# Copyright 2016 Google Inc. # # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # Things are easiest for everyone if these source paths are absolute. _src = get_path_info("../src", "abspath") _include = get_path_info("../include", "abspath") skia_gpu_sources = [ "$_include/gpu/GrBackendSemaphore.h", "$_include/gpu/GrBackendSurface.h", "$_include/gpu/GrBlend.h", "$_include/gpu/GrConfig.h", "$_include/gpu/GrContextOptions.h", "$_include/gpu/GrContext.h", "$_include/gpu/GrDriverBugWorkarounds.h", "$_include/gpu/GrGpuResource.h", "$_include/gpu/GrRenderTarget.h", "$_include/gpu/GrResourceKey.h", "$_include/gpu/GrSurface.h", "$_include/gpu/GrTexture.h", "$_include/gpu/GrSamplerState.h", "$_include/gpu/GrTypes.h", "$_include/gpu/gl/GrGLAssembleInterface.h", "$_include/gpu/gl/GrGLConfig.h", "$_include/gpu/gl/GrGLExtensions.h", "$_include/gpu/gl/GrGLFunctions.h", "$_include/gpu/gl/GrGLInterface.h", "$_include/gpu/gl/GrGLTypes.h", # Private includes "$_include/private/GrAuditTrail.h", "$_include/private/GrColor.h", "$_include/private/GrCCClipPath.h", "$_include/private/GrCCPerOpListPaths.h", "$_include/private/GrOpList.h", "$_include/private/GrProxyRef.h", "$_include/private/GrSingleOwner.h", "$_include/private/GrRenderTargetProxy.h", "$_include/private/GrSurfaceProxy.h", "$_include/private/GrTextureProxy.h", "$_include/private/GrTypesPriv.h", "$_src/gpu/GrAppliedClip.h", "$_src/gpu/GrAuditTrail.cpp", "$_src/gpu/GrAutoLocaleSetter.h", "$_src/gpu/GrAllocator.h", "$_src/gpu/GrBackendSurface.cpp", "$_src/gpu/GrBackendTextureImageGenerator.cpp", "$_src/gpu/GrBackendTextureImageGenerator.h", "$_src/gpu/GrAHardwareBufferImageGenerator.cpp", "$_src/gpu/GrAHardwareBufferImageGenerator.h", "$_src/gpu/GrBitmapTextureMaker.cpp", "$_src/gpu/GrBitmapTextureMaker.h", "$_src/gpu/GrBlurUtils.cpp", "$_src/gpu/GrBlurUtils.h", "$_src/gpu/GrBuffer.cpp", "$_src/gpu/GrBuffer.h", "$_src/gpu/GrBufferAllocPool.cpp", "$_src/gpu/GrBufferAllocPool.h", "$_src/gpu/GrCaps.h", "$_src/gpu/GrCaps.cpp", "$_src/gpu/GrClip.h", "$_src/gpu/GrClipStackClip.h", "$_src/gpu/GrClipStackClip.cpp", "$_src/gpu/GrColorSpaceInfo.cpp", "$_src/gpu/GrColorSpaceXform.cpp", "$_src/gpu/GrColorSpaceXform.h", "$_src/gpu/GrContext.cpp", "$_src/gpu/GrContextPriv.h", "$_src/gpu/GrContextThreadSafeProxyPriv.h", "$_src/gpu/GrCoordTransform.h", "$_src/gpu/GrDDLContext.cpp", "$_src/gpu/GrDefaultGeoProcFactory.cpp", "$_src/gpu/GrDefaultGeoProcFactory.h", "$_src/gpu/GrDeferredProxyUploader.h", "$_src/gpu/GrDeferredUpload.h", "$_src/gpu/GrDirectContext.cpp", "$_src/gpu/GrDistanceFieldGenFromVector.cpp", "$_src/gpu/GrDistanceFieldGenFromVector.h", "$_src/gpu/GrDrawingManager.cpp", "$_src/gpu/GrDrawingManager.h", "$_src/gpu/GrDrawOpAtlas.cpp", "$_src/gpu/GrDrawOpAtlas.h", "$_src/gpu/GrDrawOpTest.cpp", "$_src/gpu/GrDrawOpTest.h", "$_src/gpu/GrDriverBugWorkarounds.cpp", "$_src/gpu/GrFixedClip.cpp", "$_src/gpu/GrFixedClip.h", "$_src/gpu/GrFragmentProcessor.cpp", "$_src/gpu/GrFragmentProcessor.h", "$_src/gpu/GrGeometryProcessor.h", "$_src/gpu/GrGlyph.h", "$_src/gpu/GrGpu.cpp", "$_src/gpu/GrGpu.h", "$_src/gpu/GrGpuResourceCacheAccess.h", "$_src/gpu/GrGpuCommandBuffer.cpp", "$_src/gpu/GrGpuCommandBuffer.h", "$_src/gpu/GrGpuResourcePriv.h", "$_src/gpu/GrGpuResource.cpp", "$_src/gpu/GrImageTextureMaker.cpp", "$_src/gpu/GrImageTextureMaker.h", "$_src/gpu/GrMemoryPool.cpp", "$_src/gpu/GrMemoryPool.h", "$_src/gpu/GrMesh.h", "$_src/gpu/GrNonAtomicRef.h", "$_src/gpu/GrOpFlushState.cpp", "$_src/gpu/GrOpFlushState.h", "$_src/gpu/GrOpList.cpp", "$_src/gpu/GrPaint.cpp", "$_src/gpu/GrPaint.h", "$_src/gpu/GrPath.cpp", "$_src/gpu/GrPath.h", "$_src/gpu/GrPathProcessor.cpp", "$_src/gpu/GrPathProcessor.h", "$_src/gpu/GrPathRendererChain.cpp", "$_src/gpu/GrPathRendererChain.h", "$_src/gpu/GrPathRenderer.cpp", "$_src/gpu/GrPathRenderer.h", "$_src/gpu/GrPathRendering.cpp", "$_src/gpu/GrPathRendering.h", "$_src/gpu/GrPathUtils.cpp", "$_src/gpu/GrPathUtils.h", "$_src/gpu/GrPendingIOResource.h", "$_src/gpu/GrOnFlushResourceProvider.cpp", "$_src/gpu/GrOnFlushResourceProvider.h", "$_src/gpu/GrPipeline.cpp", "$_src/gpu/GrPipeline.h", "$_src/gpu/GrPrimitiveProcessor.cpp", "$_src/gpu/GrPrimitiveProcessor.h", "$_src/gpu/GrProcessorSet.cpp", "$_src/gpu/GrProcessorSet.h", "$_src/gpu/GrProgramDesc.cpp", "$_src/gpu/GrProgramDesc.h", "$_src/gpu/GrProcessor.cpp", "$_src/gpu/GrProcessor.h", "$_src/gpu/GrProcessorAnalysis.cpp", "$_src/gpu/GrProcessorAnalysis.h", "$_src/gpu/GrProcessorUnitTest.cpp", "$_src/gpu/GrProcessorUnitTest.h", "$_src/gpu/GrProxyProvider.cpp", "$_src/gpu/GrProxyProvider.h", "$_src/gpu/GrQuad.cpp", "$_src/gpu/GrQuad.h", "$_src/gpu/GrRect.h", "$_src/gpu/GrRectanizer.h", "$_src/gpu/GrRectanizer_pow2.cpp", "$_src/gpu/GrRectanizer_pow2.h", "$_src/gpu/GrRectanizer_skyline.cpp", "$_src/gpu/GrRectanizer_skyline.h", "$_src/gpu/GrRenderTarget.cpp", "$_src/gpu/GrRenderTargetPriv.h", "$_src/gpu/GrRenderTargetProxy.cpp", "$_src/gpu/GrRenderTargetProxyPriv.h", "$_src/gpu/GrReducedClip.cpp", "$_src/gpu/GrReducedClip.h", "$_src/gpu/GrRenderTargetContext.cpp", "$_src/gpu/GrRenderTargetContext.h", "$_src/gpu/GrRenderTargetContextPriv.h", "$_src/gpu/GrRenderTargetOpList.cpp", "$_src/gpu/GrRenderTargetOpList.h", "$_src/gpu/GrResourceAllocator.cpp", "$_src/gpu/GrResourceAllocator.h", "$_src/gpu/GrResourceCache.cpp", "$_src/gpu/GrResourceCache.h", "$_src/gpu/GrResourceHandle.h", "$_src/gpu/GrResourceProvider.cpp", "$_src/gpu/GrResourceProvider.h", "$_src/gpu/GrResourceProviderPriv.h", "$_src/gpu/GrScissorState.h", "$_src/gpu/GrSemaphore.h", "$_src/gpu/GrShaderCaps.h", "$_src/gpu/GrShaderCaps.cpp", "$_src/gpu/GrShape.cpp", "$_src/gpu/GrShape.h", "$_src/gpu/GrStencilAttachment.cpp", "$_src/gpu/GrStencilAttachment.h", "$_src/gpu/GrStencilClip.h", "$_src/gpu/GrStencilSettings.cpp", "$_src/gpu/GrStencilSettings.h", "$_src/gpu/GrStyle.cpp", "$_src/gpu/GrStyle.h", "$_src/gpu/GrSurfaceContextPriv.h", "$_src/gpu/GrSurfaceProxyPriv.h", "$_src/gpu/GrSwizzle.h", "$_src/gpu/GrTessellator.cpp", "$_src/gpu/GrTessellator.h", "$_src/gpu/GrTextureOpList.cpp", "$_src/gpu/GrTextureOpList.h", "$_src/gpu/GrTextureProxyCacheAccess.h", "$_src/gpu/GrTextureProxyPriv.h", "$_src/gpu/GrTracing.h", "$_src/