# This shows an example invocation presuming the user has built canvaskit locally. frames_load_lego_with_local: node perf-canvaskit-with-puppeteer.js --canvaskit_js ../../out/canvaskit_wasm/canvaskit.js \ --canvaskit_wasm ../../out/canvaskit_wasm/canvaskit.wasm --use_gpu \ --input_lottie ../../modules/canvaskit/perf/assets/lego_loader.json \ --bench_html skottie-frames.html test_path_transform_without_snap: node perf-canvaskit-with-puppeteer.js --canvaskit_js --canvaskit_js ../../out/canvaskit_wasm/canvaskit.js \ --canvaskit_wasm ../../out/canvaskit_wasm/canvaskit.wasm --use_gpu \ --assets path_translate_assets \ --bench_html path-transform.html \ --query_params translate opacity test_path_transform_with_snap: node perf-canvaskit-with-puppeteer.js --canvaskit_js --canvaskit_js ../../out/canvaskit_wasm/canvaskit.js \ --canvaskit_wasm ../../out/canvaskit_wasm/canvaskit.wasm --use_gpu \ --assets path_translate_assets \ --bench_html path-transform.html \ --query_params translate opacity snap