/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSVGCircle_DEFINED #define SkSVGCircle_DEFINED #include "modules/svg/include/SkSVGShape.h" #include "modules/svg/include/SkSVGTypes.h" struct SkPoint; class SkSVGCircle final : public SkSVGShape { public: static sk_sp Make() { return sk_sp(new SkSVGCircle()); } void setCx(const SkSVGLength&); void setCy(const SkSVGLength&); void setR(const SkSVGLength&); protected: void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override; void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&, SkPathFillType) const override; SkPath onAsPath(const SkSVGRenderContext&) const override; SkRect onObjectBoundingBox(const SkSVGRenderContext&) const override; private: SkSVGCircle(); // resolve and return the center and radius values std::tuple resolve(const SkSVGLengthContext&) const; SkSVGLength fCx = SkSVGLength(0); SkSVGLength fCy = SkSVGLength(0); SkSVGLength fR = SkSVGLength(0); using INHERITED = SkSVGShape; }; #endif // SkSVGCircle_DEFINED