uniform half4 input, expected; uniform half4 colorGreen, colorRed; half4 main(float2 coords) { const half4 constVal1 = half4(0, 0.2449186624037091292, 0.46211715726000975, 0.761594155955764); return (atanh(input.x) == expected.x && atanh(input.xy) == expected.xy && atanh(input.xyz) == expected.xyz && atanh(input.xyzw) == expected.xyzw && atanh(constVal1.x) == expected.x && atanh(constVal1.xy) == expected.xy && atanh(constVal1.xyz) == expected.xyz && atanh(constVal1.xyzw) == expected.xyzw) ? colorGreen : colorRed; }