gpu/GrTestUtils.cpp", "$_src/gpu/GrTestUtils.h", "$_src/gpu/GrShaderVar.cpp", "$_src/gpu/GrShaderVar.h", "$_src/gpu/GrSKSLPrettyPrint.cpp", "$_src/gpu/GrSKSLPrettyPrint.h", "$_src/gpu/GrSoftwarePathRenderer.cpp", "$_src/gpu/GrSoftwarePathRenderer.h", "$_src/gpu/GrSurfacePriv.h", "$_src/gpu/GrSurface.cpp", "$_src/gpu/GrSurfaceContext.cpp", "$_src/gpu/GrSurfaceContext.h", "$_src/gpu/GrSurfaceProxy.cpp", "$_src/gpu/GrSWMaskHelper.cpp", "$_src/gpu/GrSWMaskHelper.h", "$_src/gpu/GrTexture.cpp", "$_src/gpu/GrTextureAdjuster.cpp", "$_src/gpu/GrTextureAdjuster.h", "$_src/gpu/GrTextureContext.cpp", "$_src/gpu/GrTextureContext.h", "$_src/gpu/GrTextureMaker.cpp", "$_src/gpu/GrTextureMaker.h", "$_src/gpu/GrTexturePriv.h", "$_src/gpu/GrTextureProducer.cpp", "$_src/gpu/GrTextureProducer.h", "$_src/gpu/GrTextureProxy.cpp", "$_src/gpu/GrTextureRenderTargetProxy.cpp", "$_src/gpu/GrTextureRenderTargetProxy.h", "$_src/gpu/GrTRecorder.h", "$_src/gpu/GrUninstantiateProxyTracker.cpp", "$_src/gpu/GrUninstantiateProxyTracker.h", "$_src/gpu/GrUserStencilSettings.h", "$_src/gpu/GrWindowRectangles.h", "$_src/gpu/GrWindowRectsState.h", "$_src/gpu/GrXferProcessor.cpp", "$_src/gpu/GrXferProcessor.h", "$_src/gpu/GrYUVProvider.cpp", "$_src/gpu/GrYUVProvider.h", # Ops "$_src/gpu/ops/GrAAConvexTessellator.cpp", "$_src/gpu/ops/GrAAConvexTessellator.h", "$_src/gpu/ops/GrAAConvexPathRenderer.cpp", "$_src/gpu/ops/GrAAConvexPathRenderer.h", "$_src/gpu/ops/GrAAFillRectOp.cpp", "$_src/gpu/ops/GrAAHairLinePathRenderer.cpp", "$_src/gpu/ops/GrAAHairLinePathRenderer.h", "$_src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp", "$_src/gpu/ops/GrAALinearizingConvexPathRenderer.h", "$_src/gpu/ops/GrAAStrokeRectOp.cpp", "$_src/gpu/ops/GrAtlasTextOp.cpp", "$_src/gpu/ops/GrAtlasTextOp.h", "$_src/gpu/ops/GrClearOp.cpp", "$_src/gpu/ops/GrClearOp.h", "$_src/gpu/ops/GrClearStencilClipOp.cpp", "$_src/gpu/ops/GrClearStencilClipOp.h", "$_src/gpu/ops/GrCopySurfaceOp.cpp", "$_src/gpu/ops/GrCopySurfaceOp.h", "$_src/gpu/ops/GrDashLinePathRenderer.cpp", "$_src/gpu/ops/GrDashLinePathRenderer.h", "$_src/gpu/ops/GrDashOp.cpp", "$_src/gpu/ops/GrDashOp.h", "$_src/gpu/ops/GrDefaultPathRenderer.cpp", "$_src/gpu/ops/GrDefaultPathRenderer.h", "$_src/gpu/ops/GrDebugMarkerOp.cpp", "$_src/gpu/ops/GrDebugMarkerOp.h", "$_src/gpu/ops/GrDrawAtlasOp.cpp", "$_src/gpu/ops/GrDrawAtlasOp.h", "$_src/gpu/ops/GrDrawOp.h", "$_src/gpu/ops/GrDrawPathOp.cpp", "$_src/gpu/ops/GrDrawPathOp.h", "$_src/gpu/ops/GrDrawVerticesOp.cpp", "$_src/gpu/ops/GrDrawVerticesOp.h", "$_src/gpu/ops/GrMeshDrawOp.cpp", "$_src/gpu/ops/GrMeshDrawOp.h", "$_src/gpu/ops/GrNonAAFillRectOp.cpp", "$_src/gpu/ops/GrNonAAStrokeRectOp.cpp", "$_src/gpu/ops/GrLatticeOp.cpp", "$_src/gpu/ops/GrLatticeOp.h", "$_src/gpu/ops/GrOp.cpp", "$_src/gpu/ops/GrOp.h", "$_src/gpu/ops/GrOvalOpFactory.cpp", "$_src/gpu/ops/GrOvalOpFactory.h", "$_src/gpu/ops/GrRectOpFactory.h", "$_src/gpu/ops/GrRegionOp.cpp", "$_src/gpu/ops/GrRegionOp.h", "$_src/gpu/ops/GrSemaphoreOp.cpp", "$_src/gpu/ops/GrSemaphoreOp.h", "$_src/gpu/ops/GrShadowRRectOp.cpp", "$_src/gpu/ops/GrShadowRRectOp.h", "$_src/gpu/ops/GrSimpleMeshDrawOpHelper.cpp", "$_src/gpu/ops/GrSimpleMeshDrawOpHelper.h", "$_src/gpu/ops/GrSmallPathRenderer.cpp", "$_src/gpu/ops/GrSmallPathRenderer.h", "$_src/gpu/ops/GrStencilAndCoverPathRenderer.cpp", "$_src/gpu/ops/GrStencilAndCoverPathRenderer.h", "$_src/gpu/ops/GrStencilPathOp.cpp", "$_src/gpu/ops/GrStencilPathOp.h", "$_src/gpu/ops/GrTessellatingPathRenderer.cpp", "$_src/gpu/ops/GrTessellatingPathRenderer.h", "$_src/gpu/ops/GrTextureOp.cpp", "$_src/gpu/ops/GrTextureOp.h", # coverage counting path renderer "$_src/gpu/ccpr/GrCCAtlas.cpp", "$_src/gpu/ccpr/GrCCAtlas.h", "$_src/gpu/ccpr/GrCCClipPath.cpp", "$_src/gpu/ccpr/GrCCClipProcessor.cpp", "$_src/gpu/ccpr/GrCCClipProcessor.h", "$_src/gpu/ccpr/GrCCConicShader.cpp", "$_src/gpu/ccpr/GrCCConicShader.h", "$_src/gpu/ccpr/GrCCCoverageProcessor.cpp", "$_src/gpu/ccpr/GrCCCoverageProcessor_GSImpl.cpp", "$_src/gpu/ccpr/GrCCCoverageProcessor_VSImpl.cpp", "$_src/gpu/ccpr/GrCCCoverageProcessor.h", "$_src/gpu/ccpr/GrCCCubicShader.cpp", "$_src/gpu/ccpr/GrCCCubicShader.h", "$_src/gpu/ccpr/GrCCDrawPathsOp.cpp", "$_src/gpu/ccpr/GrCCDrawPathsOp.h", "$_src/gpu/ccpr/GrCCFiller.cpp", "$_src/gpu/ccpr/GrCCFiller.h", "$_src/gpu/ccpr/GrCCFillGeometry.cpp", "$_src/gpu/ccpr/GrCCFillGeometry.h", "$_src/gpu/ccpr/GrCCPathCache.cpp", "$_src/gpu/ccpr/GrCCPathCache.h", "$_src/gpu/ccpr/GrCCPathProcessor.cpp", "$_src/gpu/ccpr/GrCCPathProcessor.h", "$_src/gpu/ccpr/GrCCPerFlushResources.cpp", "$_src/gpu/ccpr/GrCCPerFlushResources.h", "$_src/gpu/ccpr/GrCCQuadraticShader.cpp", "$_src/gpu/ccpr/GrCCQuadraticShader.h", "$_src/gpu/ccpr/GrCCStrokeGeometry.cpp", "$_src/gpu/ccpr/GrCCStrokeGeometry.h", "$_src/gpu/ccpr/GrCCStroker.cpp", "$_src/gpu/ccpr/GrCCStroker.h", "$_src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp", "$_src/gpu/ccpr/GrCoverageCountingPathRenderer.h", "$_src/gpu/effects/GrAARectEffect.cpp", "$_src/gpu/effects/GrAARectEffect.h", "$_src/gpu/effects/GrAlphaThresholdFragmentProcessor.cpp", "$_src/gpu/effects/GrAlphaThresholdFragmentProcessor.h", "$_src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp", "$_src/gpu/effects/GrBlurredEdgeFragmentProcessor.h", "$_src/gpu/effects/GrCircleBlurFragmentProcessor.cpp", "$_src/gpu/effects/GrCircleBlurFragmentProcessor.h", "$_src/gpu/effects/GrCircleEffect.cpp", "$_src/gpu/effects/GrCircleEffect.h", "$_src/gpu/effects/GrConfigConversionEffect.cpp", "$_src/gpu/effects/GrConfigConversionEffect.h", "$_src/gpu/effects/GrConstColorProcessor.cpp", "$_src/gpu/effects/GrConstColorProcessor.h", "$_src/gpu/effects/GrCoverageSetOpXP.cpp", "$_src/gpu/effects/GrCoverageSetOpXP.h", "$_src/gpu/effects/GrCustomXfermode.cpp", "$_src/gpu/effects/GrCustomXfermode.h", "$_src/gpu/effects/GrBezierEffect.cpp", "$_src/gpu/effects/GrBezierEffect.h", "$_src/gpu/effects/GrConvexPolyEffect.cpp", "$_src/gpu/effects/GrConvexPolyEffect.h", "$_src/gpu/effects/GrBicubicEffect.cpp", "$_src/gpu/effects/GrBicubicEffect.h", "$_src/gpu/effects/GrBitmapTextGeoProc.cpp", "$_src/gpu/effects/GrBitmapTextGeoProc.h", "$_src/gpu/effects/GrDisableColorXP.cpp", "$_src/gpu/effects/GrDisableColorXP.h", "$_src/gpu/effects/GrDistanceFieldGeoProc.cpp", "$_src/gpu/effects/GrDistanceFieldGeoProc.h", "$_src/gpu/effects/GrEllipseEffect.cpp", "$_src/gpu/effects/GrEllipseEffect.h", "$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp", "$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.h", "$_src/gpu/effects/GrLumaColorFilterEffect.cpp", "$_src/gpu/effects/GrLumaColorFilterEffect.h", "$_src/gpu/effects/GrMagnifierEffect.cpp", "$_src/gpu/effects/GrMagnifierEffect.h", "$_src/gpu/effects/GrMatrixConvolutionEffect.cpp", "$_src/gpu/effects/GrMatrixConvolutionEffect.h", "$_src/gpu/effects/GrOvalEffect.cpp", "$_src/gpu/effects/GrOvalEffect.h", "$_src/gpu/effects/GrPorterDuffXferProcessor.cpp", "$_src/gpu/effects/GrPorterDuffXferProcessor.h", "$_src/gpu/effects/GrPremulInputFragmentProcessor.cpp", "$_src/gpu/effects/GrPremulInputFragmentProcessor.h", "$_src/gpu/effects/GrRectBlurEffect.cpp", "$_src/gpu/effects/GrRectBlurEffect.h", "$_src/gpu/effects/GrRRectBlurEffect.cpp", "$_src/gpu/effects/GrRRectBlurEffect.h", "$_src/gpu/effects/GrRRectEffect.cpp", "$_src/gpu/effects/GrRRectEffect.h", "$_src/gpu/effects/GrShadowGeoProc.cpp", "$_src/gpu/effects/GrShadowGeoProc.h", "$_src/gpu/effects/GrSimpleTextureEffect.cpp", "$_src/gpu/effects/GrSimpleTextureEffect.h", "$_src/gpu/effects/GrSkSLFP.cpp", "$_src/gpu/effects/GrSkSLFP.h", "$_src/gpu/effects/GrSRGBEffect.cpp", "$_src/gpu/effects/GrSRGBEffect.h", "$_src/gpu/effects/GrTextureDomain.cpp", "$_src/gpu/effects/GrTextureDomain.h", "$_src/gpu/effects/GrUnpremulInputFragmentProcessor.cpp", "$_src/gpu/effects/GrUnpremulInputFragmentProcessor.h", "$_src/gpu/effects/GrXfermodeFragmentProcessor.cpp", "$_src/gpu/effects/GrXfermodeFragmentProcessor.h", "$_src/gpu/effects/GrYUVtoRGBEffect.cpp", "$_src/gpu/effects/GrYUVtoRGBEffect.h", # gradients "$_src/gpu/gradients/GrDualIntervalGradientColorizer.cpp", "$_src/gpu/gradients/GrDualIntervalGradientColorizer.h", "$_src/gpu/gradients/GrSingleIntervalGradientColorizer.cpp", "$_src/gpu/gradients/GrSingleIntervalGradientColorizer.h", "$_src/gpu/gradients/GrTextureGradientColorizer.cpp", "$_src/gpu/gradients/GrTextureGradientColorizer.h", "$_src/gpu/gradients/GrLinearGradientLayout.cpp", "$_src/gpu/gradients/GrLinearGradientLayout.h", "$_src/gpu/gradients/GrRadialGradientLayout.cpp", "$_src/gpu/gradients/GrRadialGradientLayout.h", "$_src/gpu/gradients/GrSweepGradientLayout.cpp", "$_src/gpu/gradients/GrSweepGradientLayout.h", "$_src/gpu/gradients/GrTwoPointConicalGradientLayout.cpp", "$_src/gpu/gradients/GrTwoPointConicalGradientLayout.h", "$_src/gpu/gradients/GrClampedGradientEffect.cpp", "$_src/gpu/gradients/GrClampedGradientEffect.h", "$_src/gpu/gradients/GrTiledGradientEffect.cpp", "$_src/gpu/gradients/GrTiledGradientEffect.h", "$_src/gpu/gradients/GrGradientBitmapCache.cpp", "$_src/gpu/gradients/GrGradientBitmapCache.h", "$_src/gpu/gradients/GrGradientShader.cpp", "$_src/gpu/gradients/GrGradientShader.h", # text "$_src/gpu/text/GrAtlasManager.cpp", "$_src/gpu/text/GrAtlasManager.h", "$_src/gpu/text/GrDistanceFieldAdjustTable.cpp", "$_src/gpu/text/GrDistanceFieldAdjustTable.h", "$_src/gpu/text/GrGlyphCache.cpp", "$_src/gpu/text/GrGlyphCache.h", "$_src/gpu/text/GrSDFMaskFilter.cpp", "$_src/gpu/text/GrSDFMaskFilter.h", "$_src/gpu/text/GrTextBlob.cpp", "$_src/gpu/text/GrTextBlob.h", "$_src/gpu/text/GrTextBlobCache.cpp", "$_src/gpu/text/GrTextBlobCache.h", "$_src/gpu/text/GrTextContext.cpp", "$_src/gpu/text/GrTextContext.h", "$_src/gpu/text/GrTextBlobVertexRegenerator.cpp", "$_src/gpu/text/GrTextTarget.h", "$_src/gpu/gl/GrGLAssembleInterface.cpp", "$_src/gpu/gl/GrGLBuffer.cpp", "$_src/gpu/gl/GrGLBuffer.h", "$_src/gpu/gl/GrGLCaps.cpp", "$_src/gpu/gl/GrGLCaps.h", "$_src/gpu/gl/GrGLContext.cpp", "$_src/gpu/gl/GrGLContext.h", "$_src/gpu/gl/GrGLMakeNativeInterface_none.cpp", "$_src/gpu/gl/GrGLCreateNullInterface.cpp", "$_src/gpu/gl/GrGLDefines.h", "$_src/gpu/gl/GrGLGLSL.cpp", "$_src/gpu/gl/GrGLGLSL.h", "$_src/gpu/gl/GrGLGpu.cpp", "$_src/gpu/gl/GrGLGpu.h", "$_src/gpu/gl/GrGLGpuCommandBuffer.cpp", "$_src/gpu/gl/GrGLGpuCommandBuffer.h", "$_src/gpu/gl/GrGLGpuProgramCache.cpp", "$_src/gpu/gl/GrGLExtensions.cpp", "$_src/gpu/gl/GrGLInterface.cpp", "$_src/gpu/gl/GrGLIRect.h", "$_src/gpu/gl/GrGLPath.cpp", "$_src/gpu/gl/GrGLPath.h", "$_src/gpu/gl/GrGLPathRendering.cpp", "$_src/gpu/gl/GrGLPathRendering.h", "$_src/gpu/gl/GrGLProgram.cpp", "$_src/gpu/gl/GrGLProgram.h", "$_src/gpu/gl/GrGLProgramDataManager.cpp", "$_src/gpu/gl/GrGLProgramDataManager.h", "$_src/gpu/gl/GrGLRenderTarget.cpp", "$_src/gpu/gl/GrGLRenderTarget.h", "$_src/gpu/gl/GrGLSemaphore.cpp", "$_src/gpu/gl/GrGLSemaphore.h", "$_src/gpu/gl/GrGLStencilAttachment.cpp", "$_src/gpu/gl/GrGLStencilAttachment.h", "$_src/gpu/gl/GrGLTestInterface.cpp", "$_src/gpu/gl/GrGLTestInterface.h", "$_src/gpu/gl/GrGLTexture.cpp", "$_src/gpu/gl/GrGLTexture.h", "$_src/gpu/gl/GrGLTextureRenderTarget.cpp", "$_src/gpu/gl/GrGLTextureRenderTarget.h", "$_src/gpu/gl/GrGLUtil.cpp", "$_src/gpu/gl/GrGLUtil.h", "$_src/gpu/gl/GrGLUniformHandler.cpp", "$_src/gpu/gl/GrGLUniformHandler.h", "$_src/gpu/gl/GrGLVaryingHandler.cpp", "$_src/gpu/gl/GrGLVaryingHandler.h", "$_src/gpu/gl/GrGLVertexArray.cpp", "$_src/gpu/gl/GrGLVertexArray.h", # Files for building GLSL shaders "$_src/gpu/gl/builders/GrGLProgramBuilder.cpp", "$_src/gpu/gl/builders/GrGLProgramBuilder.h", "$_src/gpu/gl/builders/GrGLShaderStringBuilder.cpp", "$_src/gpu/gl/builders/GrGLShaderStringBuilder.h", # GLSL "$_src/gpu/glsl/GrGLSL.cpp", "$_src/gpu/glsl/GrGLSL.h", "$_src/gpu/glsl/GrGLSLBlend.cpp", "$_src/gpu/glsl/GrGLSLBlend.h", "$_src/gpu/glsl/GrGLSLColorSpaceXformHelper.h", "$_src/gpu/glsl/GrGLSLFragmentProcessor.cpp", "$_src/gpu/glsl/GrGLSLFragmentProcessor.h", "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp", "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h", "$_src/gpu/glsl/GrGLSLGeometryProcessor.cpp", "$_src/gpu/glsl/GrGLSLGeometryProcessor.h", "$_src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp", "$_src/gpu/glsl/GrGLSLPrimitiveProcessor.h", "$_src/gpu/glsl/GrGLSLProgramBuilder.cpp", "$_src/gpu/glsl/GrGLSLProgramBuilder.h", "$_src/gpu/glsl/GrGLSLProgramDataManager.cpp", "$_src/gpu/glsl/GrGLSLProgramDataManager.h", "$_src/gpu/glsl/GrGLSLShaderBuilder.cpp", "$_src/gpu/glsl/GrGLSLShaderBuilder.h", "$_src/gpu/glsl/GrGLSLUniformHandler.h", "$_src/gpu/glsl/GrGLSLUtil.cpp", "$_src/gpu/glsl/GrGLSLUtil.h", "$_src/gpu/glsl/GrGLSLVarying.cpp", "$_src/gpu/glsl/GrGLSLVarying.h", "$_src/gpu/glsl/GrGLSLVertexGeoBuilder.cpp", "$_src/gpu/glsl/GrGLSLVertexGeoBuilder.h", "$_src/gpu/glsl/GrGLSLXferProcessor.cpp", "$_src/gpu/glsl/GrGLSLXferProcessor.h", # Mock "$_src/gpu/mock/GrMockBuffer.h", "$_src/gpu/mock/GrMockCaps.h", "$_src/gpu/mock/GrMockGpu.cpp", "$_src/gpu/mock/GrMockGpu.h", "$_src/gpu/mock/GrMockGpuCommandBuffer.h", "$_src/gpu/mock/GrMockStencilAttachment.h", "$_src/gpu/mock/GrMockTexture.h", # Sk files "$_src/gpu/SkGpuDevice.cpp", "$_src/gpu/SkGpuDevice.h", "$_src/gpu/SkGpuDevice_drawTexture.cpp", "$_src/gpu/SkGr.h", "$_src/gpu/SkGr.cpp", "$_src/image/SkImage_Gpu.h", "$_src/image/SkImage_Gpu.cpp", "$_src/image/SkSurface_Gpu.h", "$_src/image/SkSurface_Gpu.cpp", ] skia_null_gpu_sources = [] skia_vk_sources = [ "$_include/gpu/vk/GrVkBackendContext.h", "$_include/gpu/vk/GrVkDefines.h", "$_include/gpu/vk/GrVkExtensions.h", "$_include/gpu/vk/GrVkMemoryAllocator.h", "$_include/gpu/vk/GrVkTypes.h", "$_include/private/GrVkTypesPriv.h", "$_src/gpu/vk/GrVkAMDMemoryAllocator.cpp", "$_src/gpu/vk/GrVkAMDMemoryAllocator.h", "$_src/gpu/vk/GrVkBuffer.cpp", "$_src/gpu/vk/GrVkBuffer.h", "$_src/gpu/vk/GrVkBufferView.cpp", "$_src/gpu/vk/GrVkBufferView.h", "$_src/gpu/vk/GrVkCaps.cpp", "$_src/gpu/vk/GrVkCaps.h", "$_src/gpu/vk/GrVkCommandBuffer.cpp", "$_src/gpu/vk/GrVkCommandBuffer.h", "$_src/gpu/vk/GrVkCopyManager.cpp", "$_src/gpu/vk/GrVkCopyManager.h", "$_src/gpu/vk/GrVkCopyPipeline.cpp", "$_src/gpu/vk/GrVkCopyPipeline.h", "$_src/gpu/vk/GrVkDescriptorPool.cpp", "$_src/gpu/vk/GrVkDescriptorPool.h", "$_src/gpu/vk/GrVkDescriptorSet.cpp", "$_src/gpu/vk/GrVkDescriptorSet.h", "$_src/gpu/vk/GrVkDescriptorSetManager.cpp", "$_src/gpu/vk/GrVkDescriptorSetManager.h", "$_src/gpu/vk/GrVkExtensions.cpp", "$_src/gpu/vk/GrVkFramebuffer.cpp", "$_src/gpu/vk/GrVkFramebuffer.h", "$_src/gpu/vk/GrVkGpu.cpp", "$_src/gpu/vk/GrVkGpu.h", "$_src/gpu/vk/GrVkGpuCommandBuffer.cpp", "$_src/gpu/vk/GrVkGpuCommandBuffer.h", "$_src/gpu/vk/GrVkImage.cpp", "$_src/gpu/vk/GrVkImage.h", "$_src/gpu/vk/GrVkImageLayout.h", "$_src/gpu/vk/GrVkImageView.cpp", "$_src/gpu/vk/GrVkImageView.h", "$_src/gpu/vk/GrVkIndexBuffer.cpp", "$_src/gpu/vk/GrVkIndexBuffer.h", "$_src/gpu/vk/GrVkInterface.cpp", "$_src/gpu/vk/GrVkInterface.h", "$_src/gpu/vk/GrVkMemory.cpp", "$_src/gpu/vk/GrVkMemory.h", "$_src/gpu/vk/GrVkPipeline.cpp", "$_src/gpu/vk/GrVkPipeline.h", "$_src/gpu/vk/GrVkPipelineLayout.cpp", "$_src/gpu/vk/GrVkPipelineLayout.h", "$_src/gpu/vk/GrVkPipelineState.cpp", "$_src/gpu/vk/GrVkPipelineState.h", "$_src/gpu/vk/GrVkPipelineStateBuilder.cpp", "$_src/gpu/vk/GrVkPipelineStateBuilder.h", "$_src/gpu/vk/GrVkPipelineStateCache.cpp", "$_src/gpu/vk/GrVkPipelineStateDataManager.cpp", "$_src/gpu/vk/GrVkPipelineStateDataManager.h", "$_src/gpu/vk/GrVkRenderPass.cpp", "$_src/gpu/vk/GrVkRenderPass.h", "$_src/gpu/vk