uniform half4 inputH4, expectedH4; uniform half4 colorGreen, colorRed; half4 main(float2 coords) { bool4 input = bool4(inputH4); bool4 expected = bool4(expectedH4); const bool4 constVal = bool4(true, true, false, true); return (all(input.xy) == expected.x && all(input.xyz) == expected.y && all(input.xyzw) == expected.z && all(constVal.xy) == expected.x && all(constVal.xyz) == expected.y && all(constVal.xyzw) == expected.z) ? colorGreen : colorRed; }