# Copyright 2016 Google Inc. # # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # Things are easiest for everyone if these source paths are absolute. _samplecode = get_path_info("../samplecode", "abspath") samples_sources = [ "$_samplecode/PerlinPatch.cpp", "$_samplecode/Sample.cpp", "$_samplecode/Sample.h", "$_samplecode/Sample2PtRadial.cpp", "$_samplecode/SampleAAClip.cpp", "$_samplecode/SampleAAGeometry.cpp", "$_samplecode/SampleAARectModes.cpp", "$_samplecode/SampleAARects.cpp", "$_samplecode/SampleAndroidShadows.cpp", "$_samplecode/SampleAnimatedImage.cpp", "$_samplecode/SampleAnimatedText.cpp", "$_samplecode/SampleAnimBlur.cpp", "$_samplecode/SampleArc.cpp", "$_samplecode/SampleAtlas.cpp", "$_samplecode/SampleBackdropBounds.cpp", "$_samplecode/SampleBitmapRect.cpp", "$_samplecode/SampleCCPRGeometry.cpp", "$_samplecode/SampleCamera.cpp", "$_samplecode/SampleChart.cpp", "$_samplecode/SampleChineseFling.cpp", "$_samplecode/SampleCircle.cpp", "$_samplecode/SampleClip.cpp", "$_samplecode/SampleClipDrawMatch.cpp", "$_samplecode/SampleClock.cpp", "$_samplecode/SampleColorFilter.cpp", "$_samplecode/SampleComplexClip.cpp", "$_samplecode/SampleCowboy.cpp", "$_samplecode/SampleCusp.cpp", "$_samplecode/SampleDegenerateQuads.cpp", "$_samplecode/SampleDegenerateTwoPtRadials.cpp", "$_samplecode/SampleEffects.cpp", "$_samplecode/SampleEmboss.cpp", "$_samplecode/SampleFatBits.cpp", "$_samplecode/SampleFillType.cpp", "$_samplecode/SampleFilter2.cpp", "$_samplecode/SampleFilterQuality.cpp", "$_samplecode/SampleFlutterAnimate.cpp", "$_samplecode/SampleGlyphTransform.cpp", "$_samplecode/SampleGradients.cpp", "$_samplecode/SampleHairCurves.cpp", "$_samplecode/SampleHairline.cpp", "$_samplecode/SampleHairModes.cpp", "$_samplecode/SampleHT.cpp", "$_samplecode/SampleIdentityScale.cpp", "$_samplecode/SampleImageFilterDAG.cpp", "$_samplecode/SampleLayerMask.cpp", "$_samplecode/SampleLayers.cpp", "$_samplecode/SampleLCD.cpp", "$_samplecode/SampleLighting.cpp", "$_samplecode/SampleLitAtlas.cpp", "$_samplecode/SampleManyRects.cpp", "$_samplecode/SampleMegaStroke.cpp", "$_samplecode/SampleMixer.cpp", "$_samplecode/SamplePatch.cpp", "$_samplecode/SamplePath.cpp", "$_samplecode/SamplePathText.cpp", "$_samplecode/SamplePathClip.cpp", "$_samplecode/SamplePathEffects.cpp", "$_samplecode/SamplePathOverstroke.cpp", "$_samplecode/SamplePolyToPoly.cpp", "$_samplecode/SampleQuadStroker.cpp", "$_samplecode/SampleRectanizer.cpp", "$_samplecode/SampleRegion.cpp", "$_samplecode/SampleRepeatTile.cpp", "$_samplecode/SampleSG.cpp", "$_samplecode/SampleShaders.cpp", "$_samplecode/SampleShadowColor.cpp", "$_samplecode/SampleShadowReference.cpp", "$_samplecode/SampleShadowUtils.cpp", "$_samplecode/SampleShip.cpp", "$_samplecode/SampleSlides.cpp", "$_samplecode/SampleStringArt.cpp", "$_samplecode/SampleStrokePath.cpp", "$_samplecode/SampleStrokeRect.cpp", "$_samplecode/SampleSubpixelTranslate.cpp", "$_samplecode/SampleSVGFile.cpp", "$_samplecode/SampleTextBox.cpp", "$_samplecode/SampleTextEffects.cpp", "$_samplecode/SampleTextureDomain.cpp", "$_samplecode/SampleTextureUpload.cpp", "$_samplecode/SampleThinAA.cpp", "$_samplecode/SampleUnpremul.cpp", "$_samplecode/SampleVertices.cpp", "$_samplecode/SampleWritePixels.cpp", "$_samplecode/SampleXfer.cpp", "$_samplecode/SampleXfermodesBlur.cpp", "$_samplecode/vertexdump.cpp", ]