/GrVkRenderTarget.cpp", "$_src/gpu/vk/GrVkRenderTarget.h", "$_src/gpu/vk/GrVkResource.h", "$_src/gpu/vk/GrVkResourceProvider.cpp", "$_src/gpu/vk/GrVkResourceProvider.h", "$_src/gpu/vk/GrVkSampler.cpp", "$_src/gpu/vk/GrVkSampler.h", "$_src/gpu/vk/GrVkSemaphore.cpp", "$_src/gpu/vk/GrVkSemaphore.h", "$_src/gpu/vk/GrVkStencilAttachment.cpp", "$_src/gpu/vk/GrVkStencilAttachment.h", "$_src/gpu/vk/GrVkTexture.cpp", "$_src/gpu/vk/GrVkTexture.h", "$_src/gpu/vk/GrVkTextureRenderTarget.cpp", "$_src/gpu/vk/GrVkTextureRenderTarget.h", "$_src/gpu/vk/GrVkTransferBuffer.cpp", "$_src/gpu/vk/GrVkTransferBuffer.h", "$_src/gpu/vk/GrVkTypesPriv.cpp", "$_src/gpu/vk/GrVkUniformBuffer.cpp", "$_src/gpu/vk/GrVkUniformBuffer.h", "$_src/gpu/vk/GrVkUniformHandler.cpp", "$_src/gpu/vk/GrVkUniformHandler.h", "$_src/gpu/vk/GrVkUtil.cpp", "$_src/gpu/vk/GrVkUtil.h", "$_src/gpu/vk/GrVkVaryingHandler.cpp", "$_src/gpu/vk/GrVkVaryingHandler.h", "$_src/gpu/vk/GrVkVertexBuffer.cpp", "$_src/gpu/vk/GrVkVertexBuffer.h", ] skia_metal_sources = [ "$_include/gpu/mtl/GrMtlTypes.h", "$_src/gpu/mtl/GrMtlBuffer.h", "$_src/gpu/mtl/GrMtlBuffer.mm", "$_src/gpu/mtl/GrMtlCaps.h", "$_src/gpu/mtl/GrMtlCaps.mm", "$_src/gpu/mtl/GrMtlCopyManager.h", "$_src/gpu/mtl/GrMtlCopyManager.mm", "$_src/gpu/mtl/GrMtlCopyPipelineState.h", "$_src/gpu/mtl/GrMtlCopyPipelineState.mm", "$_src/gpu/mtl/GrMtlGpu.h", "$_src/gpu/mtl/GrMtlGpu.mm", "$_src/gpu/mtl/GrMtlGpuCommandBuffer.h", "$_src/gpu/mtl/GrMtlGpuCommandBuffer.mm", "$_src/gpu/mtl/GrMtlPipelineState.h", "$_src/gpu/mtl/GrMtlPipelineState.mm", "$_src/gpu/mtl/GrMtlPipelineStateBuilder.h", "$_src/gpu/mtl/GrMtlPipelineStateBuilder.mm", "$_src/gpu/mtl/GrMtlPipelineStateDataManager.h", "$_src/gpu/mtl/GrMtlPipelineStateDataManager.mm", "$_src/gpu/mtl/GrMtlRenderTarget.h", "$_src/gpu/mtl/GrMtlRenderTarget.mm", "$_src/gpu/mtl/GrMtlResourceProvider.h", "$_src/gpu/mtl/GrMtlResourceProvider.mm", "$_src/gpu/mtl/GrMtlSampler.h", "$_src/gpu/mtl/GrMtlSampler.mm", "$_src/gpu/mtl/GrMtlTexture.h", "$_src/gpu/mtl/GrMtlTexture.mm", "$_src/gpu/mtl/GrMtlTextureRenderTarget.h", "$_src/gpu/mtl/GrMtlTextureRenderTarget.mm", "$_src/gpu/mtl/GrMtlTrampoline.h", "$_src/gpu/mtl/GrMtlTrampoline.mm", "$_src/gpu/mtl/GrMtlUniformHandler.h", "$_src/gpu/mtl/GrMtlUniformHandler.mm", "$_src/gpu/mtl/GrMtlUtil.h", "$_src/gpu/mtl/GrMtlUtil.mm", "$_src/gpu/mtl/GrMtlVaryingHandler.h", "$_src/gpu/mtl/GrMtlVaryingHandler.mm", ] skia_native_gpu_sources = [ "$_src/gpu/gl/mac/GrGLMakeNativeInterface_mac.cpp", "$_src/gpu/gl/win/GrGLMakeNativeInterface_win.cpp", "$_src/gpu/gl/glx/GrGLMakeNativeInterface_glx.cpp", "$_src/gpu/gl/egl/GrGLMakeNativeInterface_egl.cpp", "$_src/gpu/gl/iOS/GrGLMakeNativeInterface_iOS.cpp", "$_src/gpu/gl/android/GrGLMakeNativeInterface_android.cpp", ] skia_atlas_text_sources = [ "$_include/atlastext/SkAtlasTextContext.h", "$_include/atlastext/SkAtlasTextFont.h", "$_include/atlastext/SkAtlasTextRenderer.h", "$_include/atlastext/SkAtlasTextTarget.h", "$_src/atlastext/SkAtlasTextContext.cpp", "$_src/atlastext/SkAtlasTextTarget.cpp", "$_src/atlastext/SkInternalAtlasTextContext.cpp", ]