } SkColor color = sk_tool_utils::color_to_565(0xff007000); StyleAndName style = gStyles[(rand.nextU() >> 16) % numStyles]; CapAndName cap = gCaps[(rand.nextU() >> 16) % numCaps]; FillAndName fill = gFills[(rand.nextU() >> 16) % numFills]; SkPath path; unsigned s1 = (rand.nextU() >> 16) % numSegments; unsigned s2 = (rand.nextU() >> 16) % numSegments; unsigned s3 = (rand.nextU() >> 16) % numSegments; unsigned s4 = (rand.nextU() >> 16) % numSegments; unsigned s5 = (rand.nextU() >> 16) % numSegments; SkPoint pt = SkPoint::Make(10*SK_Scalar1, 0); pt = gSegmentFunctions[s1](path, pt); pt = gSegmentFunctions[s2](path, pt); pt = gSegmentFunctions[s3](path, pt); pt = gSegmentFunctions[s4](path, pt); pt = gSegmentFunctions[s5](path, pt); this->drawPath(path, canvas, color, rect, cap.fCap, cap.fJoin, style.fStyle, fill.fFill, SK_Scalar1*6); SkPaint rectPaint; rectPaint.setColor(SK_ColorBLACK); rectPaint.setStyle(SkPaint::kStroke_Style); rectPaint.setStrokeWidth(-1); rectPaint.setAntiAlias(true); canvas->drawRect(rect, rectPaint); SkPaint labelPaint; labelPaint.setColor(color); labelPaint.setAntiAlias(true); font.setSize(10); canvas->drawString(style.fName, 0, rect.height() + 12, font, labelPaint); canvas->drawString(fill.fName, 0, rect.height() + 24, font, labelPaint); canvas->drawString(cap.fName, 0, rect.height() + 36, font, labelPaint); canvas->drawString(gSegmentNames[s1], 0, rect.height() + 48, font, labelPaint); canvas->drawString(gSegmentNames[s2], 0, rect.height() + 60, font, labelPaint); canvas->drawString(gSegmentNames[s3], 0, rect.height() + 72, font, labelPaint); canvas->drawString(gSegmentNames[s4], 0, rect.height() + 84, font, labelPaint); canvas->drawString(gSegmentNames[s5], 0, rect.height() + 96, font, labelPaint); } canvas->restore(); } canvas->restore(); canvas->restore(); } private: typedef GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static GM* MyFactory(void*) { return new DegenerateSegmentsGM; } static GMRegistry reg(MyFactory); }