# Copyright 2016 Google Inc. # # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # Things are easiest for everyone if these source paths are absolute. _src = get_path_info("../src", "abspath") _include = get_path_info("../include", "abspath") skia_gpu_sources = [ "$_include/gpu/GrBlend.h", "$_include/gpu/GrBuffer.h", "$_include/gpu/GrCaps.h", "$_include/gpu/GrClip.h", "$_include/gpu/GrColor.h", "$_include/gpu/GrColorSpaceXform.h", "$_include/gpu/GrConfig.h", "$_include/gpu/GrContextOptions.h", "$_include/gpu/GrContext.h", "$_include/gpu/GrCoordTransform.h", "$_include/gpu/GrFragmentProcessor.h", "$_include/gpu/GrGpuResource.h", "$_include/gpu/GrInvariantOutput.h", "$_include/gpu/GrPaint.h", "$_include/gpu/GrProcessor.h", "$_include/gpu/GrProcessorUnitTest.h", "$_include/gpu/GrProgramElement.h", "$_include/gpu/GrGpuResourceRef.h", "$_include/gpu/GrRenderTarget.h", "$_include/gpu/GrRenderTargetContext.h", "$_include/gpu/GrResourceKey.h", "$_include/gpu/GrShaderCaps.h", "$_include/gpu/GrShaderVar.h", "$_include/gpu/GrSurface.h", "$_include/gpu/GrSurfaceContext.h", "$_include/gpu/GrTexture.h", "$_include/gpu/GrTextureContext.h", "$_include/gpu/GrSamplerParams.h", "$_include/gpu/GrTextureProvider.h", "$_include/gpu/GrTestUtils.h", "$_include/gpu/GrTypes.h", "$_include/gpu/GrTypesPriv.h", "$_include/gpu/GrXferProcessor.h", "$_include/gpu/effects/GrConstColorProcessor.h", "$_include/gpu/effects/GrCoverageSetOpXP.h", "$_include/gpu/effects/GrCustomXfermode.h", "$_include/gpu/effects/GrPorterDuffXferProcessor.h", "$_include/gpu/effects/GrXfermodeFragmentProcessor.h", "$_include/gpu/gl/GrGLAssembleInterface.h", "$_include/gpu/gl/GrGLConfig.h", "$_include/gpu/gl/GrGLExtensions.h", "$_include/gpu/gl/GrGLFunctions.h", "$_include/gpu/gl/GrGLInterface.h", "$_include/gpu/gl/GrGLSLPrettyPrint.h", "$_include/gpu/gl/GrGLTypes.h", # Private includes "$_include/private/GrAuditTrail.h", "$_include/private/GrGLSL.h", "$_include/private/GrGLSL_impl.h", "$_include/private/GrInstancedPipelineInfo.h", "$_include/private/GrSingleOwner.h", "$_include/private/GrRenderTargetProxy.h", "$_include/private/GrSurfaceProxy.h", "$_include/private/GrSwizzle.h", "$_include/private/GrTextureProxy.h", "$_include/private/GrTextureRenderTargetProxy.h", "$_include/private/GrTextureStripAtlas.h", "$_src/gpu/GrAppliedClip.h", "$_src/gpu/GrAuditTrail.cpp", "$_src/gpu/GrAutoLocaleSetter.h", "$_src/gpu/GrAllocator.h", "$_src/gpu/