// Copyright 2020 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE(flag_us_1792, 486, 256, false, 0) { void draw(SkCanvas* canvas) { SkPaint paint; canvas->clear(SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF)); canvas->scale(256.0f / 3900, 256.0f / 3900); paint.setColor(SkColorSetARGB(0xFF, 0xB2, 0x22, 0x34)); for (int s = 0; s < 13; s += 2) { canvas->drawIRect({0, s * 300, 7410, (s + 1) * 300}, paint); } paint.setColor(SkColorSetARGB(0xFF, 0x3C, 0x3B, 0x6E)); canvas->drawIRect({0, 0, 2964, 2100}, paint); paint.setColor(SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF)); paint.setAntiAlias(true); SkPath star; SkParsePath::FromSVGString("M 0 -150 L 88 121 L -143 -46 L 143 -46 L -88 121 Z", &star); for (int i = 0; i < 13; ++i) { SkMatrix matrix = SkMatrix::Translate(1482, 1050); matrix.preRotate((360.0 / 13) * i); matrix.preTranslate(0, -785); SkAutoCanvasRestore autoCanvasRestore(canvas, true); canvas->concat(matrix); canvas->drawPath(star, paint); } } } // END FIDDLE