/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "GrContext.h" #include "sk_tool_utils.h" #include "SkShader.h" #include "SkTraceEvent.h" using namespace skiagm; constexpr char GM::kErrorMsg_DrawSkippedGpuOnly[]; static void draw_failure_message(SkCanvas* canvas, const char format[], ...) { SkString failureMsg; va_list argp; va_start(argp, format); failureMsg.appendVAList(format, argp); va_end(argp); constexpr SkScalar kOffset = 5.0f; canvas->drawColor(SkColorSetRGB(200,0,0)); SkFont font; SkRect bounds; font.measureText(failureMsg.c_str(), failureMsg.size(), kUTF8_SkTextEncoding, &bounds); SkPaint textPaint; textPaint.setColor(SK_ColorWHITE); canvas->drawString(failureMsg, kOffset, bounds.height() + kOffset, font, textPaint); } static void draw_gpu_only_message(SkCanvas* canvas) { SkBitmap bmp; bmp.allocN32Pixels(128, 64); SkCanvas bmpCanvas(bmp); bmpCanvas.drawColor(SK_ColorWHITE); SkFont font(sk_tool_utils::create_portable_typeface(), 20); SkPaint paint; paint.setColor(SK_ColorRED); bmpCanvas.drawString("GPU Only", 20, 40, font, paint); SkMatrix localM; localM.setRotate(35.f); localM.postTranslate(10.f, 0.f); paint.setShader(SkShader::MakeBitmapShader( bmp, SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, &localM)); paint.setFilterQuality(kMedium_SkFilterQuality); canvas->drawPaint(paint); } GM::GM(SkColor bgColor) { fMode = kGM_Mode; fBGColor = bgColor; fCanvasIsDeferred = false; fHaveCalledOnceBeforeDraw = false; } GM::~GM() {} DrawResult GM::draw(SkCanvas* canvas, SkString* errorMsg) { TRACE_EVENT1("GM", TRACE_FUNC, "name", TRACE_STR_COPY(this->getName())); this->drawBackground(canvas); return this->drawContent(canvas, errorMsg); } DrawResult GM::drawContent(SkCanvas* canvas, SkString* errorMsg) { TRACE_EVENT0("GM", TRACE_FUNC); if (!fHaveCalledOnceBeforeDraw) { fHaveCalledOnceBeforeDraw = true; this->onOnceBeforeDraw(); } SkAutoCanvasRestore acr(canvas, true); DrawResult drawResult = this->onDraw(canvas, errorMsg); if (DrawResult::kOk != drawResult) { if (DrawResult::kFail == drawResult) { draw_failure_message(canvas, "DRAW FAILED: %s", errorMsg->c_str()); } else if (SkString(kErrorMsg_DrawSkippedGpuOnly) == *errorMsg) { draw_gpu_only_message(canvas); } else { draw_failure_message(canvas, "DRAW SKIPPED: %s", errorMsg->c_str()); } } return drawResult; } void GM::drawBackground(SkCanvas* canvas) { TRACE_EVENT0("GM", TRACE_FUNC); if (!fHaveCalledOnceBeforeDraw) { fHaveCalledOnceBeforeDraw = true; this->onOnceBeforeDraw(); } SkAutoCanvasRestore acr(canvas, true); canvas->drawColor(fBGColor, SkBlendMode::kSrc); } DrawResult GM::onDraw(SkCanvas* canvas, SkString* errorMsg) { this->onDraw(canvas); return DrawResult::kOk; } void GM::onDraw(SkCanvas*) { SK_ABORT("Not implemented."); } SkISize SimpleGM::onISize() { return fSize; } SkString SimpleGM::onShortName() { return fName; } DrawResult SimpleGM::onDraw(SkCanvas* canvas, SkString* errorMsg) { return fDrawProc(canvas, errorMsg); } SkISize SimpleGpuGM::onISize() { return fSize; } SkString SimpleGpuGM::onShortName() { return fName; } DrawResult SimpleGpuGM::onDraw(GrContext* ctx, GrRenderTargetContext* rtc, SkCanvas* canvas, SkString* errorMsg) { return fDrawProc(ctx, rtc, canvas, errorMsg); } const char* GM::getName() { if (fShortName.size() == 0) { fShortName = this->onShortName(); } return fShortName.c_str(); } void GM::setBGColor(SkColor color) { fBGColor = color; } bool GM::animate(const SkAnimTimer& timer) { return this->onAnimate(timer); } bool GM::runAsBench() const { return false; } void GM::modifyGrContextOptions(GrContextOptions* options) {} void GM::onOnceBeforeDraw() {} bool GM::onAnimate(const SkAnimTimer&) { return false; } bool GM::onHandleKey(SkUnichar uni) { return false; } bool GM::onGetControls(SkMetaData*) { return false; } void GM::onSetControls(const SkMetaData&) {} ///////////////////////////////////////////////////////////////////////////////////////////// void GM::drawSizeBounds(SkCanvas* canvas, SkColor color) { SkISize size = this->getISize(); SkRect r = SkRect::MakeWH(SkIntToScalar(size.width()), SkIntToScalar(size.height())); SkPaint paint; paint.setColor(color); canvas->drawRect(r, paint); } // need to explicitly declare this, or we get some weird infinite loop llist template GMRegistry* GMRegistry::gHead; DrawResult GpuGM::onDraw(GrContext* ctx, GrRenderTargetContext* rtc, SkCanvas* canvas, SkString* errorMsg) { this->onDraw(ctx, rtc, canvas); return DrawResult::kOk; } void GpuGM::onDraw(GrContext*, GrRenderTargetContext*, SkCanvas*) { SK_ABORT("Not implemented."); } DrawResult GpuGM::onDraw(SkCanvas* canvas, SkString* errorMsg) { GrContext* ctx = canvas->getGrContext(); GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext(); if (!ctx || !rtc) { *errorMsg = kErrorMsg_DrawSkippedGpuOnly; return DrawResult::kSkip; } if (ctx->abandoned()) { *errorMsg = "GrContext abandoned."; return DrawResult::kFail; } return this->onDraw(ctx, rtc, canvas, errorMsg); } template static void mark(SkCanvas* canvas, SkScalar x, SkScalar y, Fn&& fn) { SkPaint alpha; alpha.setAlpha(0x50); canvas->saveLayer(nullptr, &alpha); canvas->translate(x,y); canvas->scale(2,2); fn(); canvas->restore(); } void MarkGMGood(SkCanvas* canvas, SkScalar x, SkScalar y) { mark(canvas, x,y, [&]{ SkPaint paint; // A green circle. paint.setColor(SkColorSetRGB(27, 158, 119)); canvas->drawCircle(0,0, 12, paint); // Cut out a check mark. paint.setBlendMode(SkBlendMode::kSrc); paint.setColor(0x00000000); paint.setStrokeWidth(2); paint.setStyle(SkPaint::kStroke_Style); canvas->drawLine(-6, 0, -1, 5, paint); canvas->drawLine(-1, +5, +7, -5, paint); }); } void MarkGMBad(SkCanvas* canvas, SkScalar x, SkScalar y) { mark(canvas, x,y, [&] { SkPaint paint; // A red circle. paint.setColor(SkColorSetRGB(231, 41, 138)); canvas->drawCircle(0,0, 12, paint); // Cut out an 'X'. paint.setBlendMode(SkBlendMode::kSrc); paint.setColor(0x00000000); paint.setStrokeWidth(2); paint.setStyle(SkPaint::kStroke_Style); canvas->drawLine(-5,-5, +5,+5, paint); canvas->drawLine(+5,-5, -5,+5, paint); }); }