// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=afc62f38aebc56af8e425297ec67dd37 REG_FIDDLE(Image_isValid, 256, 256, false, 5) { void draw(SkCanvas* canvas) { auto dContext = GrAsDirectContext(canvas->recordingContext()); if (!dContext) { return; } auto drawImage = [=](sk_sp image, const char* label) -> void { if (nullptr == image) { return; } SkFont font; SkPaint paint; paint.setAntiAlias(true); canvas->drawImage(image, 0, 0); canvas->drawString(label, image->width() / 2, image->height() / 4, font, paint); if (dContext) { const char* msg = image->isValid(dContext) ? "is valid on GPU" : "not valid on GPU"; canvas->drawString(msg, 20, image->height() * 5 / 8, font, paint); } const char* msg = image->isValid(nullptr) ? "is valid on CPU" : "not valid on CPU"; canvas->drawString(msg, 20, image->height() * 7 / 8, font, paint); }; sk_sp bitmapImage(source.asImage()); sk_sp textureImage(SkImage::MakeFromTexture(dContext, backEndTexture, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kOpaque_SkAlphaType, nullptr)); drawImage(image, "image"); canvas->translate(image->width(), 0); drawImage(bitmapImage, "source"); canvas->translate(-image->width(), image->height()); drawImage(textureImage, "backEndTexture"); } } // END FIDDLE