/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkImageGenerator_DEFINED #define SkImageGenerator_DEFINED #include "include/core/SkBitmap.h" #include "include/core/SkColor.h" #include "include/core/SkImage.h" #include "include/core/SkImageInfo.h" #include "include/core/SkYUVAPixmaps.h" #include class GrRecordingContext; class GrSurfaceProxyView; class GrSamplerState; class SkBitmap; class SkData; class SkMatrix; class SkPaint; class SkPicture; enum class GrImageTexGenPolicy : int; class SK_API SkImageGenerator { public: /** * The PixelRef which takes ownership of this SkImageGenerator * will call the image generator's destructor. */ virtual ~SkImageGenerator() { } uint32_t uniqueID() const { return fUniqueID; } /** * Return a ref to the encoded (i.e. compressed) representation * of this data. * * If non-NULL is returned, the caller is responsible for calling * unref() on the data when it is finished. */ sk_sp refEncodedData() { return this->onRefEncodedData(); } /** * Return the ImageInfo associated with this generator. */ const SkImageInfo& getInfo() const { return fInfo; } /** * Can this generator be used to produce images that will be drawable to the specified context * (or to CPU, if context is nullptr)? */ bool isValid(GrRecordingContext* context) const { return this->onIsValid(context); } /** * Decode into the given pixels, a block of memory of size at * least (info.fHeight - 1) * rowBytes + (info.fWidth * * bytesPerPixel) * * Repeated calls to this function should give the same results, * allowing the PixelRef to be immutable. * * @param info A description of the format * expected by the caller. This can simply be identical * to the info returned by getInfo(). * * This contract also allows the caller to specify * different output-configs, which the implementation can * decide to support or not. * * A size that does not match getInfo() implies a request * to scale. If the generator cannot perform this scale, * it will return false. * * @return true on success. */ bool getPixels(const SkImageInfo& info, void* pixels, size_t rowBytes); bool getPixels(const SkPixmap& pm) { return this->getPixels(pm.info(), pm.writable_addr(), pm.rowBytes()); } /** * If decoding to YUV is supported, this returns true. Otherwise, this * returns false and the caller will ignore output parameter yuvaPixmapInfo. * * @param supportedDataTypes Indicates the data type/planar config combinations that are * supported by the caller. If the generator supports decoding to * YUV(A), but not as a type in supportedDataTypes, this method * returns false. * @param yuvaPixmapInfo Output parameter that specifies the planar configuration, subsampling, * orientation, chroma siting, plane color types, and row bytes. */ bool queryYUVAInfo(const SkYUVAPixmapInfo::SupportedDataTypes& supportedDataTypes, SkYUVAPixmapInfo* yuvaPixmapInfo) const; /** * Returns true on success and false on failure. * This always attempts to perform a full decode. To get the planar * configuration without decoding use queryYUVAInfo(). * * @param yuvaPixmaps Contains preallocated pixmaps configured according to a successful call * to queryYUVAInfo(). */ bool getYUVAPlanes(const SkYUVAPixmaps& yuvaPixmaps); #if SK_SUPPORT_GPU /** * If the generator can natively/efficiently return its pixels as a GPU image (backed by a * texture) this will return that image. If not, this will return NULL. * * This routine also supports retrieving only a subset of the pixels. That subset is specified * by the following rectangle: * * subset = SkIRect::MakeXYWH(origin.x(), origin.y(), info.width(), info.height()) * * If subset is not contained inside the generator's bounds, this returns false. * * whole = SkIRect::MakeWH(getInfo().width(), getInfo().height()) * if (!whole.contains(subset)) { * return false; * } * * Regarding the GrRecordingContext parameter: * * It must be non-NULL. The generator should only succeed if: * - its internal context is the same * - it can somehow convert its texture into one that is valid for the provided context. * * If the willNeedMipMaps flag is true, the generator should try to create a TextureProxy that * at least has the mip levels allocated and the base layer filled in. If this is not possible, * the generator is allowed to return a non mipped proxy, but this will have some additional * overhead in later allocating mips and copying of the base layer. * * GrImageTexGenPolicy determines whether or not a new texture must be created (and its budget * status) or whether this may (but is not required to) return a pre-existing texture that is * retained by the generator (kDraw). */ GrSurfaceProxyView generateTexture(GrRecordingContext*, const SkImageInfo& info, const SkIPoint& origin, GrMipmapped, GrImageTexGenPolicy); #endif /** * If the default image decoder system can interpret the specified (encoded) data, then * this returns a new ImageGenerator for it. Otherwise this returns NULL. Either way * the caller is still responsible for managing their ownership of the data. * By default, images will be converted to premultiplied pixels. The alpha type can be * overridden by specifying kPremul_SkAlphaType or kUnpremul_SkAlphaType. Specifying * kOpaque_SkAlphaType is not supported, and will return NULL. */ static std::unique_ptr MakeFromEncoded( sk_sp, std::optional = std::nullopt); /** Return a new image generator backed by the specified picture. If the size is empty or * the picture is NULL, this returns NULL. * The optional matrix and paint arguments are passed to drawPicture() at rasterization * time. */ static std::unique_ptr MakeFromPicture(const SkISize&, sk_sp, const SkMatrix*, const SkPaint*, SkImage::BitDepth, sk_sp); protected: static constexpr int kNeedNewImageUniqueID = 0; SkImageGenerator(const SkImageInfo& info, uint32_t uniqueId = kNeedNewImageUniqueID); virtual sk_sp onRefEncodedData() { return nullptr; } struct Options {}; virtual bool onGetPixels(const SkImageInfo&, void*, size_t, const Options&) { return false; } virtual bool onIsValid(GrRecordingContext*) const { return true; } virtual bool onQueryYUVAInfo(const SkYUVAPixmapInfo::SupportedDataTypes&, SkYUVAPixmapInfo*) const { return false; } virtual bool onGetYUVAPlanes(const SkYUVAPixmaps&) { return false; } #if SK_SUPPORT_GPU // returns nullptr virtual GrSurfaceProxyView onGenerateTexture(GrRecordingContext*, const SkImageInfo&, const SkIPoint&, GrMipmapped, GrImageTexGenPolicy); // Most internal SkImageGenerators produce textures and views that use kTopLeft_GrSurfaceOrigin. // If the generator may produce textures with different origins (e.g. // GrAHardwareBufferImageGenerator) it should override this function to return the correct // origin. virtual GrSurfaceOrigin origin() const { return kTopLeft_GrSurfaceOrigin; } #endif private: const SkImageInfo fInfo; const uint32_t fUniqueID; friend class SkImage_Lazy; // This is our default impl, which may be different on different platforms. // It is called from NewFromEncoded() after it has checked for any runtime factory. // The SkData will never be NULL, as that will have been checked by NewFromEncoded. static std::unique_ptr MakeFromEncodedImpl(sk_sp, std::optional); SkImageGenerator(SkImageGenerator&&) = delete; SkImageGenerator(const SkImageGenerator&) = delete; SkImageGenerator& operator=(SkImageGenerator&&) = delete; SkImageGenerator& operator=(const SkImageGenerator&) = delete; }; #endif // SkImageGenerator_DEFINED