/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBitmap.h" #include "include/core/SkBlendMode.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkFont.h" #include "include/core/SkFontStyle.h" #include "include/core/SkFontTypes.h" #include "include/core/SkImageInfo.h" #include "include/core/SkMatrix.h" #include "include/core/SkPaint.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkShader.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/core/SkTileMode.h" #include "include/core/SkTypeface.h" #include "include/core/SkTypes.h" #include "include/effects/SkGradientShader.h" #include "include/utils/SkTextUtils.h" #include "src/utils/SkUTF.h" #include "tools/ToolUtils.h" #include namespace { static uint16_t gData[] = { 0xFFFF, 0xCCCF, 0xCCCF, 0xFFFF }; class ColorEmojiBlendModesGM : public skiagm::GM { public: const static int W = 64; const static int H = 64; ColorEmojiBlendModesGM() {} protected: void onOnceBeforeDraw() override { const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorMAGENTA, SK_ColorCYAN, SK_ColorYELLOW }; SkMatrix local; local.setRotate(180); SkPaint paint; paint.setAntiAlias(true); paint.setShader(SkGradientShader::MakeSweep(0, 0, colors, nullptr, SK_ARRAY_COUNT(colors), 0, &local)); sk_sp orig(ToolUtils::create_portable_typeface("serif", SkFontStyle::Bold())); if (nullptr == orig) { orig = SkTypeface::MakeDefault(); } fColorType = ToolUtils::emoji_typeface(); fBG.installPixels(SkImageInfo::Make(2, 2, kARGB_4444_SkColorType, kOpaque_SkAlphaType), gData, 4); } SkString onShortName() override { return SkString("coloremoji_blendmodes"); } SkISize onISize() override { return {400, 640}; } void onDraw(SkCanvas* canvas) override { canvas->translate(SkIntToScalar(10), SkIntToScalar(20)); const SkBlendMode gModes[] = { SkBlendMode::kClear, SkBlendMode::kSrc, SkBlendMode::kDst, SkBlendMode::kSrcOver, SkBlendMode::kDstOver, SkBlendMode::kSrcIn, SkBlendMode::kDstIn, SkBlendMode::kSrcOut, SkBlendMode::kDstOut, SkBlendMode::kSrcATop, SkBlendMode::kDstATop, SkBlendMode::kXor, SkBlendMode::kPlus, SkBlendMode::kModulate, SkBlendMode::kScreen, SkBlendMode::kOverlay, SkBlendMode::kDarken, SkBlendMode::kLighten, SkBlendMode::kColorDodge, SkBlendMode::kColorBurn, SkBlendMode::kHardLight, SkBlendMode::kSoftLight, SkBlendMode::kDifference, SkBlendMode::kExclusion, SkBlendMode::kMultiply, SkBlendMode::kHue, SkBlendMode::kSaturation, SkBlendMode::kColor, SkBlendMode::kLuminosity, }; const SkScalar w = SkIntToScalar(W); const SkScalar h = SkIntToScalar(H); SkMatrix m; m.setScale(SkIntToScalar(6), SkIntToScalar(6)); auto s = fBG.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, SkSamplingOptions(), m); SkFont labelFont(ToolUtils::create_portable_typeface()); SkPaint textP; textP.setAntiAlias(true); SkFont textFont(fColorType, 70); const int W = 5; SkScalar x0 = 0; SkScalar y0 = 0; SkScalar x = x0, y = y0; for (size_t i = 0; i < SK_ARRAY_COUNT(gModes); i++) { SkRect r; r.setLTRB(x, y, x+w, y+h); SkPaint p; p.setStyle(SkPaint::kFill_Style); p.setShader(s); canvas->drawRect(r, p); r.inset(-SK_ScalarHalf, -SK_ScalarHalf); p.setStyle(SkPaint::kStroke_Style); p.setShader(nullptr); canvas->drawRect(r, p); { SkAutoCanvasRestore arc(canvas, true); canvas->clipRect(r); textP.setBlendMode(gModes[i]); const char* text = ToolUtils::emoji_sample_text(); SkUnichar unichar = SkUTF::NextUTF8(&text, text + strlen(text)); SkASSERT(unichar >= 0); canvas->drawSimpleText(&unichar, 4, SkTextEncoding::kUTF32, x+ w/10.f, y + 7.f*h/8.f, textFont, textP); } #if 1 const char* label = SkBlendMode_Name(gModes[i]); SkTextUtils::DrawString(canvas, label, x + w/2, y - labelFont.getSize()/2, labelFont, SkPaint(), SkTextUtils::kCenter_Align); #endif x += w + SkIntToScalar(10); if ((i % W) == W - 1) { x = x0; y += h + SkIntToScalar(30); } } } private: SkBitmap fBG; sk_sp fColorType; using INHERITED = GM; }; } // namespace DEF_GM( return new ColorEmojiBlendModesGM; )