/* * Copyright 2019 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkSurface.h" #include "include/effects/SkImageFilters.h" #include "include/gpu/GrDirectContext.h" #include "src/gpu/GrDirectContextPriv.h" #include "src/gpu/GrResourceCache.h" #include "tests/Test.h" // This is the repro of a CastOS memory regression bug (b/138674523). // The test simply keeps calling SkImage::makeWithFilter (with a blur image filter) while // shrinking the clip. // When explicit resource allocation was enabled the last (re-expanded) image in the // blur creation process became exact. // This meant that its backing texture could no longer be reused. // In CastOS' case (and, presumably, Linux desktop) they were only using Ganesh for // 2D canvas and compositor image filtering. In this case Chrome doesn't regularly purge // the cache. This would result in Ganesh quickly running up to its max cache limit. DEF_GPUTEST_FOR_RENDERING_CONTEXTS(RepeatedClippedBlurTest, reporter, ctxInfo) { auto dContext = ctxInfo.directContext(); GrResourceCache* cache = dContext->priv().getResourceCache(); const SkImageInfo ii = SkImageInfo::Make(1024, 600, kRGBA_8888_SkColorType, kPremul_SkAlphaType); sk_sp dst(SkSurface::MakeRenderTarget(dContext, SkBudgeted::kNo, ii)); if (!dst) { ERRORF(reporter, "Could not create surfaces for repeated clipped blur test."); return; } SkCanvas* dstCanvas = dst->getCanvas(); sk_sp bigImg; // Create the initial big image (this corresponds to the album artwork - which is larger // than the screen) { SkImageInfo srcImageII = SkImageInfo::Make(1280, 1280, kRGBA_8888_SkColorType, kPremul_SkAlphaType); // Make a red ring around a field of green. When rendered the blurred red ring // should still be visible on all sides of the dest image. SkBitmap bm; bm.allocPixels(srcImageII); bm.eraseColor(SK_ColorRED); bm.eraseArea(SkIRect::MakeXYWH(1, 2, 1277, 1274), SK_ColorGREEN); sk_sp rasterImg = bm.asImage(); bigImg = rasterImg->makeTextureImage(dContext); } sk_sp smImg; // Shrink the album artwork down to the screen's size { SkImageInfo screenII = SkImageInfo::Make(1024, 600, kRGBA_8888_SkColorType, kPremul_SkAlphaType); sk_sp s = SkSurface::MakeRenderTarget(dContext, SkBudgeted::kYes, screenII, 1, kTopLeft_GrSurfaceOrigin, nullptr); SkCanvas* c = s->getCanvas(); c->drawImageRect(bigImg, SkRect::MakeWH(1024, 600), nullptr); smImg = s->makeImageSnapshot(); } // flush here just to clear the playing field dContext->flushAndSubmit(); size_t beforeBytes = cache->getResourceBytes(); // Now draw the screen-sized image, blurred, multiple times with a shrinking clip. // This simulates the swipe away where the screen-sized album artwork is moved off // screen. // Note that the blur has to big enough to kick the blur code into the decimate then // re-expand case. const SkIRect subset = SkIRect::MakeWH(1024, 600); SkIRect clip = SkIRect::MakeWH(1024, 600); for (int i = 0; i < 30; ++i) { dstCanvas->clear(SK_ColorBLUE); sk_sp blur = SkImageFilters::Blur(20, 20, nullptr); SkIRect outSubset; SkIPoint offset; sk_sp filteredImg = smImg->makeWithFilter(dContext, blur.get(), subset, clip, &outSubset, &offset); SkRect dstRect = SkRect::MakeXYWH(offset.fX, offset.fY, outSubset.width(), outSubset.height()); dstCanvas->drawImageRect(filteredImg, outSubset, dstRect, nullptr); // Flush here to mimic Chrome's SkiaHelper::ApplyImageFilter dContext->flushAndSubmit(); clip.fRight -= 16; } size_t afterBytes = cache->getResourceBytes(); // When the bug manifests the resource cache will accumulate ~80MB. If texture recycling // is working as expected the cache size will level off at ~20MB. REPORTER_ASSERT(reporter, afterBytes < beforeBytes + 20000000); }