/* * Copyright 2020 Google LLC. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/effects/SkGradientShader.h" #include "src/core/SkGpuBlurUtils.h" #include "src/gpu/GrClip.h" #include "src/gpu/GrContextPriv.h" #include "src/gpu/GrStyle.h" #include "src/gpu/SkGr.h" #include "src/gpu/effects/GrXfermodeFragmentProcessor.h" #include "src/image/SkImage_Base.h" DEF_SIMPLE_GPU_GM(gpu_blur_utils, ctx, rtc, canvas, 985, 740) { auto srcII = SkImageInfo::Make(80, 80, kRGBA_8888_SkColorType, kPremul_SkAlphaType); auto surf = SkSurface::MakeRenderTarget(ctx, SkBudgeted::kYes, srcII); GrSurfaceProxyView src; if (surf) { SkScalar w = surf->width(); SkScalar h = surf->height(); surf->getCanvas()->drawColor(SK_ColorDKGRAY); SkPaint paint; paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); // Draw four horizontal lines at 1/8, 1/4, 3/4, 7/8. paint.setStrokeWidth(h/12.f); paint.setColor(SK_ColorRED); surf->getCanvas()->drawLine({0.f, 1.f*h/8.f}, {w, 1.f*h/8.f}, paint); paint.setColor(/* sea foam */ 0xFF71EEB8); surf->getCanvas()->drawLine({0.f, 1.f*h/4.f}, {w, 1.f*h/4.f}, paint); paint.setColor(SK_ColorYELLOW); surf->getCanvas()->drawLine({0.f, 3.f*h/4.f}, {w, 3.f*h/4.f}, paint); paint.setColor(SK_ColorCYAN); surf->getCanvas()->drawLine({0.f, 7.f*h/8.f}, {w, 7.f*h/8.f}, paint); // Draw four vertical lines at 1/8, 1/4, 3/4, 7/8. paint.setStrokeWidth(w/12.f); paint.setColor(/* orange */ 0xFFFFA500); surf->getCanvas()->drawLine({1.f*w/8.f, 0.f}, {1.f*h/8.f, h}, paint); paint.setColor(SK_ColorBLUE); surf->getCanvas()->drawLine({1.f*w/4.f, 0.f}, {1.f*h/4.f, h}, paint); paint.setColor(SK_ColorMAGENTA); surf->getCanvas()->drawLine({3.f*w/4.f, 0.f}, {3.f*h/4.f, h}, paint); paint.setColor(SK_ColorGREEN); surf->getCanvas()->drawLine({7.f*w/8.f, 0.f}, {7.f*h/8.f, h}, paint); auto img = surf->makeImageSnapshot(); if (auto v = as_IB(img)->view(ctx)) { src = *v; } } if (!src) { return; } auto blur = [&](SkIRect dstB, SkIRect srcB, SkTileMode mode) -> GrSurfaceProxyView { const SkScalar sigmaX = src.width() /10.f; const SkScalar sigmaY = src.height()/10.f; auto resultRTC = SkGpuBlurUtils::GaussianBlur(ctx, src, GrColorType::kRGBA_8888, kPremul_SkAlphaType, nullptr, dstB, srcB, sigmaX, sigmaY, mode); if (!resultRTC) { return {}; } return resultRTC->readSurfaceView(); }; SkVector trans = {}; rtc->clear(SK_PMColor4fWHITE); const SkIRect dstRects[] = { SkIRect::MakeSize(src.dimensions()).makeOutset(src.width()/5, src.height()/5), SkIRect::MakeXYWH(0, 3*src.height()/4, src.width(), src.height()), SkIRect::MakeXYWH(0, src.height(), src.width(), src.height()) }; const SkIRect srcRects[] = { SkIRect::MakeSize(src.dimensions()), }; const auto& caps = *ctx->priv().caps(); static constexpr SkScalar kPad = 5; for (const auto& srcRect : srcRects) { SkIRect testArea = SkIRect::MakeSize(srcRect.size()); testArea.outset(testArea.width(), testArea.height()); for (const auto& dstRect : dstRects) { for (int t = 0; t < kSkTileModeCount; ++t) { auto mode = static_cast(t); GrSamplerState sampler(SkTileModeToWrapMode(mode), GrSamplerState::Filter::kNearest); SkMatrix m = SkMatrix::MakeTrans(trans.x() - testArea.x(), trans.y() - testArea.y()); // Draw the src subset in the tile mode faded as a reference before drawing the blur // on top { auto fp = GrTextureEffect::MakeSubset(src, kPremul_SkAlphaType, SkMatrix::I(), sampler, SkRect::Make(srcRect), caps); GrPaint paint; paint.addColorFragmentProcessor(std::move(fp)); static constexpr float kAlpha = 0.2f; paint.setColor4f({kAlpha, kAlpha, kAlpha, kAlpha}); rtc->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, m, SkRect::Make(testArea)); } // Blur using the rect and draw on top. if (auto blurView = blur(dstRect, srcRect, mode)) { auto fp = GrTextureEffect::Make(blurView, kPremul_SkAlphaType, SkMatrix::I(), sampler, caps); GrPaint paint; // Compose against white (default paint color) and then replace the dst // (SkBlendMode::kSrc). fp = GrXfermodeFragmentProcessor::MakeFromSrcProcessor(std::move(fp), SkBlendMode::kSrcOver); paint.addColorFragmentProcessor(std::move(fp)); paint.setPorterDuffXPFactory(SkBlendMode::kSrc); rtc->fillRectToRect(GrNoClip(), std::move(paint), GrAA::kNo, m, SkRect::Make(dstRect), SkRect::Make(blurView.dimensions())); } // Show the rect that's being blurred. { GrPaint paint; static constexpr float kAlpha = 0.3f; paint.setColor4f({0, 0, 0, kAlpha}); SkPaint stroke; stroke.setStyle(SkPaint::kStroke_Style); stroke.setStrokeWidth(1.f); GrStyle style(stroke); auto srcR = SkRect::Make(srcRect).makeOutset(0.5f, 0.5f); rtc->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, m, srcR, &style); } // Show the outline of the dst rect. Mostly for kDecal but also allows visual // confirmation that the resulting blur is the right size and in the right place. { GrPaint paint; static constexpr float kAlpha = 0.6f; paint.setColor4f({0, kAlpha, 0, kAlpha}); SkPaint stroke; stroke.setStyle(SkPaint::kStroke_Style); stroke.setStrokeWidth(1.f); GrStyle style(stroke); auto dstR = SkRect::Make(dstRect).makeOutset(0.5f, 0.5f); rtc->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, m, dstR, &style); } trans.fX += testArea.width() + kPad; } trans.fX = 0; trans.fY += testArea.height() + kPad; } } }