/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "sk_tool_utils.h" #include "SkColorPriv.h" #include "SkShader.h" #include "SkCanvas.h" #include "SkUTF.h" namespace skiagm { static SkBitmap make_bitmap() { SkBitmap bm; bm.allocN32Pixels(1, 1); *bm.getAddr32(0, 0) = SkPackARGB32(0x80, 0x80, 0, 0); return bm; } class TinyBitmapGM : public GM { public: TinyBitmapGM() { this->setBGColor(0xFFDDDDDD); } protected: SkString onShortName() { return SkString("tinybitmap"); } virtual SkISize onISize() { return SkISize::Make(100, 100); } virtual void onDraw(SkCanvas* canvas) { SkBitmap bm = make_bitmap(); SkPaint paint; paint.setAlpha(0x80); paint.setShader(SkShader::MakeBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode)); canvas->drawPaint(paint); } private: typedef GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static GM* MyFactory(void*) { return new TinyBitmapGM; } static GMRegistry reg(MyFactory); }