/* * Copyright 2020 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef FlushFinishTracker_DEFINED #define FlushFinishTracker_DEFINED #include "include/core/SkRefCnt.h" #include "include/gpu/GrContext.h" #include "src/core/SkTraceEvent.h" #include namespace sk_gpu_test { class FlushFinishTracker : public SkRefCnt { public: static void FlushFinished(void* finishedContext) { auto tracker = static_cast(finishedContext); tracker->setFinished(); tracker->unref(); } FlushFinishTracker(GrContext* context) : fContext(context) {} void setFinished() { fIsFinished = true; } void waitTillFinished() { TRACE_EVENT0("skia.gpu", TRACE_FUNC); auto begin = std::chrono::steady_clock::now(); auto end = begin; while (!fIsFinished && (end - begin) < std::chrono::seconds(2)) { fContext->checkAsyncWorkCompletion(); end = std::chrono::steady_clock::now(); } if (!fIsFinished) { SkDebugf("WARNING: Wait failed for flush sync. Timings might not be accurate.\n"); } } private: GrContext* fContext; // Currently we don't have the this bool be atomic cause all current uses of this class happen // on a single thread. In other words we call flush, checkAsyncWorkCompletion, and // waitTillFinished all on the same thread. If we ever want to support the flushing and waiting // to happen on different threads then we should make this atomic. bool fIsFinished = false; }; } //namespace sk_gpu_test #endif