/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ // This test only works with the GPU backend. #include "gm/gm.h" #include "include/core/SkBitmap.h" #include "include/core/SkBlendMode.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkMatrix.h" #include "include/core/SkPaint.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkShader.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/core/SkTypes.h" #include "include/effects/SkGradientShader.h" #include "include/gpu/GrContext.h" #include "include/gpu/GrTypes.h" #include "include/private/GrTypesPriv.h" #include "include/private/SkTArray.h" #include "src/gpu/GrCaps.h" #include "src/gpu/GrContextPriv.h" #include "src/gpu/GrFragmentProcessor.h" #include "src/gpu/GrPaint.h" #include "src/gpu/GrProxyProvider.h" #include "src/gpu/GrRenderTargetContext.h" #include "src/gpu/GrRenderTargetContextPriv.h" #include "src/gpu/GrSamplerState.h" #include "src/gpu/GrTextureProxy.h" #include "src/gpu/effects/GrPorterDuffXferProcessor.h" #include "src/gpu/effects/GrTextureDomain.h" #include "src/gpu/ops/GrDrawOp.h" #include "src/gpu/ops/GrFillRectOp.h" #include #include namespace skiagm { /** * This GM directly exercises GrTextureDomainEffect. */ class TextureDomainEffect : public GpuGM { public: TextureDomainEffect(GrSamplerState::Filter filter) : fFilter(filter) { this->setBGColor(0xFFFFFFFF); } protected: SkString onShortName() override { SkString name("texture_domain_effect"); if (fFilter == GrSamplerState::Filter::kBilerp) { name.append("_bilerp"); } else if (fFilter == GrSamplerState::Filter::kMipMap) { name.append("_mipmap"); } return name; } SkISize onISize() override { const SkScalar canvasWidth = kDrawPad + (kTargetWidth + 2 * kDrawPad) * GrTextureDomain::kModeCount + kTestPad * GrTextureDomain::kModeCount; return SkISize::Make(SkScalarCeilToInt(canvasWidth), 800); } void onOnceBeforeDraw() override { fBitmap.allocN32Pixels(kTargetWidth, kTargetHeight); SkCanvas canvas(fBitmap); canvas.clear(0x00000000); SkPaint paint; SkColor colors1[] = { SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorGRAY }; paint.setShader(SkGradientShader::MakeSweep(65.f, 75.f, colors1, nullptr, SK_ARRAY_COUNT(colors1))); canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, kTargetWidth + 10.f, kTargetHeight + 10.f), paint); SkColor colors2[] = { SK_ColorMAGENTA, SK_ColorLTGRAY, SK_ColorYELLOW }; paint.setShader(SkGradientShader::MakeSweep(45.f, 55.f, colors2, nullptr, SK_ARRAY_COUNT(colors2))); paint.setBlendMode(SkBlendMode::kDarken); canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, kTargetWidth + 10.f, kTargetHeight + 10.f), paint); SkColor colors3[] = { SK_ColorBLUE, SK_ColorLTGRAY, SK_ColorGREEN }; paint.setShader(SkGradientShader::MakeSweep(25.f, 35.f, colors3, nullptr, SK_ARRAY_COUNT(colors3))); paint.setBlendMode(SkBlendMode::kLighten); canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, kTargetWidth + 10.f, kTargetHeight + 10.f), paint); } DrawResult onDraw(GrContext* context, GrRenderTargetContext* renderTargetContext, SkCanvas* canvas, SkString* errorMsg) override { GrProxyProvider* proxyProvider = context->priv().proxyProvider(); sk_sp proxy; GrMipMapped mipMapped = fFilter == GrSamplerState::Filter::kMipMap && context->priv().caps()->mipMapSupport() ? GrMipMapped::kYes : GrMipMapped::kNo; proxy = proxyProvider->createProxyFromBitmap(fBitmap, mipMapped); if (!proxy) { *errorMsg = "Failed to create proxy."; return DrawResult::kFail; } SkTArray textureMatrices; textureMatrices.push_back() = SkMatrix::I(); textureMatrices.push_back() = SkMatrix::MakeScale(1.5f, 0.85f); textureMatrices.push_back(); textureMatrices.back().setRotate(45.f, proxy->width() / 2.f, proxy->height() / 2.f); const SkIRect texelDomains[] = { fBitmap.bounds(), SkIRect::MakeXYWH(fBitmap.width() / 4 - 1, fBitmap.height() / 4 - 1, fBitmap.width() / 2 + 2, fBitmap.height() / 2 + 2), }; SkRect renderRect = SkRect::Make(fBitmap.bounds()); renderRect.outset(kDrawPad, kDrawPad); SkScalar y = kDrawPad + kTestPad; for (int tm = 0; tm < textureMatrices.count(); ++tm) { for (size_t d = 0; d < SK_ARRAY_COUNT(texelDomains); ++d) { SkScalar x = kDrawPad + kTestPad; for (int m = 0; m < GrTextureDomain::kModeCount; ++m) { GrTextureDomain::Mode mode = (GrTextureDomain::Mode) m; if (fFilter != GrSamplerState::Filter::kNearest && mode == GrTextureDomain::kRepeat_Mode) { // Repeat mode doesn't produce correct results with bilerp filtering continue; } GrPaint grPaint; grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc)); auto fp = GrTextureDomainEffect::Make( proxy, textureMatrices[tm], GrTextureDomain::MakeTexelDomain(texelDomains[d], mode), mode, fFilter); if (!fp) { continue; } const SkMatrix viewMatrix = SkMatrix::MakeTrans(x, y); grPaint.addColorFragmentProcessor(std::move(fp)); renderTargetContext->priv().testingOnly_addDrawOp( GrFillRectOp::MakeNonAARect(context, std::move(grPaint), viewMatrix, renderRect)); x += renderRect.width() + kTestPad; } y += renderRect.height() + kTestPad; } } return DrawResult::kOk; } private: static constexpr SkScalar kDrawPad = 10.f; static constexpr SkScalar kTestPad = 10.f; static constexpr int kTargetWidth = 100; static constexpr int kTargetHeight = 100; SkBitmap fBitmap; GrSamplerState::Filter fFilter; typedef GM INHERITED; }; DEF_GM(return new TextureDomainEffect(GrSamplerState::Filter::kNearest);) DEF_GM(return new TextureDomainEffect(GrSamplerState::Filter::kBilerp);) DEF_GM(return new TextureDomainEffect(GrSamplerState::Filter::kMipMap);) }