/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSVGLine_DEFINED #define SkSVGLine_DEFINED #include "modules/svg/include/SkSVGShape.h" #include "modules/svg/include/SkSVGTypes.h" struct SkPoint; class SkSVGLine final : public SkSVGShape { public: static sk_sp Make() { return sk_sp(new SkSVGLine()); } void setX1(const SkSVGLength&); void setY1(const SkSVGLength&); void setX2(const SkSVGLength&); void setY2(const SkSVGLength&); protected: void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override; void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&, SkPathFillType) const override; SkPath onAsPath(const SkSVGRenderContext&) const override; private: SkSVGLine(); // resolve and return the two endpoints std::tuple resolve(const SkSVGLengthContext&) const; SkSVGLength fX1 = SkSVGLength(0); SkSVGLength fY1 = SkSVGLength(0); SkSVGLength fX2 = SkSVGLength(0); SkSVGLength fY2 = SkSVGLength(0); using INHERITED = SkSVGShape; }; #endif // SkSVGLine_DEFINED