// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "fiddle/examples.h" // HASH=0e03cd9f154603ed4b21ca56d69dae44 REG_FIDDLE(Matrix_invert, 256, 128, false, 0) { void draw(SkCanvas* canvas) { const SkPoint src[] = { { 10, 120}, {120, 120}, {120, 10}, { 10, 10} }; const SkPoint dst[] = { {150, 120}, {200, 100}, {240, 30}, { 130, 40} }; SkPaint paint; paint.setAntiAlias(true); SkMatrix matrix; matrix.setPolyToPoly(src, dst, 4); canvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, src, paint); canvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, dst, paint); paint.setColor(SK_ColorBLUE); paint.setStrokeWidth(3); paint.setStrokeCap(SkPaint::kRound_Cap); canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, dst, paint); if (matrix.invert(&matrix)) { canvas->concat(matrix); canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, dst, paint); } } } // END FIDDLE