/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkBitmap.h" #include "SkCanvas.h" #include "SkString.h" #include "SkSurface.h" namespace skiagm { static void create_bitmap(SkBitmap* bitmap) { const int W = 100; const int H = 100; bitmap->allocN32Pixels(W, H); SkCanvas canvas(*bitmap); canvas.drawColor(SK_ColorRED); SkPaint paint; paint.setColor(SK_ColorBLUE); canvas.drawCircle(SkIntToScalar(W)/2, SkIntToScalar(H)/2, SkIntToScalar(W)/2, paint); } class ExtractBitmapGM : public GM { public: ExtractBitmapGM() {} protected: SkString onShortName() override { return SkString("extractbitmap"); } SkISize onISize() override { return SkISize::Make(600, 600); } void onDraw(SkCanvas* canvas) override { SkBitmap bitmap; create_bitmap(&bitmap); int x = bitmap.width() / 2; int y = bitmap.height() / 2; canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); canvas->drawBitmap(bitmap, 0, 0); { // Do some subset drawing. This will test that an SkGPipe properly // handles the case where bitmaps share a pixelref // Draw the bottom right fourth of the bitmap over the top left SkBitmap subset; bitmap.extractSubset(&subset, SkIRect::MakeXYWH(x, y, x, y)); canvas->drawBitmap(subset, 0, 0); // Draw the top left corner over the bottom right bitmap.extractSubset(&subset, SkIRect::MakeWH(x, y)); canvas->drawBitmap(subset, SkIntToScalar(x), SkIntToScalar(y)); // Draw a subset which has the same height and pixelref offset but a // different width bitmap.extractSubset(&subset, SkIRect::MakeWH(x, bitmap.height())); SkAutoCanvasRestore autoRestore(canvas, true); canvas->translate(0, SkIntToScalar(bitmap.height() + 20)); canvas->drawBitmap(subset, 0, 0); // Now draw a subet which has the same width and pixelref offset but // a different height bitmap.extractSubset(&subset, SkIRect::MakeWH(bitmap.height(), y)); canvas->translate(0, SkIntToScalar(bitmap.height() + 20)); canvas->drawBitmap(subset, 0, 0); } } private: typedef GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static GM* MyFactory(void*) { return new ExtractBitmapGM; } static GMRegistry reg(MyFactory); }