/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "bench/Benchmark.h" #include "include/core/SkCanvas.h" #include "include/core/SkString.h" #include "include/utils/SkRandom.h" #include "src/core/SkRTree.h" // confine rectangles to a smallish area, so queries generally hit something, and overlap occurs: static const SkScalar GENERATE_EXTENTS = 1000.0f; static const int NUM_BUILD_RECTS = 500; static const int NUM_QUERY_RECTS = 5000; static const int GRID_WIDTH = 100; typedef SkRect (*MakeRectProc)(SkRandom&, int, int); // Time how long it takes to build an R-Tree. class RTreeBuildBench : public Benchmark { public: RTreeBuildBench(const char* name, MakeRectProc proc) : fProc(proc) { fName.printf("rtree_%s_build", name); } bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; } protected: const char* onGetName() override { return fName.c_str(); } void onDraw(int loops, SkCanvas* canvas) override { SkRandom rand; SkAutoTMalloc rects(NUM_BUILD_RECTS); for (int i = 0; i < NUM_BUILD_RECTS; ++i) { rects[i] = fProc(rand, i, NUM_BUILD_RECTS); } for (int i = 0; i < loops; ++i) { SkRTree tree; tree.insert(rects.get(), NUM_BUILD_RECTS); SkASSERT(rects != nullptr); // It'd break this bench if the tree took ownership of rects. } } private: MakeRectProc fProc; SkString fName; typedef Benchmark INHERITED; }; // Time how long it takes to perform queries on an R-Tree. class RTreeQueryBench : public Benchmark { public: RTreeQueryBench(const char* name, MakeRectProc proc) : fProc(proc) { fName.printf("rtree_%s_query", name); } bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; } protected: const char* onGetName() override { return fName.c_str(); } void onDelayedSetup() override { SkRandom rand; SkAutoTMalloc rects(NUM_QUERY_RECTS); for (int i = 0; i < NUM_QUERY_RECTS; ++i) { rects[i] = fProc(rand, i, NUM_QUERY_RECTS); } fTree.insert(rects.get(), NUM_QUERY_RECTS); } void onDraw(int loops, SkCanvas* canvas) override { SkRandom rand; for (int i = 0; i < loops; ++i) { SkTDArray hits; SkRect query; query.fLeft = rand.nextRangeF(0, GENERATE_EXTENTS); query.fTop = rand.nextRangeF(0, GENERATE_EXTENTS); query.fRight = query.fLeft + 1 + rand.nextRangeF(0, GENERATE_EXTENTS/2); query.fBottom = query.fTop + 1 + rand.nextRangeF(0, GENERATE_EXTENTS/2); fTree.search(query, &hits); } } private: SkRTree fTree; MakeRectProc fProc; SkString fName; typedef Benchmark INHERITED; }; static inline SkRect make_XYordered_rects(SkRandom& rand, int index, int numRects) { SkRect out; out.fLeft = SkIntToScalar(index % GRID_WIDTH); out.fTop = SkIntToScalar(index / GRID_WIDTH); out.fRight = out.fLeft + 1 + rand.nextRangeF(0, GENERATE_EXTENTS/3); out.fBottom = out.fTop + 1 + rand.nextRangeF(0, GENERATE_EXTENTS/3); return out; } static inline SkRect make_YXordered_rects(SkRandom& rand, int index, int numRects) { SkRect out; out.fLeft = SkIntToScalar(index / GRID_WIDTH); out.fTop = SkIntToScalar(index % GRID_WIDTH); out.fRight = out.fLeft + 1 + rand.nextRangeF(0, GENERATE_EXTENTS/3); out.fBottom = out.fTop + 1 + rand.nextRangeF(0, GENERATE_EXTENTS/3); return out; } static inline SkRect make_random_rects(SkRandom& rand, int index, int numRects) { SkRect out; out.fLeft = rand.nextRangeF(0, GENERATE_EXTENTS); out.fTop = rand.nextRangeF(0, GENERATE_EXTENTS); out.fRight = out.fLeft + 1 + rand.nextRangeF(0, GENERATE_EXTENTS/5); out.fBottom = out.fTop + 1 + rand.nextRangeF(0, GENERATE_EXTENTS/5); return out; } static inline SkRect make_concentric_rects(SkRandom&, int index, int numRects) { return SkRect::MakeWH(SkIntToScalar(index+1), SkIntToScalar(index+1)); } /////////////////////////////////////////////////////////////////////////////// DEF_BENCH(return new RTreeBuildBench("XY", &make_XYordered_rects)); DEF_BENCH(return new RTreeBuildBench("YX", &make_YXordered_rects)); DEF_BENCH(return new RTreeBuildBench("random", &make_random_rects)); DEF_BENCH(return new RTreeBuildBench("concentric", &make_concentric_rects)); DEF_BENCH(return new RTreeQueryBench("XY", &make_XYordered_rects)); DEF_BENCH(return new RTreeQueryBench("YX", &make_YXordered_rects)); DEF_BENCH(return new RTreeQueryBench("random", &make_random_rects)); DEF_BENCH(return new RTreeQueryBench("concentric", &make_concentric_rects));