GrBatchAtlas.cpp", "$_src/gpu/GrBatchAtlas.h", "$_src/gpu/GrBatchFlushState.cpp", "$_src/gpu/GrBatchFlushState.h", "$_src/gpu/GrBatchTest.cpp", "$_src/gpu/GrBatchTest.h", "$_src/gpu/GrBitmapTextureMaker.cpp", "$_src/gpu/GrBitmapTextureMaker.h", "$_src/gpu/GrBlend.cpp", "$_src/gpu/GrBlurUtils.cpp", "$_src/gpu/GrBlurUtils.h", "$_src/gpu/GrBuffer.cpp", "$_src/gpu/GrBufferAllocPool.cpp", "$_src/gpu/GrBufferAllocPool.h", "$_src/gpu/GrCaps.cpp", "$_src/gpu/GrClipStackClip.h", "$_src/gpu/GrClipStackClip.cpp", "$_src/gpu/GrColorSpaceXform.cpp", "$_src/gpu/GrContext.cpp", "$_src/gpu/GrContextPriv.h", "$_src/gpu/GrCoordTransform.cpp", "$_src/gpu/GrDefaultGeoProcFactory.cpp", "$_src/gpu/GrDefaultGeoProcFactory.h", "$_src/gpu/GrDrawingManager.cpp", "$_src/gpu/GrDrawingManager.h", "$_src/gpu/GrFixedClip.cpp", "$_src/gpu/GrFixedClip.h", "$_src/gpu/GrFragmentProcessor.cpp", "$_src/gpu/GrGeometryProcessor.h", "$_src/gpu/GrGlyph.h", "$_src/gpu/GrGpu.cpp", "$_src/gpu/GrGpu.h", "$_src/gpu/GrGpuResourceCacheAccess.h", "$_src/gpu/GrGpuCommandBuffer.cpp", "$_src/gpu/GrGpuCommandBuffer.h", "$_src/gpu/GrGpuResourcePriv.h", "$_src/gpu/GrGpuResource.cpp", "$_src/gpu/GrGpuFactory.cpp", "$_src/gpu/GrGpuFactory.h", "$_src/gpu/GrImageTextureMaker.cpp", "$_src/gpu/GrImageTextureMaker.h", "$_src/gpu/GrInvariantOutput.cpp", "$_src/gpu/GrMemoryPool.cpp", "$_src/gpu/GrMemoryPool.h", "$_src/gpu/GrMesh.h", "$_src/gpu/GrNonAtomicRef.h", "$_src/gpu/GrOpList.cpp", "$_src/gpu/GrOpList.h", "$_src/gpu/GrOvalRenderer.cpp", "$_src/gpu/GrOvalRenderer.h", "$_src/gpu/GrPaint.cpp", "$_src/gpu/GrPath.cpp", "$_src/gpu/GrPath.h", "$_src/gpu/GrPathProcessor.cpp", "$_src/gpu/GrPathProcessor.h", "$_src/gpu/GrPathRange.cpp", "$_src/gpu/GrPathRange.h", "$_src/gpu/GrPathRendererChain.cpp", "$_src/gpu/GrPathRendererChain.h", "$_src/gpu/GrPathRenderer.cpp", "$_src/gpu/GrPathRenderer.h", "$_src/gpu/GrPathRendering.cpp", "$_src/gpu/GrPathRendering.h", "$_src/gpu/GrPathUtils.cpp", "$_src/gpu/GrPathUtils.h", "$_src/gpu/GrPendingProgramElement.h", "$_src/gpu/GrPipeline.cpp", "$_src/gpu/GrPipeline.h", "$_src/gpu/GrPipelineBuilder.cpp", "$_src/gpu/GrPipelineBuilder.h", "$_src/gpu/GrPrimitiveProcessor.cpp", "$_src/gpu/GrPrimitiveProcessor.h", "$_src/gpu/GrProgramDesc.cpp", "$_src/gpu/GrProgramDesc.h", "$_src/gpu/GrProgramElement.cpp", "$_src/gpu/GrProcessor.cpp", "$_src/gpu/GrProcessorUnitTest.cpp", "$_src/gpu/GrProcOptInfo.cpp", "$_src/gpu/GrProcOptInfo.h", "$_src/gpu/GrGpuResourceRef.cpp", "$_src/gpu/GrQuad.h", "$_src/gpu/GrRect.h", "$_src/gpu/GrRectanizer.h", "$_src/gpu/GrRectanizer_pow2.cpp", "$_src/gpu/GrRectanizer_pow2.h", "$_src/gpu/GrRectanizer_skyline.cpp", "$_src/gpu/GrRectanizer_skyline.h", "$_src/gpu/GrRenderTarget.cpp", "$_src/gpu/GrRenderTargetPriv.h", "$_src/gpu/GrRenderTargetProxy.cpp", "$_src/gpu/GrReducedClip.cpp", "$_src/gpu/GrReducedClip.h", "$_src/gpu/GrRenderTargetContext.cpp", "$_src/gpu/GrRenderTargetContextPriv.h", "$_src/gpu/GrPathRenderingRenderTargetContext.cpp", "$_src/gpu/GrPathRenderingRenderTargetContext.h", "$_src/gpu/GrRenderTargetOpList.cpp", "$_src/gpu/GrRenderTargetOpList.h", "$_src/gpu/GrResourceCache.cpp", "$_src/gpu/GrResourceCache.h", "$_src/gpu/GrResourceHandle.h", "$_src/gpu/GrResourceProvider.cpp", "$_src/gpu/GrResourceProvider.h", "$_src/gpu/GrScissorState.h", "$_src/gpu/GrShaderCaps.cpp", "$_src/gpu/GrShape.cpp", "$_src/gpu/GrShape.h", "$_src/gpu/GrStencilAttachment.cpp", "$_src/gpu/GrStencilAttachment.h", "$_src/gpu/GrStencilSettings.cpp", "$_src/gpu/GrStencilSettings.h", "$_src/gpu/GrStyle.cpp", "$_src/gpu/GrStyle.h", "$_src/gpu/GrTessellator.cpp", "$_src/gpu/GrTessellator.h", "$_src/gpu/GrTextureOpList.cpp", "$_src/gpu/GrTextureOpList.h", "$_src/gpu/GrTraceMarker.cpp", "$_src/gpu/GrTraceMarker.h", "$_src/gpu/GrTracing.h", "$_src/gpu/GrTestUtils.cpp", "$_src/gpu/GrShaderVar.cpp", "$_src/gpu/GrSWMaskHelper.cpp", "$_src/gpu/GrSWMaskHelper.h", "$_src/gpu/GrSoftwarePathRenderer.cpp", "$_src/gpu/GrSoftwarePathRenderer.h", "$_src/gpu/GrSurfacePriv.h", "$_src/gpu/GrSurface.cpp", "$_src/gpu/GrSurfaceContext.cpp", "$_src/gpu/GrSurfaceProxy.cpp", "$_src/gpu/GrTexture.cpp", "$_src/gpu/GrTextureAdjuster.cpp", "$_src/gpu/GrTextureAdjuster.h", "$_src/gpu/GrTextureContext.cpp", "$_src/gpu/GrTextureMaker.cpp", "$_src/gpu/GrTextureMaker.h", "$_src/gpu/GrTexturePriv.h", "$_src/gpu/GrTextureProducer.cpp", "$_src/gpu/GrTextureProducer.h", "$_src/gpu/GrTextureProvider.cpp", "$_src/gpu/GrTextureProxy.cpp", "$_src/gpu/GrTextureRenderTargetProxy.cpp", "$_src/gpu/GrTextureToYUVPlanes.cpp", "$_src/gpu/GrTextureToYUVPlanes.h", "$_src/gpu/GrTRecorder.h", "$_src/gpu/GrUserStencilSettings.h", "$_src/gpu/GrWindowRectangles.h", "$_src/gpu/GrWindowRectsState.h", "$_src/gpu/GrXferProcessor.cpp", "$_src/gpu/GrYUVProvider.cpp", "$_src/gpu/GrYUVProvider.h", # Batches "$_src/gpu/batches/GrAAHairLinePathRenderer.cpp", "$_src/gpu/batches/GrAAHairLinePathRenderer.h", "$_src/gpu/batches/GrAALinearizingConvexPathRenderer.cpp", "$_src/gpu/batches/GrAALinearizingConvexPathRenderer.h", "$_src/gpu/batches/GrAAConvexTessellator.cpp", "$_src/gpu/batches/GrAAConvexTessellator.h", "$_src/gpu/batches/GrAADistanceFieldPathRenderer.cpp", "$_src/gpu/batches/GrAADistanceFieldPathRenderer.h", "$_src/gpu/batches/GrAAConvexPathRenderer.cpp", "$_src/gpu/batches/GrAAConvexPathRenderer.h", "$_src/gpu/batches/GrAAFillRectBatch.cpp", "$_src/gpu/batches/GrAAFillRectBatch.h", "$_src/gpu/batches/GrAAStrokeRectBatch.cpp", "$_src/gpu/batches/GrAAStrokeRectBatch.h", "$_src/gpu/batches/GrAnalyticRectBatch.cpp", "$_src/gpu/batches/GrAnalyticRectBatch.h", "$_src/gpu/batches/GrAtlasTextBatch.cpp", "$_src/gpu/batches/GrAtlasTextBatch.h", "$_src/gpu/batches/GrClearBatch.h", "$_src/gpu/batches/GrClearStencilClipBatch.h", "$_src/gpu/batches/GrCopySurfaceBatch.cpp", "$_src/gpu/batches/GrCopySurfaceBatch.h", "$_src/gpu/batches/GrDashLinePathRenderer.cpp", "$_src/gpu/batches/GrDashLinePathRenderer.h", "$_src/gpu/batches/GrDefaultPathRenderer.cpp", "$_src/gpu/batches/GrDefaultPathRenderer.h", "$_src/gpu/batches/GrDiscardBatch.h", "$_src/gpu/batches/GrDrawAtlasBatch.cpp", "$_src/gpu/batches/GrDrawAtlasBatch.h", "$_src/gpu/batches/GrDrawOp.cpp", "$_src/gpu/batches/GrDrawOp.h", "$_src/gpu/batches/GrDrawPathBatch.cpp", "$_src/gpu/batches/GrDrawPathBatch.h", "$_src/gpu/batches/GrDrawVerticesBatch.cpp", "$_src/gpu/batches/GrDrawVerticesBatch.h", "$_src/gpu/batches/GrMSAAPathRenderer.cpp", "$_src/gpu/batches/GrMSAAPathRenderer.h", "$_src/gpu/batches/GrNonAAFillRectBatch.h", "$_src/gpu/batches/GrNonAAFillRectBatch.cpp", "$_src/gpu/batches/GrNonAAFillRectPerspectiveBatch.cpp", "$_src/gpu/batches/GrNonAAStrokeRectBatch.cpp", "$_src/gpu/batches/GrNonAAStrokeRectBatch.h", "$_src/gpu/batches/GrNinePatch.cpp", "$_src/gpu/batches/GrNinePatch.h", "$_src/gpu/batches/GrOp.cpp", "$_src/gpu/batches/GrOp.h", "$_src/gpu/batches/GrPLSPathRenderer.cpp", "$_src/gpu/batches/GrPLSPathRenderer.h", "$_src/gpu/batches/GrRectBatchFactory.h", "$_src/gpu/batches/GrRectBatchFactory.cpp", "$_src/gpu/batches/GrRegionBatch.cpp", "$_src/gpu/batches/GrRegionBatch.h", "$_src/gpu/batches/GrShadowRRectBatch.cpp", "$_src/gpu/batches/GrShadowRRectBatch.h", "$_src/gpu/batches/GrStencilAndCoverPathRenderer.cpp", "$_src/gpu/batches/GrStencilAndCoverPathRenderer.h", "$_src/gpu/batches/GrStencilPathBatch.h", "$_src/gpu/batches/GrTessellatingPathRenderer.cpp", "$_src/gpu/batches/GrTessellatingPathRenderer.h", "$_src/gpu/batches/GrMeshDrawOp.cpp", "$_src/gpu/batches/GrMeshDrawOp.h", "$_src/gpu/effects/Gr1DKernelEffect.h", "$_src/gpu/effects/GrConfigConversionEffect.cpp", "$_src/gpu/effects/GrConfigConversionEffect.h", "$_src/gpu/effects/GrConstColorProcessor.cpp", "$_src/gpu/effects/GrCoverageSetOpXP.cpp", "$_src/gpu/effects/GrCustomXfermode.cpp", "$_src/gpu/effects/GrBezierEffect.cpp", "$_src/gpu/effects/GrBezierEffect.h", "$_src/gpu/effects/GrConvolutionEffect.cpp", "$_src/gpu/effects/GrConvolutionEffect.h", "$_src/gpu/effects/GrConvexPolyEffect.cpp", "$_src/gpu/effects/GrConvexPolyEffect.h", "$_src/gpu/effects/GrBicubicEffect.cpp", "$_src/gpu/effects/GrBicubicEffect.h", "$_src/gpu/effects/GrBitmapTextGeoProc.cpp", "$_src/gpu/effects/GrBitmapTextGeoProc.h", "$_src/gpu/effects/GrDashingEffect.cpp", "$_src/gpu/effects/GrDashingEffect.h", "$_src/gpu/effects/GrDisableColorXP.cpp", "$_src/gpu/effects/GrDisableColorXP.h", "$_src/gpu/effects/GrDistanceFieldGeoProc.cpp", "$_src/gpu/effects/GrDistanceFieldGeoProc.h", "$_src/gpu/effects/GrDitherEffect.cpp", "$_src/gpu/effects/GrDitherEffect.h", "$_src/gpu/effects/GrGammaEffect.cpp", "$_src/gpu/effects/GrGammaEffect.h", "$_src/gpu/effects/GrMatrixConvolutionEffect.cpp", "$_src/gpu/effects/GrMatrixConvolutionEffect.h", "$_src/gpu/effects/GrOvalEffect.cpp", "$_src/gpu/effects/GrOvalEffect.h", "$_src/gpu/effects/GrPorterDuffXferProcessor.cpp", "$_src/gpu/effects/GrRRectEffect.cpp", "$_src/gpu/effects/GrRRectEffect.h", "$_src/gpu/effects/GrShadowGeoProc.cpp", "$_src/gpu/effects/GrShadowGeoProc.h", "$_src/gpu/effects/GrSimpleTextureEffect.cpp", "$_src/gpu/effects/GrSimpleTextureEffect.h", "$_src/gpu/effects/GrSingleTextureEffect.cpp", "$_src/gpu/effects/GrSingleTextureEffect.h", "$_src/gpu/effects/GrTextureDomain.cpp", "$_src/gpu/effects/GrTextureDomain.h", "$_src/gpu/effects/GrTextureStripAtlas.cpp", "$_src/gpu/effects/GrXfermodeFragmentProcessor.cpp", "$_src/gpu/effects/GrYUVEffect.cpp", "$_src/gpu/effects/GrYUVEffect.h", "$_src/gpu/instanced/InstancedRendering.cpp", "$_src/gpu/instanced/InstancedRendering.h", "$_src/gpu/instanced/InstancedRenderingTypes.h", "$_src/gpu/instanced/InstanceProcessor.cpp", "$_src/gpu/instanced/InstanceProcessor.h", "$_src/gpu/instanced/GLInstancedRendering.cpp", "$_src/gpu/instanced/GLInstancedRendering.h", # text "$_src/gpu/text/GrAtlasTextBlob.cpp", "$_src/gpu/text/GrAtlasTextBlob_regenInBatch.cpp", "$_src/gpu/text/GrAtlasTextBlob.h", "$_src/gpu/text/GrAtlasTextContext.cpp", "$_src/gpu/text/GrAtlasTextContext.h", "$_src/gpu/text/GrBatchFontCache.cpp", "$_src/gpu/text/GrBatchFontCache.h", "$_src/gpu/text/GrDistanceFieldAdjustTable.cpp", "$_src/gpu/text/GrDistanceFieldAdjustTable.h", "$_src/gpu/text/GrStencilAndCoverTextContext.cpp", "$_src/gpu/text/GrStencilAndCoverTextContext.h", "$_src/gpu/text/GrTextBlobCache.cpp", "$_src/gpu/text/GrTextBlobCache.h", "$_src/gpu/text/GrTextUtils.cpp", "$_src/gpu/text/GrTextUtils.h", "$_src/gpu/gl/GrGLAssembleInterface.cpp", "$_src/gpu/gl/GrGLBuffer.cpp", "$_src/gpu/gl/GrGLBuffer.h", "$_src/gpu/gl/GrGLCaps.cpp", "$_src/gpu/gl/GrGLCaps.h", "$_src/gpu/gl/GrGLContext.cpp", "$_src/gpu/gl/GrGLContext.h", "$_src/gpu/gl/GrGLCreateNativeInterface_none.cpp", "$_src/gpu/gl/GrGLCreateNullInterface.cpp", "$_src/gpu/gl/GrGLDefaultInterface_none.cpp", "$_src/gpu/gl/GrGLDefines.h", "$_src/gpu/gl/GrGLGLSL.cpp", "$_src/gpu/gl/GrGLGLSL.h", "$_src/gpu/gl/GrGLGpu.cpp", "$_src/gpu/gl/GrGLGpu.h", "$_src/gpu/gl/GrGLGpuCommandBuffer.h", "$_src/gpu/gl/GrGLGpuProgramCache.cpp", "$_src/gpu/gl/GrGLExtensions.cpp", "$_src/gpu/gl/GrGLInterface.cpp", "$_src/gpu/gl/GrGLIRect.h", "$_src/gpu/gl/GrGLPath.cpp", "$_src/gpu/gl/GrGLPath.h", "$_src/gpu/gl/GrGLPathRange.cpp", "$_src/gpu/gl/GrGLPathRange.h", "$_src/gpu/gl/GrGLPathRendering.cpp", "$_src/gpu/gl/GrGLPathRendering.h", "$_src/gpu/gl/GrGLProgram.cpp", "$_src/gpu/gl/GrGLProgram.h", "$_src/gpu/gl/GrGLProgramDataManager.cpp", "$_src/gpu/gl/GrGLProgramDataManager.h", "$_src/gpu/gl/GrGLRenderTarget.cpp", "$_src/gpu/gl/GrGLRenderTarget.h", "$_src/gpu/gl/GrGLStencilAttachment.cpp", "$_src/gpu/gl/GrGLStencilAttachment.h", "$_src/gpu/gl/GrGLTestInterface.cpp", "$_src/gpu/gl/GrGLTestInterface.h", "$_src/gpu/gl/GrGLTexture.cpp", "$_src/gpu/gl/GrGLTexture.h", "$_src/gpu/gl/GrGLTextureRenderTarget.cpp", "$_src/gpu/gl/GrGLTextureRenderTarget.h", "$_src/gpu/gl/GrGLUtil.cpp", "$_src/gpu/gl/GrGLUtil.h", "$_src/gpu/gl/GrGLUniformHandler.cpp", "$_src/gpu/gl/GrGLUniformHandler.h", "$_src/gpu/gl/GrGLVaryingHandler.cpp", "$_src/gpu/gl/GrGLVaryingHandler.h", "$_src/gpu/gl/GrGLVertexArray.cpp", "$_src/gpu/gl/GrGLVertexArray.h", # Files for building GLSL shaders "$_src/gpu/gl/builders/GrGLProgramBuilder.cpp", "$_src/gpu/gl/builders/GrGLProgramBuilder.h", "$_src/gpu/gl/builders/GrGLShaderStringBuilder.cpp", "$_src/gpu/gl/builders/GrGLShaderStringBuilder.h", "$_src/gpu/gl/builders/GrGLSLPrettyPrint.cpp", # GLSL "$_src/gpu/glsl/GrGLSL.cpp", "$_src/gpu/glsl/GrGLSLBlend.cpp", "$_src/gpu/glsl/GrGLSLBlend.h", "$_src/gpu/glsl/GrGLSLColorSpaceXformHelper.h", "$_src/gpu/glsl/GrGLSLFragmentProcessor.cpp", "$_src/gpu/glsl/GrGLSLFragmentProcessor.h", "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp", "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h", "$_src/gpu/glsl/GrGLSLGeometryProcessor.cpp", "$_src/gpu/glsl/GrGLSLGeometryProcessor.h", "$_src/gpu/glsl/GrGLSLGeometryShaderBuilder.cpp", "$_src/gpu/glsl/GrGLSLGeometryShaderBuilder.h", "$_src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp", "$_src/gpu/glsl/GrGLSLPrimitiveProcessor.h", "$_src/gpu/glsl/GrGLSLProgramBuilder.cpp", "$_src/gpu/glsl/GrGLSLProgramBuilder.h", "$_src/gpu/glsl/GrGLSLProgramDataManager.cpp", "$_src/gpu/glsl/GrGLSLProgramDataManager.h", "$_src/gpu/glsl/GrGLSLShaderBuilder.cpp", "$_src/gpu/glsl/GrGLSLShaderBuilder.h", "$_src/gpu/glsl/GrGLSLUniformHandler.h", "$_src/gpu/glsl/GrGLSLUtil.cpp", "$_src/gpu/glsl/GrGLSLUtil.h", "$_src/gpu/glsl/GrGLSLVarying.cpp", "$_src/gpu/glsl/GrGLSLVarying.h", "$_src/gpu/glsl/GrGLSLVertexShaderBuilder.cpp", "$_src/gpu/glsl/GrGLSLVertexShaderBuilder.h", "$_src/gpu/glsl/GrGLSLXferProcessor.cpp", "$_src/gpu/glsl/GrGLSLXferProcessor.h", # Sk files "$_include/gpu/SkGr.h", "$_src/gpu/SkGpuDevice.cpp", "$_src/gpu/SkGpuDevice.h", "$_src/gpu/SkGpuDevice_drawTexture.cpp", "$_src/gpu/SkGr.cpp", "$_src/gpu/SkGrPriv.h", "$_src/image/SkImage_Gpu.h", "$_src/image/SkImage_Gpu.cpp", "$_src/image/SkSurface_Gpu.h", "$_src/image/SkSurface_Gpu.cpp", ] skia_null_gpu_sources = [] skia_vk_sources = [ "$_include/gpu/vk/GrVkBackendContext.h", "$_include/gpu/vk/GrVkDefines.h", "$_include/gpu/vk/GrVkInterface.h", "$_include/gpu/vk/GrVkTypes.h", "$_src/gpu/vk/GrVkBackendContext.cpp", "$_src/gpu/vk/GrVkBuffer.cpp", "$_src/gpu/vk/GrVkBuffer.h", "$_src/gpu/vk/GrVkCaps.cpp", "$_src/gpu/vk/GrVkCaps.h", "$_src/gpu/vk/GrVkCommandBuffer.cpp", "$_src/gpu/vk/GrVkCommandBuffer.h", "$_src/gpu/vk/GrVkCopyManager.cpp", "$_src/gpu/vk/GrVkCopyManager.h", "$_src/gpu/vk/GrVkCopyPipeline.cpp", "$_src/gpu/vk/GrVkCopyPipeline.h", "$_src/gpu/vk/GrVkDescriptorPool.cpp", "$_src/gpu/vk/GrVkDescriptorPool.h", "$_src/gpu/vk/GrVkDescriptorSet.cpp", "$_src/gpu/vk/GrVkDescriptorSet.h", "$_src/gpu/vk/GrVkDescriptorSetManager.cpp", "$_src/gpu/vk/GrVkDescriptorSetManager.h", "$_src/gpu/vk/GrVkExtensions.cpp", "$_src/gpu/vk/GrVkExtensions.h", "$_src/gpu/vk/GrVkFramebuffer.cpp", "$_src/gpu/vk/GrVkFramebuffer.h", "$_src/gpu/vk/GrVkGpu.cpp", "$_src/gpu/vk/GrVkGpu.h", "$_src/gpu/vk/GrVkGpuCommandBuffer.cpp", "$_src/gpu/vk/GrVkGpuCommandBuffer.h", "$_src/gpu/vk/GrVkImage.cpp", "$_src/gpu/vk/GrVkImage.h", "$_src/gpu/vk/GrVkImageView.cpp", "$_src/gpu/vk/GrVkImageView.h", "$_src/gpu/vk/GrVkIndexBuffer.cpp", "$_src/gpu/vk/GrVkIndexBuffer.h", "$_src/gpu/vk/GrVkInterface.cpp", "$_src/gpu/vk/GrVkMemory.cpp", "$_src/gpu/vk/GrVkMemory.h", "$_src/gpu/vk/GrVkPipeline.cpp", "$_src/gpu/vk/GrVkPipeline.h", "$_src/gpu/vk/GrVkPipelineState.cpp", "$_src/gpu/vk/GrVkPipelineState.h", "$_src/gpu/vk/GrVkPipelineStateBuilder.cpp", "$_src/gpu/vk/GrVkPipelineStateBuilder.h", "$_src/gpu/vk/GrVkPipelineStateCache.cpp", "$_src/gpu/vk/GrVkPipelineStateDataManager.cpp", "$_src/gpu/vk/GrVkPipelineStateDataManager.h", "$_src/gpu/vk/GrVkRenderPass.cpp", "$_src/gpu/vk/GrVkRenderPass.h", "$_src/gpu/vk/GrVkRenderTarget.cpp", "$_src/gpu/vk/GrVkRenderTarget.h", "$_src/gpu/vk/GrVkResource.h", "$_src/gpu/vk/GrVkResourceProvider.cpp", "$_src/gpu/vk/GrVkResourceProvider.h", "$_src/gpu/vk/GrVkSampler.cpp", "$_src/gpu/vk/GrVkSampler.h", "$_src/gpu/vk/GrVkStencilAttachment.cpp", "$_src/gpu/vk/GrVkStencilAttachment.h", "$_src/gpu/vk/GrVkTexture.cpp", "$_src/gpu/vk/GrVkTexture.h", "$_src/gpu/vk/GrVkTextureRenderTarget.cpp", "$_src/gpu/vk/GrVkTextureRenderTarget.h", "$_src/gpu/vk/GrVkTransferBuffer.cpp", "$_src/gpu/vk/GrVkTransferBuffer.h", "$_src/gpu/vk/GrVkUniformBuffer.cpp", "$_src/gpu/vk/GrVkUniformBuffer.h", "$_src/gpu/vk/GrVkUniformHandler.cpp", "$_src/gpu/vk/GrVkUniformHandler.h", "$_src/gpu/vk/GrVkUtil.cpp", "$_src/gpu/vk/GrVkUtil.h", "$_src/gpu/vk/GrVkVaryingHandler.cpp", "$_src/gpu/vk/GrVkVaryingHandler.h", "$_src/gpu/vk/GrVkVertexBuffer.cpp", "$_src/gpu/vk/GrVkVertexBuffer.h", ] skia_native_gpu_sources = [ "$_src/gpu/gl/GrGLDefaultInterface_native.cpp", "$_src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp", "$_src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp", "$_src/gpu/gl/glx/GrGLCreateNativeInterface_glx.cpp", "$_src/gpu/gl/egl/GrGLCreateNativeInterface_egl.cpp", "$_src/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp", "$_src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp", ]