in Block { int x; } unsizedArray[]; void array_neg1 () { int a[123]; int v = a[-1]; } void array_0 () { float a[123]; float v = a[0]; } void array_122 () { bool2 a[123]; bool2 v = a[122]; } void array_123 () { half4x4 a[123]; half4x4 v = a[123]; } void array_huge () { int4 a[123]; int4 v = a[1000000000]; } void array_overflow () { half3 a[123]; half3 v = a[3000000000]; } void array_no_index () { int a[123]; int v = a[]; } void unsized_array_neg1 () { int v = unsizedArray[-1].x; } void unsized_array_0 () { int v = unsizedArray[0].x; } void unsized_array_huge () { int v = unsizedArray[1000000000].x; } void unsized_array_overflow () { int v = unsizedArray[3000000000].x; } void unsized_array_no_index () { int v = unsizedArray[].x; } void half4_neg1() { half4 h; half v = h[-1]; } void half4_0() { half4 h; half v = h[0]; } void half4_1() { half4 h; half v = h[1]; } void half4_2() { half4 h; half v = h[2]; } void half4_3() { half4 h; half v = h[3]; } void half4_4() { half4 h; half v = h[4]; } void half4_huge() { half4 h; half v = h[1000000000]; } void half3_neg1() { half3 h; half v = h[-1]; } void half3_0() { half3 h; half v = h[0]; } void half3_1() { half3 h; half v = h[1]; } void half3_2() { half3 h; half v = h[2]; } void half3_3() { half3 h; half v = h[3]; } void half3_4() { half3 h; half v = h[4]; } void half3_huge() { half3 h; half v = h[1000000000]; } void half2_neg1() { half2 h; half v = h[-1]; } void half2_0() { half2 h; half v = h[0]; } void half2_1() { half2 h; half v = h[1]; } void half2_2() { half2 h; half v = h[2]; } void half2_3() { half2 h; half v = h[3]; } void half2_4() { half2 h; half v = h[4]; } void half2_huge() { half2 h; half v = h[1000000000]; } void half2x4_neg1() { half2x4 m; half4 v = m[-1]; } void half2x4_0() { half2x4 m; half4 v = m[0]; } void half2x4_1() { half2x4 m; half4 v = m[1]; } void half2x4_2() { half2x4 m; half4 v = m[2]; } void half2x4_3() { half2x4 m; half4 v = m[3]; } void half2x4_4() { half2x4 m; half4 v = m[4]; } void half2x4_huge() { half2x4 m; half4 v = m[1000000000]; } void half3x3_neg1() { half3x3 m; half3 v = m[-1]; } void half3x3_0() { half3x3 m; half3 v = m[0]; } void half3x3_1() { half3x3 m; half3 v = m[1]; } void half3x3_2() { half3x3 m; half3 v = m[2]; } void half3x3_3() { half3x3 m; half3 v = m[3]; } void half3x3_4() { half3x3 m; half3 v = m[4]; } void half3x3_huge() { half3x3 m; half3 v = m[1000000000]; } void half4x2_neg1() { half4x2 m; half2 v = m[-1]; } void half4x2_0() { half4x2 m; half2 v = m[0]; } void half4x2_1() { half4x2 m; half2 v = m[1]; } void half4x2_2() { half4x2 m; half2 v = m[2]; } void half4x2_3() { half4x2 m; half2 v = m[3]; } void half4x2_4() { half4x2 m; half2 v = m[4]; } void half4x2_huge() { half4x2 m; half2 v = m[1000000000]; } void half2_neg1_constidx() { half2 h; const int INDEX = -1; half v = h[INDEX]; } void half2_0_constidx() { half2 h; const int INDEX = 0; half v = h[INDEX]; } void half2_1_constidx() { half2 h; const int INDEX = 1; half v = h[INDEX]; } void half2_2_constidx() { half2 h; const int INDEX = 2; half v = h[INDEX]; } void half2_huge_constidx() { half2 h; const int INDEX = 1000000000; half v = h[INDEX]; } void half3_neg1_constidx() { half3 h; const int INDEX = -1; half v = h[INDEX]; } void half3_0_constidx() { half3 h; const int INDEX = 0; half v = h[INDEX]; } void half3_1_constidx() { half3 h; const int INDEX = 1; half v = h[INDEX]; } void half3_2_constidx() { half3 h; const int INDEX = 2; half v = h[INDEX]; } void half3_3_constidx() { half3 h; const int INDEX = 3; half v = h[INDEX]; } void half3_huge_constidx() { half3 h; const int INDEX = 1000000000; half v = h[INDEX]; } void half4_neg1_constidx() { half4 h; const int INDEX = -1; half v = h[INDEX]; } void half4_0_constidx() { half4 h; const int INDEX = 0; half v = h[INDEX]; } void half4_1_constidx() { half4 h; const int INDEX = 1; half v = h[INDEX]; } void half4_2_constidx() { half4 h; const int INDEX = 2; half v = h[INDEX]; } void half4_3_constidx() { half4 h; const int INDEX = 3; half v = h[INDEX]; } void half4_4_constidx() { half4 h; const int INDEX = 4; half v = h[INDEX]; } void half4_huge_constidx() { half4 h; const int INDEX = 1000000000; half v = h[INDEX]; }