# Copyright 2016 Google Inc. # # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # Things are easiest for everyone if these source paths are absolute. _src = get_path_info("../src", "abspath") _include = get_path_info("../include", "abspath") skia_gpu_sources = [ "$_include/gpu/GrBackendDrawableInfo.h", "$_include/gpu/GrBackendSemaphore.h", "$_include/gpu/GrBackendSurface.h", "$_include/gpu/GrBackendSurfaceMutableState.h", "$_include/gpu/GrConfig.h", "$_include/gpu/GrContextOptions.h", "$_include/gpu/GrContextThreadSafeProxy.h", "$_include/gpu/GrDirectContext.h", "$_include/gpu/GrDriverBugWorkarounds.h", "$_include/gpu/GrRecordingContext.h", "$_include/gpu/GrSurfaceInfo.h", "$_include/gpu/GrTypes.h", "$_include/gpu/GrYUVABackendTextures.h", # Private includes "$_include/private/GrContext_Base.h", "$_include/private/GrGLTypesPriv.h", "$_include/private/GrImageContext.h", "$_include/private/GrMtlTypesPriv.h", "$_include/private/GrTypesPriv.h", "$_include/private/chromium/GrSlug.h", "$_src/gpu/GrAHardwareBufferImageGenerator.cpp", "$_src/gpu/GrAHardwareBufferImageGenerator.h", "$_src/gpu/GrAHardwareBufferUtils.cpp", "$_src/gpu/GrAHardwareBufferUtils.h", "$_src/gpu/GrAppliedClip.h", "$_src/gpu/GrAttachment.cpp", "$_src/gpu/GrAttachment.h", "$_src/gpu/GrAuditTrail.h", "$_src/gpu/GrAutoLocaleSetter.h", "$_src/gpu/GrBackendSemaphore.cpp", "$_src/gpu/GrBackendSurface.cpp", "$_src/gpu/GrBackendSurfaceMutableState.cpp", "$_src/gpu/GrBackendSurfaceMutableStateImpl.h", "$_src/gpu/GrBackendTextureImageGenerator.cpp", "$_src/gpu/GrBackendTextureImageGenerator.h", "$_src/gpu/GrBackendUtils.cpp", "$_src/gpu/GrBackendUtils.h", "$_src/gpu/GrBaseContextPriv.h", "$_src/gpu/GrBuffer.h", "$_src/gpu/GrBufferAllocPool.cpp", "$_src/gpu/GrBufferAllocPool.h", "$_src/gpu/GrCaps.cpp", "$_src/gpu/GrCaps.h", "$_src/gpu/GrClientMappedBufferManager.cpp", "$_src/gpu/GrClientMappedBufferManager.h", "$_src/gpu/GrClip.h", "$_src/gpu/GrColor.h", "$_src/gpu/GrColorInfo.cpp", "$_src/gpu/GrColorInfo.h", "$_src/gpu/GrColorSpaceXform.cpp", "$_src/gpu/GrColorSpaceXform.h", "$_src/gpu/GrContextThreadSafeProxy.cpp", "$_src/gpu/GrContextThreadSafeProxyPriv.h", "$_src/gpu/GrContext_Base.cpp", "$_src/gpu/GrCopyRenderTask.cpp", "$_src/gpu/GrCopyRenderTask.h", "$_src/gpu/GrCpuBuffer.h", "$_src/gpu/GrDDLContext.cpp", "$_src/gpu/GrDDLTask.cpp", "$_src/gpu/GrDDLTask.h", "$_src/gpu/GrDataUtils.cpp", "$_src/gpu/GrDataUtils.h", "$_src/gpu/GrDefaultGeoProcFactory.cpp", "$_src/gpu/GrDefaultGeoProcFactory.h", "$_src/gpu/GrDeferredProxyUploader.h", "$_src/gpu/GrDeferredUpload.h", "$_src/gpu/GrDirectContext.cpp", "$_src/gpu/GrDirectContextPriv.cpp", "$_src/gpu/GrDirectContextPriv.h", "$_src/gpu/GrDistanceFieldGenFromVector.cpp", "$_src/gpu/GrDistanceFieldGenFromVector.h", "$_src/gpu/GrDrawIndirectCommand.h", "$_src/gpu/GrDrawOpAtlas.cpp", "$_src/gpu/GrDrawOpAtlas.h", "$_src/gpu/GrDrawingManager.cpp", "$_src/gpu/GrDrawingManager.h", "$_src/gpu/GrDriverBugWorkarounds.cpp", "$_src/gpu/GrDstProxyView.h", "$_src/gpu/GrDynamicAtlas.cpp", "$_src/gpu/GrDynamicAtlas.h", "$_src/gpu/GrEagerVertexAllocator.cpp", "$_src/gpu/GrEagerVertexAllocator.h", "$_src/gpu/GrFinishCallbacks.cpp", "$_src/gpu/GrFinishCallbacks.h", "$_src/gpu/GrFixedClip.cpp", "$_src/gpu/GrFixedClip.h", "$_src/gpu/GrFragmentProcessor.cpp", "$_src/gpu/GrFragmentProcessor.h", "$_src/gpu/GrGeometryProcessor.cpp", "$_src/gpu/GrGeometryProcessor.h", "$_src/gpu/GrGlyph.h", "$_src/gpu/GrGpu.cpp", "$_src/gpu/GrGpu.h", "$_src/gpu/GrGpuBuffer.cpp", "$_src/gpu/GrGpuBuffer.h", "$_src/gpu/GrGpuResource.cpp", "$_src/gpu/GrGpuResource.h", "$_src/gpu/GrGpuResourceCacheAccess.h", "$_src/gpu/GrGpuResourcePriv.h", "$_src/gpu/GrHashMapWithCache.h", "$_src/gpu/GrImageContext.cpp", "$_src/gpu/GrImageContextPriv.h", "$_src/gpu/GrImageInfo.h", "$_src/gpu/GrManagedResource.cpp", "$_src/gpu/GrManagedResource.h", "$_src/gpu/GrMemoryPool.cpp", "$_src/gpu/GrMemoryPool.h", "$_src/gpu/GrMeshDrawTarget.cpp", "$_src/gpu/GrMeshDrawTarget.h", "$_src/gpu/GrNativeRect.h", "$_src/gpu/GrNonAtomicRef.h", "$_src/gpu/GrOnFlushResourceProvider.cpp", "$_src/gpu/GrOnFlushResourceProvider.h", "$_src/gpu/GrOpFlushState.cpp", "$_src/gpu/GrOpFlushState.h", "$_src/gpu/GrOpsRenderPass.cpp", "$_src/gpu/GrOpsRenderPass.h", "$_src/gpu/GrOpsTypes.h", "$_src/gpu/GrPaint.cpp", "$_src/gpu/GrPaint.h", "$_src/gpu/GrPersistentCacheUtils.cpp", "$_src/gpu/GrPersistentCacheUtils.h", "$_src/gpu/GrPipeline.cpp", "$_src/gpu/GrPipeline.h", "$_src/gpu/GrPixmap.h", "$_src/gpu/GrProcessor.cpp", "$_src/gpu/GrProcessor.h", "$_src/gpu/GrProcessorAnalysis.cpp", "$_src/gpu/GrProcessorAnalysis.h", "$_src/gpu/GrProcessorSet.cpp", "$_src/gpu/GrProcessorSet.h", "$_src/gpu/GrProcessorUnitTest.cpp", "$_src/gpu/GrProcessorUnitTest.h", "$_src/gpu/GrProgramDesc.cpp", "$_src/gpu/GrProgramDesc.h", "$_src/gpu/GrProgramInfo.cpp", "$_src/gpu/GrProgramInfo.h", "$_src/gpu/GrProxyProvider.cpp", "$_src/gpu/GrProxyProvider.h", "$_src/gpu/GrRecordingContext.cpp", "$_src/gpu/GrRecordingContextPriv.cpp", "$_src/gpu/GrRecordingContextPriv.h", "$_src/gpu/GrRectanizer.h", "$_src/gpu/GrRectanizerPow2.cpp", "$_src/gpu/GrRectanizerPow2.h", "$_src/gpu/GrRectanizerSkyline.cpp", "$_src/gpu/GrRectanizerSkyline.h", "$_src/gpu/GrRefCnt.h", "$_src/gpu/GrRenderTarget.cpp", "$_src/gpu/GrRenderTarget.h", "$_src/gpu/GrRenderTargetProxy.cpp", "$_src/gpu/GrRenderTargetProxy.h", "$_src/gpu/GrRenderTask.cpp", "$_src/gpu/GrRenderTask.h", "$_src/gpu/GrRenderTaskCluster.cpp", "$_src/gpu/GrRenderTaskCluster.h", "$_src/gpu/GrResourceAllocator.cpp", "$_src/gpu/GrResourceAllocator.h", "$_src/gpu/GrResourceCache.cpp", "$_src/gpu/GrResourceCache.h", "$_src/gpu/GrResourceHandle.h", "$_src/gpu/GrResourceProvider.cpp", "$_src/gpu/GrResourceProvider.h", "$_src/gpu/GrResourceProviderPriv.h", "$_src/gpu/GrRingBuffer.cpp", "$_src/gpu/GrRingBuffer.h", "$_src/gpu/GrSPIRVUniformHandler.cpp", "$_src/gpu/GrSPIRVUniformHandler.h", "$_src/gpu/GrSPIRVVaryingHandler.cpp", "$_src/gpu/GrSPIRVVaryingHandler.h", "$_src/gpu/GrSWMaskHelper.cpp", "$_src/gpu/GrSWMaskHelper.h", "$_src/gpu/GrSamplerState.h", "$_src/gpu/GrScissorState.h", "$_src/gpu/GrSemaphore.h", "$_src/gpu/GrShaderCaps.cpp", "$_src/gpu/GrShaderCaps.h", "$_src/gpu/GrShaderVar.cpp", "$_src/gpu/GrShaderVar.h", "$_src/gpu/GrSimpleMesh.h", "$_src/gpu/GrStagingBufferManager.cpp", "$_src/gpu/GrStagingBufferManager.h", "$_src/gpu/GrStencilSettings.cpp", "$_src/gpu/GrStencilSettings.h", "$_src/gpu/GrStyle.cpp", "$_src/gpu/GrStyle.h", "$_src/gpu/GrSubRunAllocator.cpp", "$_src/gpu/GrSubRunAllocator.h", "$_src/gpu/GrSurface.cpp", "$_src/gpu/GrSurface.h", "$_src/gpu/GrSurfaceInfo.cpp", "$_src/gpu/GrSurfaceProxy.cpp", "$_src/gpu/GrSurfaceProxy.h", "$_src/gpu/GrSurfaceProxyPriv.h", "$_src/gpu/GrSurfaceProxyView.h", "$_src/gpu/GrTTopoSort.h", "$_src/gpu/GrTestUtils.cpp", "$_src/gpu/GrTestUtils.h", "$_src/gpu/GrTexture.cpp", "$_src/gpu/GrTexture.h", "$_src/gpu/GrTextureProxy.cpp", "$_src/gpu/GrTextureProxy.h", "$_src/gpu/GrTextureProxyCacheAccess.h", "$_src/gpu/GrTextureProxyPriv.h", "$_src/gpu/GrTextureRenderTargetProxy.cpp", "$_src/gpu/GrTextureRenderTargetProxy.h", "$_src/gpu/GrTextureResolveManager.h", "$_src/gpu/GrTextureResolveRenderTask.cpp", "$_src/gpu/GrTextureResolveRenderTask.h", "$_src/gpu/GrThreadSafeCache.cpp", "$_src/gpu/GrThreadSafeCache.h", "$_src/gpu/GrThreadSafePipelineBuilder.cpp", "$_src/gpu/GrThreadSafePipelineBuilder.h", "$_src/gpu/GrTracing.h", "$_src/gpu/GrTransferFromRenderTask.cpp", "$_src/gpu/GrTransferFromRenderTask.h", "$_src/gpu/GrUniformDataManager.cpp", "$_src/gpu/GrUniformDataManager.h", "$_src/gpu/GrUserStencilSettings.h", "$_src/gpu/GrUtil.cpp", "$_src/gpu/GrUtil.h", "$_src/gpu/GrVertexChunkArray.cpp", "$_src/gpu/GrVertexChunkArray.h", "$_src/gpu/GrVx.h", "$_src/gpu/GrWaitRenderTask.cpp", "$_src/gpu/GrWaitRenderTask.h", "$_src/gpu/GrWindowRectangles.h", "$_src/gpu/GrWindowRectsState.h", "$_src/gpu/GrWritePixelsRenderTask.cpp", "$_src/gpu/GrWritePixelsRenderTask.h", "$_src/gpu/GrXferProcessor.cpp", "$_src/gpu/GrXferProcessor.h", "$_src/gpu/GrYUVABackendTextures.cpp", "$_src/gpu/GrYUVATextureProxies.cpp", "$_src/gpu/GrYUVATextureProxies.h", "$_src/gpu/SurfaceContext.cpp", "$_src/gpu/SurfaceContext.h", "$_src/gpu/SurfaceFillContext.cpp", "$_src/gpu/SurfaceFillContext.h", # Ops "$_src/gpu/effects/GrBezierEffect.cpp", "$_src/gpu/effects/GrBezierEffect.h", "$_src/gpu/effects/GrBicubicEffect.cpp", "$_src/gpu/effects/GrBicubicEffect.h", "$_src/gpu/effects/GrBitmapTextGeoProc.cpp", "$_src/gpu/effects/GrBitmapTextGeoProc.h", "$_src/gpu/effects/GrBlendFragmentProcessor.cpp", "$_src/gpu/effects/GrBlendFragmentProcessor.h", "$_src/gpu/effects/GrConvexPolyEffect.cpp", "$_src/gpu/effects/GrConvexPolyEffect.h", "$_src/gpu/effects/GrCoverageSetOpXP.cpp", "$_src/gpu/effects/GrCoverageSetOpXP.h", "$_src/gpu/effects/GrCustomXfermode.cpp", "$_src/gpu/effects/GrCustomXfermode.h", "$_src/gpu/effects/GrDisableColorXP.cpp", "$_src/gpu/effects/GrDisableColorXP.h", "$_src/gpu/effects/GrDistanceFieldGeoProc.cpp", "$_src/gpu/effects/GrDistanceFieldGeoProc.h", "$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp", "$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.h", "$_src/gpu/effects/GrMatrixConvolutionEffect.cpp", "$_src/gpu/effects/GrMatrixConvolutionEffect.h", "$_src/gpu/effects/GrMatrixEffect.cpp", "$_src/gpu/effects/GrMatrixEffect.h", "$_src/gpu/effects/GrModulateAtlasCoverageEffect.cpp", "$_src/gpu/effects/GrModulateAtlasCoverageEffect.h", "$_src/gpu/effects/GrOvalEffect.cpp", "$_src/gpu/effects/GrOvalEffect.h", "$_src/gpu/effects/GrPorterDuffXferProcessor.cpp", "$_src/gpu/effects/GrPorterDuffXferProcessor.h", "$_src/gpu/effects/GrRRectEffect.cpp", "$_src/gpu/effects/GrRRectEffect.h", "$_src/gpu/effects/GrShadowGeoProc.cpp", "$_src/gpu/effects/GrShadowGeoProc.h", "$_src/gpu/effects/GrSkSLFP.cpp", "$_src/gpu/effects/GrSkSLFP.h", "$_src/gpu/effects/GrTextureEffect.cpp", "$_src/gpu/effects/GrTextureEffect.h", "$_src/gpu/effects/GrYUVtoRGBEffect.cpp", "$_src/gpu/effects/GrYUVtoRGBEffect.h", "$_src/gpu/geometry/GrAAConvexTessellator.cpp", "$_src/gpu/geometry/GrAAConvexTessellator.h", "$_src/gpu/geometry/GrAATriangulator.cpp", "$_src/gpu/geometry/GrAATriangulator.h", "$_src/gpu/geometry/GrInnerFanTriangulator.h", "$_src/gpu/geometry/GrPathUtils.cpp", "$_src/gpu/geometry/GrPathUtils.h", "$_src/gpu/geometry/GrQuad.cpp", "$_src/gpu/geometry/GrQuad.h", "$_src/gpu/geometry/GrQuadBuffer.h", "$_src/gpu/geometry/GrQuadUtils.cpp", "$_src/gpu/geometry/GrQuadUtils.h", "$_src/gpu/geometry/GrRect.h", "$_src/gpu/geometry/GrShape.cpp", "$_src/gpu/geometry/GrShape.h", "$_src/gpu/geometry/GrStyledShape.cpp", "$_src/gpu/geometry/GrStyledShape.h", "$_src/gpu/geometry/GrTriangulator.cpp", "$_src/gpu/geometry/GrTriangulator.h", # gradients "$_src/gpu/gradients/GrGradientBitmapCache.cpp", "$_src/gpu/gradients/GrGradientBitmapCache.h", "$_src/gpu/gradients/GrGradientShader.cpp", "$_src/gpu/gradients/GrGradientShader.h", # tessellate/shaders "$_src/gpu/tessellate/shaders/GrPathTessellationShader.cpp", "$_src/gpu/tessellate/shaders/GrPathTessellationShader.h", "$_src/gpu/tessellate/shaders/GrPathTessellationShader_Hardware.cpp", "$_src/gpu/tessellate/shaders/GrPathTessellationShader_MiddleOut.cpp", "$_src/gpu/tessellate/shaders/GrStrokeTessellationShader.cpp", "$_src/gpu/tessellate/shaders/GrStrokeTessellationShader.h", "$_src/gpu/tessellate/shaders/GrStrokeTessellationShader_HardwareImpl.cpp", "$_src/gpu/tessellate/shaders/GrStrokeTessellationShader_InstancedImpl.cpp", "$_src/gpu/tessellate/shaders/GrTessellationShader.cpp", "$_src/gpu/tessellate/shaders/GrTessellationShader.h", # text "$_src/gpu/text/GrAtlasManager.cpp", "$_src/gpu/text/GrAtlasManager.h", "$_src/gpu/text/GrDistanceFieldAdjustTable.cpp", "$_src/gpu/text/GrDistanceFieldAdjustTable.h", "$_src/gpu/text/GrGlyphVector.cpp", "$_src/gpu/text/GrGlyphVector.h", "$_src/gpu/text/GrSDFMaskFilter.cpp", "$_src/gpu/text/GrSDFMaskFilter.h", "$_src/gpu/text/GrSDFTControl.cpp", "$_src/gpu/text/GrSDFTControl.h", "$_src/gpu/text/GrSlug.cpp", "$_src/gpu/text/GrStrikeCache.cpp", "$_src/gpu/text/GrStrikeCache.h", "$_src/gpu/text/GrTextBlob.cpp", "$_src/gpu/text/GrTextBlob.h", "$_src/gpu/text/GrTextBlobRedrawCoordinator.cpp", "$_src/gpu/text/GrTextBlobRedrawCoordinator.h", # GLSL "$_src/gpu/glsl/GrGLSL.cpp", "$_src/gpu/glsl/GrGLSL.h", "$_src/gpu/glsl/GrGLSLBlend.cpp", "$_src/gpu/glsl/GrGLSLBlend.h", "$_src/gpu/glsl/GrGLSLColorSpaceXformHelper.h", "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp", "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h", "$_src/gpu/glsl/GrGLSLProgramBuilder.cpp", "$_src/gpu/glsl/GrGLSLProgramBuilder.h", "$_src/gpu/glsl/GrGLSLProgramDataManager.cpp", "$_src/gpu/glsl/GrGLSLProgramDataManager.h", "$_src/gpu/glsl/GrGLSLShaderBuilder.cpp", "$_src/gpu/glsl/GrGLSLShaderBuilder.h", "$_src/gpu/glsl/GrGLSLUniformHandler.cpp", "$_src/gpu/glsl/GrGLSLUniformHandler.h", "$_src/gpu/glsl/GrGLSLVarying.cpp", "$_src/gpu/glsl/GrGLSLVarying.h", "$_src/gpu/glsl/GrGLSLVertexGeoBuilder.cpp", "$_src/gpu/glsl/GrGLSLVertexGeoBuilder.h", # Mock "$_include/gpu/mock/GrMockTypes.h", "$_include/private/GrMockTypesPriv.h", "$_src/gpu/mock/GrMockAttachment.h", "$_src/gpu/mock/GrMockBuffer.h", "$_src/gpu/mock/GrMockCaps.cpp", "$_src/gpu/mock/GrMockCaps.h", "$_src/gpu/mock/GrMockGpu.cpp", "$_src/gpu/mock/GrMockGpu.h", "$_src/gpu/mock/GrMockOpsRenderPass.h", "$_src/gpu/mock/GrMockRenderTask.h", "$_src/gpu/mock/GrMockSurfaceProxy.h", "$_src/gpu/mock/GrMockTexture.h", "$_src/gpu/mock/GrMockTypes.cpp", # Sk files "$_src/gpu/BaseDevice.cpp", "$_src/gpu/BaseDevice.h", "$_src/gpu/SkGr.cpp", "$_src/gpu/SkGr.h", "$_src/image/SkImage_Gpu.cpp", "$_src/image/SkImage_Gpu.h", "$_src/image/SkImage_GpuBase.cpp", "$_src/image/SkImage_GpuBase.h", "$_src/image/SkImage_GpuYUVA.cpp", "$_src/image/SkImage_GpuYUVA.h", "$_src/image/SkSurface_Gpu.cpp", "$_src/image/SkSurface_Gpu.h", ] skia_gl_gpu_sources = [ "$_include/gpu/gl/GrGLAssembleInterface.h", "$_include/gpu/gl/GrGLConfig.h", "$_include/gpu/gl/GrGLExtensions.h", "$_include/gpu/gl/GrGLFunctions.h", "$_include/gpu/gl/GrGLInterface.h", "$_include/gpu/gl/GrGLTypes.h", "$_src/gpu/gl/GrGLAssembleGLESInterfaceAutogen.cpp", "$_src/gpu/gl/GrGLAssembleGLInterfaceAutogen.cpp", "$_src/gpu/gl/GrGLAssembleHelpers.cpp", "$_src/gpu/gl/GrGLAssembleInterface.cpp", "$_src/gpu/gl/GrGLAssembleWebGLInterfaceAutogen.cpp", "$_src/gpu/gl/GrGLAttachment.cpp", "$_src/gpu/gl/GrGLAttachment.h", "$_src/gpu/gl/GrGLBuffer.cpp", "$_src/gpu/gl/GrGLBuffer.h", "$_src/gpu/gl/GrGLCaps.cpp", "$_src/gpu/gl/GrGLCaps.h", "$_src/gpu/gl/GrGLContext.cpp", "$_src/gpu/gl/GrGLContext.h", "$_src/gpu/gl/GrGLDefines.h", "$_src/gpu/gl/GrGLExtensions.cpp", "$_src/gpu/gl/GrGLGLSL.cpp", "$_src/gpu/gl/GrGLGLSL.h", "$_src/gpu/gl/GrGLGpu.cpp", "$_src/gpu/gl/GrGLGpu.h", "$_src/gpu/gl/GrGLGpuProgramCache.cpp", "$_src/gpu/gl/GrGLInterfaceAutogen.cpp", "$_src/gpu/gl/GrGLOpsRenderPass.cpp", "$_src/gpu/gl/GrGLOpsRenderPass.h", "$_src/gpu/gl/GrGLProgram.cpp", "$_src/gpu/gl/GrGLProgram.h", "$_src/gpu/gl/GrGLProgramDataManager.cpp", "$_src/gpu/gl/GrGLProgramDataManager.h", "$_src/gpu/gl/GrGLRenderTarget.cpp", "$_src/gpu/gl/GrGLRenderTarget.h", "$_src/gpu/gl/GrGLSemaphore.cpp", "$_src/gpu/gl/GrGLSemaphore.h", "$_src/gpu/gl/GrGLTexture.cpp", "$_src/gpu/gl/GrGLTexture.h", "$_src/gpu/gl/GrGLTextureRenderTarget.cpp", "$_src/gpu/gl/GrGLTextureRenderTarget.h", "$_src/gpu/gl/GrGLTypesPriv.cpp", "$_src/gpu/gl/GrGLUniformHandler.cpp", "$_src/gpu/gl/GrGLUniformHandler.h", "$_src/gpu/gl/GrGLUtil.cpp", "$_src/gpu/gl/GrGLUtil.h", "$_src/gpu/gl/GrGLVaryingHandler.h", "$_src/gpu/gl/GrGLVertexArray.cpp", "$_src/gpu/gl/GrGLVertexArray.h", # Files for building GLSL shaders "$_src/gpu/gl/builders/GrGLProgramBuilder.cpp", "$_src/gpu/gl/builders/GrGLProgramBuilder.h", "$_src/gpu/gl/builders/GrGLShaderStringBuilder.cpp", "$_src/gpu/gl/builders/GrGLShaderStringBuilder.h", ] skia_null_gpu_sources = [ "$_src/gpu/gl/GrGLMakeNativeInterface_none.cpp" ] skia_skgpu_v1_sources = [ "$_src/gpu/GrAuditTrail.cpp", "$_src/gpu/GrBlurUtils.cpp", "$_src/gpu/GrBlurUtils.h", "$_src/gpu/GrDrawOpTest.cpp", "$_src/gpu/GrDrawOpTest.h", # Ops "$_src/gpu/ops/AAConvexPathRenderer.cpp", "$_src/gpu/ops/AAConvexPathRenderer.h", "$_src/gpu/ops/AAHairLinePathRenderer.cpp", "$_src/gpu/ops/AAHairLinePathRenderer.h", "$_src/gpu/ops/AALinearizingConvexPathRenderer.cpp", "$_src/gpu/ops/AALinearizingConvexPathRenderer.h", "$_src/gpu/ops/AtlasInstancedHelper.cpp", "$_src/gpu/ops/AtlasInstancedHelper.h", "$_src/gpu/ops/AtlasPathRenderer.cpp", "$_src/gpu/ops/AtlasPathRenderer.h", "$_src/gpu/ops/AtlasRenderTask.cpp", "$_src/gpu/ops/AtlasRenderTask.h", "$_src/gpu/ops/AtlasTextOp.cpp", "$_src/gpu/ops/AtlasTextOp.h", "$_src/gpu/ops/ClearOp.cpp", "$_src/gpu/ops/ClearOp.h", "$_src/gpu/ops/DashLinePathRenderer.cpp", "$_src/gpu/ops/DashLinePathRenderer.h", "$_src/gpu/ops/DashOp.cpp", "$_src/gpu/ops/DashOp.h", "$_src/gpu/ops/DefaultPathRenderer.cpp", "$_src/gpu/ops/DefaultPathRenderer.h", "$_src/gpu/ops/DrawAtlasOp.cpp", "$_src/gpu/ops/DrawAtlasOp.h", "$_src/gpu/ops/DrawAtlasPathOp.cpp", "$_src/gpu/ops/DrawAtlasPathOp.h", "$_src/gpu/ops/DrawCustomMeshOp.cpp", "$_src/gpu/ops/DrawCustomMeshOp.h", "$_src/gpu/ops/DrawableOp.cpp", "$_src/gpu/ops/DrawableOp.h", "$_src/gpu/ops/FillPathFlags.h", "$_src/gpu/ops/FillRRectOp.cpp", "$_src/gpu/ops/FillRRectOp.h", "$_src/gpu/ops/FillRectOp.cpp", "$_src/gpu/ops/FillRectOp.h", "$_src/gpu/ops/GrDrawOp.h", "$_src/gpu/ops/GrMeshDrawOp.cpp", "$_src/gpu/ops/GrMeshDrawOp.h", "$_src/gpu/ops/GrOp.cpp", "$_src/gpu/ops/GrOp.h", "$_src/gpu/ops/GrOvalOpFactory.cpp", "$_src/gpu/ops/GrOvalOpFactory.h", "$_src/gpu/ops/GrSimpleMeshDrawOpHelper.cpp", "$_src/gpu/ops/GrSimpleMeshDrawOpHelper.h", "$_src/gpu/ops/GrSimpleMeshDrawOpHelperWithStencil.cpp", "$_src/gpu/ops/GrSimpleMeshDrawOpHelperWithStencil.h", "$_src/gpu/ops/LatticeOp.cpp", "$_src/gpu/ops/LatticeOp.h", "$_src/gpu/ops/OpsTask.cpp", "$_src/gpu/ops/OpsTask.h", "$_src/gpu/ops/PathInnerTriangulateOp.cpp", "$_src/gpu/ops/PathInnerTriangulateOp.h", "$_src/gpu/ops/PathStencilCoverOp.cpp", "$_src/gpu/ops/PathStencilCoverOp.h", "$_src/gpu/ops/PathTessellateOp.cpp", "$_src/gpu/ops/PathTessellateOp.h", "$_src/gpu/ops/PathTessellator.cpp", "$_src/gpu/ops/PathTessellator.h", "$_src/gpu/ops/QuadPerEdgeAA.cpp", "$_src/gpu/ops/QuadPerEdgeAA.h", "$_src/gpu/ops/RegionOp.cpp", "$_src/gpu/ops/RegionOp.h", "$_src/gpu/ops/ShadowRRectOp.cpp", "$_src/gpu/ops/ShadowRRectOp.h", "$_src/gpu/ops/SmallPathAtlasMgr.cpp", "$_src/gpu/ops/SmallPathAtlasMgr.h", "$_src/gpu/ops/SmallPathRenderer.cpp", "$_src/gpu/ops/SmallPathRenderer.h", "$_src/gpu/ops/SmallPathShapeData.cpp", "$_src/gpu/ops/SmallPathShapeData.h", "$_src/gpu/ops/SoftwarePathRenderer.cpp", "$_src/gpu/ops/SoftwarePathRenderer.h", "$_src/gpu/ops/StrokeRectOp.cpp", "$_src/gpu/ops/StrokeRectOp.h", "$_src/gpu/ops/StrokeTessellateOp.cpp", "$_src/gpu/ops/StrokeTessellateOp.h", "$_src/gpu/ops/StrokeTessellator.cpp", "$_src/gpu/ops/StrokeTessellator.h", "$_src/gpu/ops/TessellationPathRenderer.cpp", "$_src/gpu/ops/TessellationPathRenderer.h", "$_src/gpu/ops/TextureOp.cpp", "$_src/gpu/ops/TextureOp.h", "$_src/gpu/ops/TriangulatingPathRenderer.cpp", "$_src/gpu/ops/TriangulatingPathRenderer.h", # v1 "$_src/gpu/v1/ClipStack.cpp", "$_src/gpu/v1/ClipStack.h", "$_src/gpu/v1/Device.cpp", "$_src/gpu/v1/Device_drawTexture.cpp", "$_src/gpu/v1/Device_v1.h", "$_src/gpu/v1/PathRenderer.cpp", "$_src/gpu/v1/PathRenderer.h", "$_src/gpu/v1/PathRendererChain.cpp", "$_src/gpu/v1/PathRendererChain.h", "$_src/gpu/v1/StencilClip.h", "$_src/gpu/v1/StencilMaskHelper.cpp", "$_src/gpu/v1/StencilMaskHelper.h", "$_src/gpu/v1/SurfaceDrawContext.cpp", "$_src/gpu/v1/SurfaceDrawContext_v1.h", "$_src/gpu/v1/SurfaceFillContext_v1.cpp", "$_src/gpu/v1/SurfaceFillContext_v1.h", ] skia_gpu_sources += skia_skgpu_v1_sources skia_vk_sources = [ "$_include/gpu/vk/GrVkBackendContext.h", "$_include/gpu/vk/GrVkExtensions.h", "$_include/gpu/vk/GrVkMemoryAllocator.h", "$_include/gpu/vk/GrVkTypes.h", "$_include/gpu/vk/GrVkVulkan.h", "$_include/private/GrVkTypesPriv.h", "$_src/gpu/vk/GrVkAMDMemoryAllocator.cpp", "$_src/gpu/vk/GrVkAMDMemoryAllocator.h", "$_src/gpu/vk/GrVkBuffer.cpp", "$_src/gpu/vk/GrVkBuffer.h", "$_src/gpu/vk/GrVkCaps.cpp", "$_src/gpu/vk/GrVkCaps.h", "$_src/gpu/vk/GrVkCommandBuffer.cpp", "$_src/gpu/vk/GrVkCommandBuffer.h", "$_src/gpu/vk/GrVkCommandPool.cpp", "$_src/gpu/vk/GrVkCommandPool.h", "$_src/gpu/vk/GrVkDescriptorPool.cpp", "$_src/gpu/vk/GrVkDescriptorPool.h", "$_src/gpu/vk/GrVkDescriptorSet.cpp", "$_src/gpu/vk/GrVkDescriptorSet.h", "$_src/gpu/vk/GrVkDescriptorSetManager.cpp", "$_src/gpu/vk/GrVkDescriptorSetManager.h", "$_src/gpu/vk/GrVkExtensions.cpp", "$_src/gpu/vk/GrVkFramebuffer.cpp", "$_src/gpu/vk/GrVkFramebuffer.h", "$_src/gpu/vk/GrVkGpu.cpp", "$_src/gpu/vk/GrVkGpu.h", "$_src/gpu/vk/GrVkImage.cpp", "$_src/gpu/vk/GrVkImage.h", "$_src/gpu/vk/GrVkImageLayout.h", "$_src/gpu/vk/GrVkImageView.cpp", "$_src/gpu/vk/GrVkImageView.h", "$_src/gpu/vk/GrVkInterface.cpp", "$_src/gpu/vk/GrVkInterface.h", "$_src/gpu/vk/GrVkMSAALoadManager.cpp", "$_src/gpu/vk/GrVkMSAALoadManager.h", "$_src/gpu/vk/GrVkManagedResource.h", "$_src/gpu/vk/GrVkMemory.cpp", "$_src/gpu/vk/GrVkMemory.h", "$_src/gpu/vk/GrVkOpsRenderPass.cpp", "$_src/gpu/vk/GrVkOpsRenderPass.h", "$_src/gpu/vk/GrVkPipeline.cpp", "$_src/gpu/vk/GrVkPipeline.h", "$_src/gpu/vk/GrVkPipelineState.cpp", "$_src/gpu/vk/GrVkPipelineState.h", "$_src/gpu/vk/GrVkPipelineStateBuilder.cpp", "$_src/gpu/vk/GrVkPipelineStateBuilder.h", "$_src/gpu/vk/GrVkPipelineStateCache.cpp", "$_src/gpu/vk/GrVkPipelineStateDataManager.cpp", "$_src/gpu/vk/GrVkPipelineStateDataManager.h", "$_src/gpu/vk/GrVkRenderPass.cpp", "$_src/gpu/vk/GrVkRenderPass.h", "$_src/gpu/vk/GrVkRenderTarget.cpp", "$_src/gpu/vk/GrVkRenderTarget.h", "$_src/gpu/vk/GrVkResourceProvider.cpp", "$_src/gpu/vk/GrVkResourceProvider.h", "$_src/gpu/vk/GrVkSampler.cpp", "$_src/gpu/vk/GrVkSampler.h", "$_src/gpu/vk/GrVkSamplerYcbcrConversion.cpp", "$_src/gpu/vk/GrVkSamplerYcbcrConversion.h", "$_src/gpu/vk/GrVkSecondaryCBDrawContext.cpp", "$_src/gpu/vk/GrVkSecondaryCBDrawContext.h", "$_src/gpu/vk/GrVkSemaphore.cpp", "$_src/gpu/vk/GrVkSemaphore.h", "$_src/gpu/vk/GrVkTexture.cpp", "$_src/gpu/vk/GrVkTexture.h", "$_src/gpu/vk/GrVkTextureRenderTarget.cpp", "$_src/gpu/vk/GrVkTextureRenderTarget.h", "$_src/gpu/vk/GrVkTypesPriv.cpp", "$_src/gpu/vk/GrVkUniformHandler.cpp", "$_src/gpu/vk/GrVkUniformHandler.h", "$_src/gpu/vk/GrVkUtil.cpp", "$_src/gpu/vk/GrVkUtil.h", "$_src/gpu/vk/GrVkVaryingHandler.cpp", "$_src/gpu/vk/GrVkVaryingHandler.h", ] skia_direct3d_sources = [ "$_include/gpu/d3d/GrD3DBackendContext.h", "$_include/gpu/d3d/GrD3DTypes.h", "$_include/private/GrD3DTypesMinimal.h", "$_src/gpu/d3d/GrD3DAMDMemoryAllocator.cpp", "$_src/gpu/d3d/GrD3DAMDMemoryAllocator.h", "$_src/gpu/d3d/GrD3DAttachment.cpp", "$_src/gpu/d3d/GrD3DAttachment.h", "$_src/gpu/d3d/GrD3DBuffer.cpp", "$_src/gpu/d3d/GrD3DBuffer.h", "$_src/gpu/d3d/GrD3DCaps.cpp", "$_src/gpu/d3d/GrD3DCaps.h", "$_src/gpu/d3d/GrD3DCommandList.cpp", "$_src/gpu/d3d/GrD3DCommandList.h", "$_src/gpu/d3d/GrD3DCommandSignature.cpp", "$_src/gpu/d3d/GrD3DCommandSignature.h", "$_src/gpu/d3d/GrD3DCpuDescriptorManager.cpp", "$_src/gpu/d3d/GrD3DCpuDescriptorManager.h", "$_src/gpu/d3d/GrD3DDescriptorHeap.cpp", "$_src/gpu/d3d/GrD3DDescriptorHeap.h", "$_src/gpu/d3d/GrD3DDescriptorTableManager.cpp", "$_src/gpu/d3d/GrD3DDescriptorTableManager.h", "$_src/gpu/d3d/GrD3DGpu.cpp", "$_src/gpu/d3d/GrD3DGpu.h", "$_src/gpu/d3d/GrD3DOpsRenderPass.cpp", "$_src/gpu/d3d/GrD3DOpsRenderPass.h", "$_src/gpu/d3d/GrD3DPipeline.h", "$_src/gpu/d3d/GrD3DPipelineState.cpp", "$_src/gpu/d3d/GrD3DPipelineState.h", "$_src/gpu/d3d/GrD3DPipelineStateBuilder.cpp", "$_src/gpu/d3d/GrD3DPipelineStateBuilder.h", "$_src/gpu/d3d/GrD3DPipelineStateDataManager.cpp", "$_src/gpu/d3d/GrD3DPipelineStateDataManager.h", "$_src/gpu/d3d/GrD3DRenderTarget.cpp", "$_src/gpu/d3d/GrD3DRenderTarget.h", "$_src/gpu/d3d/GrD3DResourceProvider.cpp", "$_src/gpu/d3d/GrD3DResourceProvider.h", "$_src/gpu/d3d/GrD3DResourceState.h", "$_src/gpu/d3d/GrD3DRootSignature.cpp", "$_src/gpu/d3d/GrD3DRootSignature.h", "$_src/gpu/d3d/GrD3DSemaphore.cpp", "$_src/gpu/d3d/GrD3DSemaphore.h", "$_src/gpu/d3d/GrD3DTexture.cpp", "$_src/gpu/d3d/GrD3DTexture.h", "$_src/gpu/d3d/GrD3DTextureRenderTarget.cpp", "$_src/gpu/d3d/GrD3DTextureRenderTarget.h", "$_src/gpu/d3d/GrD3DTextureResource.cpp", "$_src/gpu/d3d/GrD3DTextureResource.h", "$_src/gpu/d3d/GrD3DTypesMinimal.cpp", "$_src/gpu/d3d/GrD3DTypesPriv.cpp", "$_src/gpu/d3d/GrD3DTypesPriv.h", "$_src/gpu/d3d/GrD3DUtil.cpp", "$_src/gpu/d3d/GrD3DUtil.h", ] skia_dawn_sources = [ "$_include/gpu/dawn/GrDawnTypes.h", "$_include/private/GrDawnTypesPriv.h", "$_src/gpu/dawn/GrDawnAttachment.cpp", "$_src/gpu/dawn/GrDawnAttachment.h", "$_src/gpu/dawn/GrDawnBuffer.cpp", "$_src/gpu/dawn/GrDawnBuffer.h", "$_src/gpu/dawn/GrDawnCaps.cpp", "$_src/gpu/dawn/GrDawnCaps.h", "$_src/gpu/dawn/GrDawnGpu.cpp", "$_src/gpu/dawn/GrDawnGpu.h", "$_src/gpu/dawn/GrDawnOpsRenderPass.cpp", "$_src/gpu/dawn/GrDawnOpsRenderPass.h", "$_src/gpu/dawn/GrDawnProgramBuilder.cpp", "$_src/gpu/dawn/GrDawnProgramBuilder.h", "$_src/gpu/dawn/GrDawnProgramDataManager.cpp", "$_src/gpu/dawn/GrDawnProgramDataManager.h", "$_src/gpu/dawn/GrDawnRenderTarget.cpp", "$_src/gpu/dawn/GrDawnRenderTarget.h", "$_src/gpu/dawn/GrDawnRingBuffer.cpp", "$_src/gpu/dawn/GrDawnRingBuffer.h", "$_src/gpu/dawn/GrDawnTexture.cpp", "$_src/gpu/dawn/GrDawnTexture.h", "$_src/gpu/dawn/GrDawnTextureRenderTarget.cpp", "$_src/gpu/dawn/GrDawnTextureRenderTarget.h", "$_src/gpu/dawn/GrDawnTypesPriv.cpp", "$_src/gpu/dawn/GrDawnUtil.cpp", "$_src/gpu/dawn/GrDawnUtil.h", ] skia_metal_sources = [ "$_include/gpu/mtl/GrMtlBackendContext.h", "$_include/gpu/mtl/GrMtlTypes.h", "$_src/gpu/mtl/GrMtlAttachment.h", "$_src/gpu/mtl/GrMtlAttachment.mm", "$_src/gpu/mtl/GrMtlBuffer.h", "$_src/gpu/mtl/GrMtlBuffer.mm", "$_src/gpu/mtl/GrMtlCaps.h", "$_src/gpu/mtl/GrMtlCaps.mm", "$_src/gpu/mtl/GrMtlCommandBuffer.h", "$_src/gpu/mtl/GrMtlCommandBuffer.mm", "$_src/gpu/mtl/GrMtlCppUtil.h", "$_src/gpu/mtl/GrMtlDepthStencil.h", "$_src/gpu/mtl/GrMtlDepthStencil.mm", "$_src/gpu/mtl/GrMtlFramebuffer.h", "$_src/gpu/mtl/GrMtlFramebuffer.mm", "$_src/gpu/mtl/GrMtlGpu.h", "$_src/gpu/mtl/GrMtlGpu.mm", "$_src/gpu/mtl/GrMtlOpsRenderPass.h", "$_src/gpu/mtl/GrMtlOpsRenderPass.mm", "$_src/gpu/mtl/GrMtlPipeline.h", "$_src/gpu/mtl/GrMtlPipelineState.h", "$_src/gpu/mtl/GrMtlPipelineState.mm", "$_src/gpu/mtl/GrMtlPipelineStateBuilder.h", "$_src/gpu/mtl/GrMtlPipelineStateBuilder.mm", "$_src/gpu/mtl/GrMtlPipelineStateDataManager.h", "$_src/gpu/mtl/GrMtlPipelineStateDataManager.mm", "$_src/gpu/mtl/GrMtlRenderCommandEncoder.h", "$_src/gpu/mtl/GrMtlRenderTarget.h", "$_src/gpu/mtl/GrMtlRenderTarget.mm", "$_src/gpu/mtl/GrMtlResourceProvider.h", "$_src/gpu/mtl/GrMtlResourceProvider.mm", "$_src/gpu/mtl/GrMtlSampler.h", "$_src/gpu/mtl/GrMtlSampler.mm", "$_src/gpu/mtl/GrMtlSemaphore.h", "$_src/gpu/mtl/GrMtlSemaphore.mm", "$_src/gpu/mtl/GrMtlTexture.h", "$_src/gpu/mtl/GrMtlTexture.mm", "$_src/gpu/mtl/GrMtlTextureRenderTarget.h", "$_src/gpu/mtl/GrMtlTextureRenderTarget.mm", "$_src/gpu/mtl/GrMtlTrampoline.h", "$_src/gpu/mtl/GrMtlTrampoline.mm", "$_src/gpu/mtl/GrMtlTypesPriv.mm", "$_src/gpu/mtl/GrMtlUniformHandler.h", "$_src/gpu/mtl/GrMtlUniformHandler.mm", "$_src/gpu/mtl/GrMtlUtil.h", "$_src/gpu/mtl/GrMtlUtil.mm", "$_src/gpu/mtl/GrMtlVaryingHandler.h", "$_src/gpu/mtl/GrMtlVaryingHandler.mm", "$_src/image/SkSurface_GpuMtl.mm", ] skia_native_gpu_sources = [ "$_include/gpu/gl/egl/GrGLMakeEGLInterface.h", "$_include/gpu/gl/glx/GrGLMakeGLXInterface.h", "$_src/gpu/gl/android/GrGLMakeNativeInterface_android.cpp", "$_src/gpu/gl/egl/GrGLMakeEGLInterface.cpp", "$_src/gpu/gl/egl/GrGLMakeNativeInterface_egl.cpp", "$_src/gpu/gl/glx/GrGLMakeGLXInterface.cpp", "$_src/gpu/gl/glx/GrGLMakeNativeInterface_glx.cpp", "$_src/gpu/gl/iOS/GrGLMakeNativeInterface_iOS.cpp", "$_src/gpu/gl/mac/GrGLMakeNativeInterface_mac.cpp", "$_src/gpu/gl/win/GrGLMakeNativeInterface_win.cpp", ] skia_shared_gpu_sources = [ "$_include/gpu/ShaderErrorHandler.h", "$_include/private/SingleOwner.h", "$_src/gpu/Blend.h", "$_src/gpu/BufferWriter.h", "$_src/gpu/KeyBuilder.h", "$_src/gpu/RefCntedCallback.h", "$_src/gpu/ResourceKey.cpp", "$_src/gpu/ResourceKey.h", "$_src/gpu/ShaderErrorHandler.cpp", "$_src/gpu/Swizzle.cpp", "$_src/gpu/Swizzle.h", # tessellate "$_src/gpu/tessellate/AffineMatrix.h", "$_src/gpu/tessellate/CullTest.h", "$_src/gpu/tessellate/FixedCountBufferUtils.cpp", "$_src/gpu/tessellate/FixedCountBufferUtils.h", "$_src/gpu/tessellate/MiddleOutPolygonTriangulator.h", "$_src/gpu/tessellate/MidpointContourParser.h", "$_src/gpu/tessellate/PatchWriter.h", "$_src/gpu/tessellate/StrokeIterator.h", "$_src/gpu/tessellate/Tessellation.cpp", "$_src/gpu/tessellate/Tessellation.h", "$_src/gpu/tessellate/WangsFormula.h", ]